Keepingcomputerssafe frombad people.Instructionsthat tell acomputerwhat to do.Fixingmistakesin aprogram.Informationthat acomputeruses.A mistakein acomputerprogram.What acomputershows ordoes after yougive input.The parts ofa computeryou cantouch, like akeyboard.A tiny dotthat makespictures ona screen.Programsor apps thatrun on acomputer.A smartcomputerthat canlearn.A small setof codethat does ajob.A box thatholdsinformationthat canchange.A group ofcomputersconnectedtogether.A placewhere thecomputersaves things.The computer’sspeciallanguage usingonly 0s and 1s.A set of codethat makes acomputerwork.A bigcollection oforganizedinformation.A pageyou visiton theinternet.Storinginformation onthe internetinstead of justyour computer.A tool thathelps youexplore theinternet.A list ofsteps tosolve aproblem.Somethingyou give to acomputer,like typing orclicking.A rule thatdecideswhensomethinghappens.Doing thesamesteps overand over.A machinethat followsinstructions.Keepingcomputerssafe frombad people.Instructionsthat tell acomputerwhat to do.Fixingmistakesin aprogram.Informationthat acomputeruses.A mistakein acomputerprogram.What acomputershows ordoes after yougive input.The parts ofa computeryou cantouch, like akeyboard.A tiny dotthat makespictures ona screen.Programsor apps thatrun on acomputer.A smartcomputerthat canlearn.A small setof codethat does ajob.A box thatholdsinformationthat canchange.A group ofcomputersconnectedtogether.A placewhere thecomputersaves things.The computer’sspeciallanguage usingonly 0s and 1s.A set of codethat makes acomputerwork.A bigcollection oforganizedinformation.A pageyou visiton theinternet.Storinginformation onthe internetinstead of justyour computer.A tool thathelps youexplore theinternet.A list ofsteps tosolve aproblem.Somethingyou give to acomputer,like typing orclicking.A rule thatdecideswhensomethinghappens.Doing thesamesteps overand over.A machinethat followsinstructions.

Coding - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Keeping computers safe from bad people.
  2. Instructions that tell a computer what to do.
  3. Fixing mistakes in a program.
  4. Information that a computer uses.
  5. A mistake in a computer program.
  6. What a computer shows or does after you give input.
  7. The parts of a computer you can touch, like a keyboard.
  8. A tiny dot that makes pictures on a screen.
  9. Programs or apps that run on a computer.
  10. A smart computer that can learn.
  11. A small set of code that does a job.
  12. A box that holds information that can change.
  13. A group of computers connected together.
  14. A place where the computer saves things.
  15. The computer’s special language using only 0s and 1s.
  16. A set of code that makes a computer work.
  17. A big collection of organized information.
  18. A page you visit on the internet.
  19. Storing information on the internet instead of just your computer.
  20. A tool that helps you explore the internet.
  21. A list of steps to solve a problem.
  22. Something you give to a computer, like typing or clicking.
  23. A rule that decides when something happens.
  24. Doing the same steps over and over.
  25. A machine that follows instructions.