QR code AUP Blended learning QR code SIS Cloud Augmented reality Synchronous vs. asynchronous learning M- learning OER Differentiated learning Podcast LMS Makerspace Adaptive learning Digital citizenship Makerspace Flipped classroom OER Gamification Adaptive learning Cloud Digital divide 1:1 technology BYOD SIS GAFE Cloud Digital citizenship BYOD Blended learning 21st century skills 1:1 technology Differentiated learning Podcast Flipped classroom Blended learning AI GAFE CMS Gamification AUP M- learning Synchronous vs. asynchronous learning M- learning Virtual reality Virtual reality 21st century skills LMS QR code AUP Blended learning QR code SIS Cloud Augmented reality Synchronous vs. asynchronous learning M- learning OER Differentiated learning Podcast LMS Makerspace Adaptive learning Digital citizenship Makerspace Flipped classroom OER Gamification Adaptive learning Cloud Digital divide 1:1 technology BYOD SIS GAFE Cloud Digital citizenship BYOD Blended learning 21st century skills 1:1 technology Differentiated learning Podcast Flipped classroom Blended learning AI GAFE CMS Gamification AUP M- learning Synchronous vs. asynchronous learning M- learning Virtual reality Virtual reality 21st century skills LMS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-QR code
O-AUP
I-Blended learning
I-QR code
N-SIS
G-Cloud
B-Augmented reality
G-Synchronous vs. asynchronous learning
B-M-learning
N-OER
N-Differentiated learning
I-Podcast
I-LMS
G-Makerspace
N-Adaptive learning
B-Digital citizenship
O-Makerspace
G-Flipped classroom
O-OER
B-Gamification
B-Adaptive learning
O-Cloud
I-Digital divide
B-1:1 technology
N-BYOD
B-SIS
I-GAFE
I-Cloud
N-Digital citizenship
N-BYOD
I-Blended learning
I-21st century skills
B-1:1 technology
G-Differentiated learning
B-Podcast
B-Flipped classroom
G-Blended learning
G-AI
O-GAFE
O-CMS
N-Gamification
O-AUP
I-M-learning
G-Synchronous vs. asynchronous learning
N-M-learning
G-Virtual reality
O-Virtual reality
O-21st century skills
G-LMS