*breaks bones* *fake scenarios get SPICY* *goes deaf from blasting music* *draws on desk* *mental crashout* *yawns* *listens to Sophia the first on repeat* *turns german* *thinks of ghost all day* *doesn't eat* *blasts music not realizing its time to pack up* *groans* *feels like throwing up* *someone calls me LIsa* *doesn't do work* *can't decide on a song* *side eye* "HI MR. DAVES!!!" *shares headphones with Jacob* *calls ghost my man* *craves candy* *doesn't stop moving* *eats* "WHAT!?!?? *breaks bones* *fake scenarios get SPICY* *goes deaf from blasting music* *draws on desk* *mental crashout* *yawns* *listens to Sophia the first on repeat* *turns german* *thinks of ghost all day* *doesn't eat* *blasts music not realizing its time to pack up* *groans* *feels like throwing up* *someone calls me LIsa* *doesn't do work* *can't decide on a song* *side eye* "HI MR. DAVES!!!" *shares headphones with Jacob* *calls ghost my man* *craves candy* *doesn't stop moving* *eats* "WHAT!?!??
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
*breaks bones*
*fake scenarios get SPICY*
*goes deaf from blasting music*
*draws on desk*
*mental crashout*
*yawns*
*listens to Sophia the first on repeat*
*turns german*
*thinks of ghost all day*
*doesn't eat*
*blasts music not realizing its time to pack up*
*groans*
*feels like throwing up*
*someone calls me LIsa*
*doesn't do work*
*can't decide on a song*
*side eye*
"HI MR. DAVES!!!"
*shares headphones with Jacob*
*calls ghost my man*
*craves candy*
*doesn't stop moving*
*eats*
"WHAT!?!??