Doing thesamesteps overand over.A pageyou visiton theinternet.Fixingmistakesin aprogram.A box thatholdsinformationthat canchange.A tool thathelps youexplore theinternet.A small setof codethat does ajob.A mistakein acomputerprogram.A machinethat followsinstructions.A placewhere thecomputersaves things.A rule thatdecideswhensomethinghappens.The computer’sspeciallanguage usingonly 0s and 1s.A group ofcomputersconnectedtogether.Keepingcomputerssafe frombad people.Programsor apps thatrun on acomputer.The parts ofa computeryou cantouch, like akeyboard.Storinginformation onthe internetinstead of justyour computer.A smartcomputerthat canlearn.Instructionsthat tell acomputerwhat to do.Somethingyou give to acomputer,like typing orclicking.A list ofsteps tosolve aproblem.A set of codethat makes acomputerwork.A bigcollection oforganizedinformation.A tiny dotthat makespictures ona screen.What acomputershows ordoes after yougive input.Informationthat acomputeruses.Doing thesamesteps overand over.A pageyou visiton theinternet.Fixingmistakesin aprogram.A box thatholdsinformationthat canchange.A tool thathelps youexplore theinternet.A small setof codethat does ajob.A mistakein acomputerprogram.A machinethat followsinstructions.A placewhere thecomputersaves things.A rule thatdecideswhensomethinghappens.The computer’sspeciallanguage usingonly 0s and 1s.A group ofcomputersconnectedtogether.Keepingcomputerssafe frombad people.Programsor apps thatrun on acomputer.The parts ofa computeryou cantouch, like akeyboard.Storinginformation onthe internetinstead of justyour computer.A smartcomputerthat canlearn.Instructionsthat tell acomputerwhat to do.Somethingyou give to acomputer,like typing orclicking.A list ofsteps tosolve aproblem.A set of codethat makes acomputerwork.A bigcollection oforganizedinformation.A tiny dotthat makespictures ona screen.What acomputershows ordoes after yougive input.Informationthat acomputeruses.

Coding - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Doing the same steps over and over.
  2. A page you visit on the internet.
  3. Fixing mistakes in a program.
  4. A box that holds information that can change.
  5. A tool that helps you explore the internet.
  6. A small set of code that does a job.
  7. A mistake in a computer program.
  8. A machine that follows instructions.
  9. A place where the computer saves things.
  10. A rule that decides when something happens.
  11. The computer’s special language using only 0s and 1s.
  12. A group of computers connected together.
  13. Keeping computers safe from bad people.
  14. Programs or apps that run on a computer.
  15. The parts of a computer you can touch, like a keyboard.
  16. Storing information on the internet instead of just your computer.
  17. A smart computer that can learn.
  18. Instructions that tell a computer what to do.
  19. Something you give to a computer, like typing or clicking.
  20. A list of steps to solve a problem.
  21. A set of code that makes a computer work.
  22. A big collection of organized information.
  23. A tiny dot that makes pictures on a screen.
  24. What a computer shows or does after you give input.
  25. Information that a computer uses.