A tiny dotthat makesup an imageon a screen.A placeholderforinformationthat canchange.Informationgiven to acomputer(like typingor clicking).A machinethat followsprogrammedinstructions.The physicalparts of acomputer(keyboard,mouse, etc.).A sequenceofinstructionsthat repeats.Theprogramsand appsthat run on acomputer.A program usedto explore theinternet(Chrome,Safari, etc.).A collectionof code thattells acomputerwhat to do.Findingand fixingerrors in aprogram.Where acomputersavesinformation.Informationstored orprocessedby acomputer.A rule thatdecides whensomethinghappens in aprogram.Storing andaccessing dataover the internetinstead of on apersonalcomputer.The result acomputer givesback (like ascreen displayor sound).Protectingcomputersfrom hackersand viruses.A computerthat can"think" orlearn like ahuman.Computersconnectedto shareinformation.An error ina programthat needsfixing.A collectionof webpages foundon theinternet.A set ofinstructionsa computerunderstands.A step-by-step set ofinstructionsto solve aproblem.A reusablepiece ofcode thatperforms atask.Thelanguage ofcomputersusing 0s and1s.A collectionoforganizeddata.A tiny dotthat makesup an imageon a screen.A placeholderforinformationthat canchange.Informationgiven to acomputer(like typingor clicking).A machinethat followsprogrammedinstructions.The physicalparts of acomputer(keyboard,mouse, etc.).A sequenceofinstructionsthat repeats.Theprogramsand appsthat run on acomputer.A program usedto explore theinternet(Chrome,Safari, etc.).A collectionof code thattells acomputerwhat to do.Findingand fixingerrors in aprogram.Where acomputersavesinformation.Informationstored orprocessedby acomputer.A rule thatdecides whensomethinghappens in aprogram.Storing andaccessing dataover the internetinstead of on apersonalcomputer.The result acomputer givesback (like ascreen displayor sound).Protectingcomputersfrom hackersand viruses.A computerthat can"think" orlearn like ahuman.Computersconnectedto shareinformation.An error ina programthat needsfixing.A collectionof webpages foundon theinternet.A set ofinstructionsa computerunderstands.A step-by-step set ofinstructionsto solve aproblem.A reusablepiece ofcode thatperforms atask.Thelanguage ofcomputersusing 0s and1s.A collectionoforganizeddata.

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A tiny dot that makes up an image on a screen.
  2. A placeholder for information that can change.
  3. Information given to a computer (like typing or clicking).
  4. A machine that follows programmed instructions.
  5. The physical parts of a computer (keyboard, mouse, etc.).
  6. A sequence of instructions that repeats.
  7. The programs and apps that run on a computer.
  8. A program used to explore the internet (Chrome, Safari, etc.).
  9. A collection of code that tells a computer what to do.
  10. Finding and fixing errors in a program.
  11. Where a computer saves information.
  12. Information stored or processed by a computer.
  13. A rule that decides when something happens in a program.
  14. Storing and accessing data over the internet instead of on a personal computer.
  15. The result a computer gives back (like a screen display or sound).
  16. Protecting computers from hackers and viruses.
  17. A computer that can "think" or learn like a human.
  18. Computers connected to share information.
  19. An error in a program that needs fixing.
  20. A collection of web pages found on the internet.
  21. A set of instructions a computer understands.
  22. A step-by-step set of instructions to solve a problem.
  23. A reusable piece of code that performs a task.
  24. The language of computers using 0s and 1s.
  25. A collection of organized data.