Awful remake of a robtop level Random Hard Timing Art Object spam Not even synced correctly Literally using a single block type Creepy face structure Medium length Level that doesnt use the version added objects Flashing Colors Constant Triple Spikes Level has a theme to the title Blind jump/orb Bug on higher framerate A whole memory level (w/o ships, etc) Korean text in level Updated to the later version Late Ending A well designed level Straight fly Level that makes you angry Repeating pattern structure Orb line Auto half the time Literally nothing for a few seconds Awful remake of a robtop level Random Hard Timing Art Object spam Not even synced correctly Literally using a single block type Creepy face structure Medium length Level that doesnt use the version added objects Flashing Colors Constant Triple Spikes Level has a theme to the title Blind jump/orb Bug on higher framerate A whole memory level (w/o ships, etc) Korean text in level Updated to the later version Late Ending A well designed level Straight fly Level that makes you angry Repeating pattern structure Orb line Auto half the time Literally nothing for a few seconds
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Awful remake of a robtop level
Random Hard Timing
Art
Object spam
Not even synced correctly
Literally using a single block type
Creepy face structure
Medium length
Level that doesnt use the version added objects
Flashing Colors
Constant Triple Spikes
Level has a theme to the title
Blind jump/orb
Bug on higher framerate
A whole memory level (w/o ships, etc)
Korean text in level
Updated to the later version
Late Ending
A well designed level
Straight fly
Level that makes you angry
Repeating pattern structure
Orb line
Auto half the time
Literally nothing for a
few seconds