Cloud QR code Gamification CMS SIS Flipped classroom Digital divide Podcast Blended learning BYOD Makerspace M- learning LMS Digital citizenship Augmented reality LMS AI Podcast 21st century skills 1:1 technology AUP M- learning Blended learning BYOD 1:1 technology Makerspace Gamification Virtual reality Synchronous vs. asynchronous learning GAFE Differentiated learning Digital citizenship Flipped classroom AUP 21st century skills QR code Cloud GAFE Adaptive learning OER Differentiated learning Synchronous vs. asynchronous learning Blended learning SIS Adaptive learning OER Cloud Virtual reality M- learning Cloud QR code Gamification CMS SIS Flipped classroom Digital divide Podcast Blended learning BYOD Makerspace M- learning LMS Digital citizenship Augmented reality LMS AI Podcast 21st century skills 1:1 technology AUP M- learning Blended learning BYOD 1:1 technology Makerspace Gamification Virtual reality Synchronous vs. asynchronous learning GAFE Differentiated learning Digital citizenship Flipped classroom AUP 21st century skills QR code Cloud GAFE Adaptive learning OER Differentiated learning Synchronous vs. asynchronous learning Blended learning SIS Adaptive learning OER Cloud Virtual reality M- learning
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Cloud
I-QR code
B-Gamification
O-CMS
N-SIS
G-Flipped classroom
I-Digital divide
I-Podcast
I-Blended learning
N-BYOD
G-Makerspace
N-M-learning
G-LMS
N-Digital citizenship
B-Augmented reality
I-LMS
G-AI
B-Podcast
O-21st century skills
B-1:1 technology
O-AUP
I-M-learning
I-Blended learning
N-BYOD
B-1:1 technology
O-Makerspace
N-Gamification
G-Virtual reality
G-Synchronous vs. asynchronous learning
I-GAFE
G-Differentiated learning
B-Digital citizenship
B-Flipped classroom
O-AUP
I-21st century skills
O-QR code
G-Cloud
O-GAFE
N-Adaptive learning
N-OER
N-Differentiated learning
G-Synchronous vs. asynchronous learning
G-Blended learning
B-SIS
B-Adaptive learning
O-OER
I-Cloud
O-Virtual reality
B-M-learning