ROLE CHARACTER KEY POSTURE FORM FLASHBACK INTONATION DRESS REHEARSAL PITCH GEL CENTER STAGE GESTURE PERFORMANCE PROMPT CENTER STAGE LEFT PROPD TABLE BLACKOUT MIME PERIOD COSTUME PERSONAL PROP DIALOGUE COMEDY MUSICAL EXIT MOVEMENT SFX PLOT PLAY DANCE DRAMA RHYTHM REHEARSAL AUDITORIUM PLAYWRIGHT EMPHASIS LFX ARTICULATION LIVE (SFX) MASKING DOWN STAGE CENTER COSTUME AUDIENCE FLUENCY ENTER ACCENT FLOOD MONOLOGUE BACKSTAGE CUE FLATS DRESS THE SET CENTERSTAGE RIGHT ROLE- PLAY RAKE BODY LANGUAGE ROLE CHARACTER KEY POSTURE FORM FLASHBACK INTONATION DRESS REHEARSAL PITCH GEL CENTER STAGE GESTURE PERFORMANCE PROMPT CENTER STAGE LEFT PROPD TABLE BLACKOUT MIME PERIOD COSTUME PERSONAL PROP DIALOGUE COMEDY MUSICAL EXIT MOVEMENT SFX PLOT PLAY DANCE DRAMA RHYTHM REHEARSAL AUDITORIUM PLAYWRIGHT EMPHASIS LFX ARTICULATION LIVE (SFX) MASKING DOWN STAGE CENTER COSTUME AUDIENCE FLUENCY ENTER ACCENT FLOOD MONOLOGUE BACKSTAGE CUE FLATS DRESS THE SET CENTERSTAGE RIGHT ROLE- PLAY RAKE BODY LANGUAGE
NAME: - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ROLE
CHARACTER
KEY
POSTURE
FORM
FLASHBACK
INTONATION
DRESS REHEARSAL
PITCH
GEL
CENTER STAGE
GESTURE
PERFORMANCE
PROMPT
CENTER STAGE LEFT
PROPD TABLE
BLACKOUT
MIME
PERIOD COSTUME
PERSONAL PROP
DIALOGUE
COMEDY
MUSICAL
EXIT
MOVEMENT
SFX
PLOT
PLAY
DANCE DRAMA
RHYTHM
REHEARSAL
AUDITORIUM
PLAYWRIGHT
EMPHASIS
LFX
ARTICULATION
LIVE (SFX)
MASKING
DOWN STAGE CENTER
COSTUME
AUDIENCE
FLUENCY
ENTER
ACCENT
FLOOD
MONOLOGUE
BACKSTAGE
CUE
FLATS
DRESS THE SET
CENTERSTAGE RIGHT
ROLE-PLAY
RAKE
BODY LANGUAGE