Digital citizenship Gamification QR code Podcast Digital divide OER GAFE CMS Cloud M- learning Podcast M- learning Synchronous vs. asynchronous learning BYOD QR code AUP Virtual reality Makerspace Gamification Adaptive learning Blended learning OER Synchronous vs. asynchronous learning Cloud Blended learning AI Differentiated learning Makerspace AUP Digital citizenship 21st century skills 1:1 technology LMS Blended learning M- learning LMS Augmented reality Flipped classroom 21st century skills 1:1 technology Virtual reality SIS GAFE SIS Adaptive learning Flipped classroom Differentiated learning BYOD Cloud Digital citizenship Gamification QR code Podcast Digital divide OER GAFE CMS Cloud M- learning Podcast M- learning Synchronous vs. asynchronous learning BYOD QR code AUP Virtual reality Makerspace Gamification Adaptive learning Blended learning OER Synchronous vs. asynchronous learning Cloud Blended learning AI Differentiated learning Makerspace AUP Digital citizenship 21st century skills 1:1 technology LMS Blended learning M- learning LMS Augmented reality Flipped classroom 21st century skills 1:1 technology Virtual reality SIS GAFE SIS Adaptive learning Flipped classroom Differentiated learning BYOD Cloud
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Digital citizenship
N-Gamification
I-QR code
I-Podcast
I-Digital divide
O-OER
O-GAFE
O-CMS
G-Cloud
I-M-learning
B-Podcast
B-M-learning
G-Synchronous vs. asynchronous learning
N-BYOD
O-QR code
O-AUP
G-Virtual reality
G-Makerspace
B-Gamification
B-Adaptive learning
G-Blended learning
N-OER
G-Synchronous vs. asynchronous learning
I-Cloud
I-Blended learning
G-AI
G-Differentiated learning
O-Makerspace
O-AUP
N-Digital citizenship
O-21st century skills
B-1:1 technology
I-LMS
I-Blended learning
N-M-learning
G-LMS
B-Augmented reality
G-Flipped classroom
I-21st century skills
B-1:1 technology
O-Virtual reality
B-SIS
I-GAFE
N-SIS
N-Adaptive learning
B-Flipped classroom
N-Differentiated learning
N-BYOD
O-Cloud