GAFE Cloud Digital citizenship LMS Blended learning 21st century skills QR code Flipped classroom Augmented reality AI 1:1 technology Digital divide GAFE BYOD Differentiated learning M- learning Synchronous vs. asynchronous learning Gamification OER Blended learning Blended learning SIS Makerspace LMS Flipped classroom QR code Podcast Makerspace AUP Cloud Differentiated learning Virtual reality Podcast Adaptive learning Gamification 21st century skills M- learning M- learning BYOD AUP Synchronous vs. asynchronous learning 1:1 technology Digital citizenship OER Cloud CMS Virtual reality Adaptive learning SIS GAFE Cloud Digital citizenship LMS Blended learning 21st century skills QR code Flipped classroom Augmented reality AI 1:1 technology Digital divide GAFE BYOD Differentiated learning M- learning Synchronous vs. asynchronous learning Gamification OER Blended learning Blended learning SIS Makerspace LMS Flipped classroom QR code Podcast Makerspace AUP Cloud Differentiated learning Virtual reality Podcast Adaptive learning Gamification 21st century skills M- learning M- learning BYOD AUP Synchronous vs. asynchronous learning 1:1 technology Digital citizenship OER Cloud CMS Virtual reality Adaptive learning SIS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-GAFE
I-Cloud
B-Digital citizenship
I-LMS
I-Blended learning
I-21st century skills
I-QR code
G-Flipped classroom
B-Augmented reality
G-AI
B-1:1 technology
I-Digital divide
I-GAFE
N-BYOD
G-Differentiated learning
I-M-learning
G-Synchronous vs. asynchronous learning
B-Gamification
O-OER
I-Blended learning
G-Blended learning
B-SIS
G-Makerspace
G-LMS
B-Flipped classroom
O-QR code
I-Podcast
O-Makerspace
O-AUP
G-Cloud
N-Differentiated learning
G-Virtual reality
B-Podcast
B-Adaptive learning
N-Gamification
O-21st century skills
N-M-learning
B-M-learning
N-BYOD
O-AUP
G-Synchronous vs. asynchronous learning
B-1:1 technology
N-Digital citizenship
N-OER
O-Cloud
O-CMS
O-Virtual reality
N-Adaptive learning
N-SIS