CreepyfacestructureLateEndingLiterallyusing asingleblock typeMediumlengthArtA welldesignedlevelLiterallynothing for afew secondsAutohalf thetimeBug onhigherframerateLevel thatmakesyou angryAwfulremake ofa robtoplevelOrblineLevel thatdoesnt usethe versionaddedobjectsLevel hasa themeto the titleRandomHardTimingConstantTripleSpikesNot evensyncedcorrectlyStraightflyRepeatingpatternstructureKoreantext inlevelObjectspamUpdatedto thelaterversionBlindjump/orbFlashingColorsA wholememorylevel (w/oships, etc)CreepyfacestructureLateEndingLiterallyusing asingleblock typeMediumlengthArtA welldesignedlevelLiterallynothing for afew secondsAutohalf thetimeBug onhigherframerateLevel thatmakesyou angryAwfulremake ofa robtoplevelOrblineLevel thatdoesnt usethe versionaddedobjectsLevel hasa themeto the titleRandomHardTimingConstantTripleSpikesNot evensyncedcorrectlyStraightflyRepeatingpatternstructureKoreantext inlevelObjectspamUpdatedto thelaterversionBlindjump/orbFlashingColorsA wholememorylevel (w/oships, etc)

Geometry Dash Old Levels Bingo Card - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Creepy face structure
  2. Late Ending
  3. Literally using a single block type
  4. Medium length
  5. Art
  6. A well designed level
  7. Literally nothing for a few seconds
  8. Auto half the time
  9. Bug on higher framerate
  10. Level that makes you angry
  11. Awful remake of a robtop level
  12. Orb line
  13. Level that doesnt use the version added objects
  14. Level has a theme to the title
  15. Random Hard Timing
  16. Constant Triple Spikes
  17. Not even synced correctly
  18. Straight fly
  19. Repeating pattern structure
  20. Korean text in level
  21. Object spam
  22. Updated to the later version
  23. Blind jump/orb
  24. Flashing Colors
  25. A whole memory level (w/o ships, etc)