Not very effective move kills Dragon Pokemon turns ito Grass, Fire or Water Water AND Normal type Pokemon get kills Burn or Confusion Entry Hazards First Pokemon Knocked out turn 3 or before Super effective move does less than half HP Friends Mentioned Berry Eaten One shotted! Gen 3 and Gen 4 Pokemon on the same team One Pokemon kills 3 or more SPONSOR Sleep or Poison Pokemon has Between 40-50% HP Both players win a battle Gen 3 AND 4 Pokemon get kills Para or Freeze Winner has 3 or more Pokemon Pat Predicts the Lead Sets up, dies next turn Uses a DANCE Move Two Misses in one battle Crit doesn't kill Not very effective move kills Dragon Pokemon turns ito Grass, Fire or Water Water AND Normal type Pokemon get kills Burn or Confusion Entry Hazards First Pokemon Knocked out turn 3 or before Super effective move does less than half HP Friends Mentioned Berry Eaten One shotted! Gen 3 and Gen 4 Pokemon on the same team One Pokemon kills 3 or more SPONSOR Sleep or Poison Pokemon has Between 40-50% HP Both players win a battle Gen 3 AND 4 Pokemon get kills Para or Freeze Winner has 3 or more Pokemon Pat Predicts the Lead Sets up, dies next turn Uses a DANCE Move Two Misses in one battle Crit doesn't kill
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Not very effective move kills
Dragon Pokemon turns ito Grass, Fire or Water
Water AND Normal type Pokemon get kills
Burn or Confusion
Entry Hazards
First Pokemon Knocked out turn 3 or before
Super effective move does less than half HP
Friends Mentioned
Berry Eaten
One shotted!
Gen 3 and Gen 4 Pokemon on the same team
One Pokemon kills 3 or more
SPONSOR
Sleep or Poison
Pokemon has Between 40-50% HP
Both players win a battle
Gen 3 AND 4
Pokemon get kills
Para or Freeze
Winner has 3 or more Pokemon
Pat Predicts the Lead
Sets up, dies next turn
Uses a DANCE Move
Two Misses in one battle
Crit doesn't kill