dynamic character inference argument compare resolution imagery setting oxymoron foreshadowing flashback antagonist protagonist round character analyze point of view contrast suspense symbol characterization stereotype falling action rhyme scheme sarcasm hyperbole tone mood irony plot fiction conflict understatement exposition genre simile climax theme static character rising action metaphor dialogue flat character dynamic character inference argument compare resolution imagery setting oxymoron foreshadowing flashback antagonist protagonist round character analyze point of view contrast suspense symbol characterization stereotype falling action rhyme scheme sarcasm hyperbole tone mood irony plot fiction conflict understatement exposition genre simile climax theme static character rising action metaphor dialogue flat character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dynamic character
inference
argument
compare
resolution
imagery
setting
oxymoron
foreshadowing
flashback
antagonist
protagonist
round character
analyze
point of view
contrast
suspense
symbol
characterization
stereotype
falling action
rhyme scheme
sarcasm
hyperbole
tone
mood
irony
plot
fiction
conflict
understatement
exposition
genre
simile
climax
theme
static character
rising action
metaphor
dialogue
flat character