Randy quitsafter seeingyou withwonderweaponYou geta RayGunRandytries to killyou with atrapDown aRandywith yourgrenadeRandygets awonderweaponRandygets aRay GunYou kill aRandywith a trapRandyquits afterfirst downNo doorsopenedby round3Randy hasa namerelating toweedRandy hasasplitscreenRandykillsanotherRandyRandydies to aspecialenemy.ReachRound15Randyopens thefirst doorRandyknifes/jumpsat doorRandyhas amicRandytries toknife youReachRound20First downbeforeround 5ReachRound10No doorsopenedby round5ReviveaRandyReviveRandys5 timesRandy quitsafter seeingyou withwonderweaponYou geta RayGunRandytries to killyou with atrapDown aRandywith yourgrenadeRandygets awonderweaponRandygets aRay GunYou kill aRandywith a trapRandyquits afterfirst downNo doorsopenedby round3Randy hasa namerelating toweedRandy hasasplitscreenRandykillsanotherRandyRandydies to aspecialenemy.ReachRound15Randyopens thefirst doorRandyknifes/jumpsat doorRandyhas amicRandytries toknife youReachRound20First downbeforeround 5ReachRound10No doorsopenedby round5ReviveaRandyReviveRandys5 times

Randoms in Zombies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Randy quits after seeing you with wonder weapon
  2. You get a Ray Gun
  3. Randy tries to kill you with a trap
  4. Down a Randy with your grenade
  5. Randy gets a wonder weapon
  6. Randy gets a Ray Gun
  7. You kill a Randy with a trap
  8. Randy quits after first down
  9. No doors opened by round 3
  10. Randy has a name relating to weed
  11. Randy has a splitscreen
  12. Randy kills another Randy
  13. Randy dies to a special enemy.
  14. Reach Round 15
  15. Randy opens the first door
  16. Randy knifes/jumps at door
  17. Randy has a mic
  18. Randy tries to knife you
  19. Reach Round 20
  20. First down before round 5
  21. Reach Round 10
  22. No doors opened by round 5
  23. Revive a Randy
  24. Revive Randys 5 times