"it was not real the entire time" lighter as light source sewer level looping hallway "door is locked from the other side" flickering lights useless flashlight kids are spooky ps1 graphics writings on a wall fake jumpscare flip multiple levers coilhead mechanic key- hunt looking for family member quick time events protargonist buys a new (haunted) house protargonist "can't remember anything" notes with 3+ paragraphs find a fuse game set in an "asylum" broken monster pathfinding dolls are spooky nonsense path blockers "it was not real the entire time" lighter as light source sewer level looping hallway "door is locked from the other side" flickering lights useless flashlight kids are spooky ps1 graphics writings on a wall fake jumpscare flip multiple levers coilhead mechanic key- hunt looking for family member quick time events protargonist buys a new (haunted) house protargonist "can't remember anything" notes with 3+ paragraphs find a fuse game set in an "asylum" broken monster pathfinding dolls are spooky nonsense path blockers
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"it was not real the entire time"
lighter as light source
sewer level
looping hallway
"door is locked from the other side"
flickering lights
useless flashlight
kids are spooky
ps1 graphics
writings on a wall
fake jumpscare
flip multiple levers
coilhead mechanic
key-hunt
looking for family member
quick time events
protargonist buys a new (haunted) house
protargonist "can't remember anything"
notes with 3+ paragraphs
find a fuse
game set in an "asylum"
broken monster pathfinding
dolls are spooky
nonsense path blockers