ArgumentadNauseumStrawman/CaricatureVividImageryRhetoricalQuestionParallelStructureBeggingtheQuestion(evade)SweepingGeneralizationAppeal toAuthority(not)Appealto PityAnecdote/1stpersonstoryAddressObjectionsHypophoraPatriotismEuphemismSlipperySlopeColloquialLanguagePrognosticateSocialProof(credible)HastyLeap/ NonSequiturAttackaPersonRedHerringEmotionally-ladenVocabularyComparisonsAppealtoNumbersRepetitionExemplificationAmbiguityArgumentadNauseumStrawman/CaricatureVividImageryRhetoricalQuestionParallelStructureBeggingtheQuestion(evade)SweepingGeneralizationAppeal toAuthority(not)Appealto PityAnecdote/1stpersonstoryAddressObjectionsHypophoraPatriotismEuphemismSlipperySlopeColloquialLanguagePrognosticateSocialProof(credible)HastyLeap/ NonSequiturAttackaPersonRedHerringEmotionally-ladenVocabularyComparisonsAppealtoNumbersRepetitionExemplificationAmbiguity

AP Lang Strategies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Argument ad Nauseum
  2. Straw man/ Caricature
  3. Vivid Imagery
  4. Rhetorical Question
  5. Parallel Structure
  6. Begging the Question (evade)
  7. Sweeping Generalization
  8. Appeal to Authority (not)
  9. Appeal to Pity
  10. Anecdote/ 1st person story
  11. Address Objections
  12. Hypophora
  13. Patriotism
  14. Euphemism
  15. Slippery Slope
  16. Colloquial Language
  17. Prognosticate
  18. Social Proof (credible)
  19. Hasty Leap/ Non Sequitur
  20. Attack a Person
  21. Red Herring
  22. Emotionally-laden Vocabulary
  23. Comparisons
  24. Appeal to Numbers
  25. Repetition
  26. Exemplification
  27. Ambiguity