ActionPlanning(manage vs.reporting)Pull vsPushProductionContinuousImprovement(Kaizen)ShineNon-valueAddedActivitiesProblemSolving5SSortFishBoneDiagramFlowWork-in-process(WIP)Set-upReductionMuriGenba(Go andSee)LeaderStandardWork(LSW)CycletimeValueAddedActivitiesStrategy(HoshinKanri)VisualControlStandardizeSingle-pieceFlowStandardWorkSustainCustomerDrivenMudaHeijunka(levelscheduling)AndonContinuousImprovementCultureFlight DeckCoreFundamentalsSQDIPMetricsKanban(Signal)Leadtime5WhysRespectforPeopleTwo-binsystemOperatingCadencesVoice oftheCustomerParetoChartTaktTimeStraightenJITValueStreamManagement(VSM)SMED(SingleMinuteExchange ofDies)CellularManufacturingMuraDailyProductionMeetings (Cell,Business Unit,Plant)Poka-yoke(MistakeProofing)Daily &VisualManagementActionPlanning(manage vs.reporting)Pull vsPushProductionContinuousImprovement(Kaizen)ShineNon-valueAddedActivitiesProblemSolving5SSortFishBoneDiagramFlowWork-in-process(WIP)Set-upReductionMuriGenba(Go andSee)LeaderStandardWork(LSW)CycletimeValueAddedActivitiesStrategy(HoshinKanri)VisualControlStandardizeSingle-pieceFlowStandardWorkSustainCustomerDrivenMudaHeijunka(levelscheduling)AndonContinuousImprovementCultureFlight DeckCoreFundamentalsSQDIPMetricsKanban(Signal)Leadtime5WhysRespectforPeopleTwo-binsystemOperatingCadencesVoice oftheCustomerParetoChartTaktTimeStraightenJITValueStreamManagement(VSM)SMED(SingleMinuteExchange ofDies)CellularManufacturingMuraDailyProductionMeetings (Cell,Business Unit,Plant)Poka-yoke(MistakeProofing)Daily &VisualManagement

Flight Deck Fundamentals - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Action Planning (manage vs. reporting)
  2. Pull vs Push Production
  3. Continuous Improvement (Kaizen)
  4. Shine
  5. Non-value Added Activities
  6. Problem Solving
  7. 5S
  8. Sort
  9. Fish Bone Diagram
  10. Flow
  11. Work-in-process (WIP)
  12. Set-up Reduction
  13. Muri
  14. Genba (Go and See)
  15. Leader Standard Work (LSW)
  16. Cycle time
  17. Value Added Activities
  18. Strategy (Hoshin Kanri)
  19. Visual Control
  20. Standardize
  21. Single-piece Flow
  22. Standard Work
  23. Sustain
  24. Customer Driven
  25. Muda
  26. Heijunka (level scheduling)
  27. Andon
  28. Continuous Improvement Culture
  29. Flight Deck Core Fundamentals
  30. SQDIP Metrics
  31. Kanban (Signal)
  32. Lead time
  33. 5 Whys
  34. Respect for People
  35. Two-bin system
  36. Operating Cadences
  37. Voice of the Customer
  38. Pareto Chart
  39. Takt Time
  40. Straighten
  41. JIT
  42. Value Stream Management (VSM)
  43. SMED (Single Minute Exchange of Dies)
  44. Cellular Manufacturing
  45. Mura
  46. Daily Production Meetings (Cell, Business Unit, Plant)
  47. Poka-yoke (Mistake Proofing)
  48. Daily & Visual Management