Fell theDragon -Defeat a unitwith 5+power.Reinforcements- Deploy 3 unitsin a singleaction phase.PocketSand! - Playa card usingSmuggle.StockedUp - Have8+resourcesSneak Aboard -Deal damage toan opponent'sBase with aSaboteur in thesame lane as theirSentinel.Co-Managers- Have bothof yourLeaders inplay at once.Spread theLove - Deal atleast 5 damageto eachopponent’sBaseA FineAddition -Gain controlof an enemyupgrade.GiantKiller -Defeat 2+leaders.Hoarder -End a phasewith 6+cards inhand.Alderaanian- Be the firstplayerdefeated.Hunt the Hunter- Defeat a unitwith Ambushusing anAmbush unit.Rebellions AreBuilt On Hope -Begin the ActionPhase with 5 orless health lefton your Base.Diversifier- Claim all3 tokens atleast once.Fortress Builder- Control 2+units withSentinel atonce.Plans WithinPlans -Claim thePlan token 3times.Lucky Straight- Control 3+units withconsecutivecostsGround Assault- Attack with 3ground units ina single actionphase.GroundGeneral -Control 3+ unitsin the Groundlane at once.Frugal - Enda phase withall yourresourcesready.Blast 'Em!- Claim theBlast token3 times.Saboteur- Defeat3+shields.Unmatched- Destroy2+ Bases.Yoink! -Gain controlof anenemy unit.Tyrant -Attack eachopponent’sBase in asingle round.Opportunist- Destroy adamagedunit.Surgical Strike -Defeat anopponent’sSentinel unitwithout losing yourattacking unit.EndlessLegions -Deploy 7+units..Double Trouble -Use two Leaders'Deployed abilitiesin the sameaction phase.Healer -Restore 8+damagefrom yourBaseDestroyer- Destroy5+ cards.Basebreaker -Deal 10+damage to aBase in a singleaction phase.UnlimitedPower! - Destroy3+ cards in asingle action(nested actionsincluded).Initiator -Claim theInitiativetoken 3times.I've Got a BadFeeling About This- Have no units inplay at the end ofthe phase whileeach opponenthas a unit in play.Peacekeeper -Do not attack aBase for 3consecutiverounds.Voltron -Upgrade asingle unit3 times.Against AllOdds - Eachopponentcontrols anodd-costed unitBreak In -Defeat atleast 2 unitswithSentinel.FlawlessVictory - Endthe game withless than 10damage onyour Base.Confiscator- Defeat 3+upgrades.TacticalGenius - Play2 Events in asingle actionphase.Draw Master- Draw 4cards in asingle round.Space Race- Attack withspace units3 times.Adaptable Leader- Use bothLeaders’ abilitiesin the same round(one Undeployed,one Deployed).One-Two Punch -Use bothLeaders’Deployed abilitiesin a single actionphase.Natural Leader- Use both ofyour Leader'sUndeployedAbility twice.I Have TheHigh Ground -Control 3+ unitsin the Spacelane at once.Bounty Hunter -Defeat aLeader unit, aUnique Unit,and anUpgrade.Fell theDragon -Defeat a unitwith 5+power.Reinforcements- Deploy 3 unitsin a singleaction phase.PocketSand! - Playa card usingSmuggle.StockedUp - Have8+resourcesSneak Aboard -Deal damage toan opponent'sBase with aSaboteur in thesame lane as theirSentinel.Co-Managers- Have bothof yourLeaders inplay at once.Spread theLove - Deal atleast 5 damageto eachopponent’sBaseA FineAddition -Gain controlof an enemyupgrade.GiantKiller -Defeat 2+leaders.Hoarder -End a phasewith 6+cards inhand.Alderaanian- Be the firstplayerdefeated.Hunt the Hunter- Defeat a unitwith Ambushusing anAmbush unit.Rebellions AreBuilt On Hope -Begin the ActionPhase with 5 orless health lefton your Base.Diversifier- Claim all3 tokens atleast once.Fortress Builder- Control 2+units withSentinel atonce.Plans WithinPlans -Claim thePlan token 3times.Lucky Straight- Control 3+units withconsecutivecostsGround Assault- Attack with 3ground units ina single actionphase.GroundGeneral -Control 3+ unitsin the Groundlane at once.Frugal - Enda phase withall yourresourcesready.Blast 'Em!- Claim theBlast token3 times.Saboteur- Defeat3+shields.Unmatched- Destroy2+ Bases.Yoink! -Gain controlof anenemy unit.Tyrant -Attack eachopponent’sBase in asingle round.Opportunist- Destroy adamagedunit.Surgical Strike -Defeat anopponent’sSentinel unitwithout losing yourattacking unit.EndlessLegions -Deploy 7+units..Double Trouble -Use two Leaders'Deployed abilitiesin the sameaction phase.Healer -Restore 8+damagefrom yourBaseDestroyer- Destroy5+ cards.Basebreaker -Deal 10+damage to aBase in a singleaction phase.UnlimitedPower! - Destroy3+ cards in asingle action(nested actionsincluded).Initiator -Claim theInitiativetoken 3times.I've Got a BadFeeling About This- Have no units inplay at the end ofthe phase whileeach opponenthas a unit in play.Peacekeeper -Do not attack aBase for 3consecutiverounds.Voltron -Upgrade asingle unit3 times.Against AllOdds - Eachopponentcontrols anodd-costed unitBreak In -Defeat atleast 2 unitswithSentinel.FlawlessVictory - Endthe game withless than 10damage onyour Base.Confiscator- Defeat 3+upgrades.TacticalGenius - Play2 Events in asingle actionphase.Draw Master- Draw 4cards in asingle round.Space Race- Attack withspace units3 times.Adaptable Leader- Use bothLeaders’ abilitiesin the same round(one Undeployed,one Deployed).One-Two Punch -Use bothLeaders’Deployed abilitiesin a single actionphase.Natural Leader- Use both ofyour Leader'sUndeployedAbility twice.I Have TheHigh Ground -Control 3+ unitsin the Spacelane at once.Bounty Hunter -Defeat aLeader unit, aUnique Unit,and anUpgrade.

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
  1. Fell the Dragon - Defeat a unit with 5+ power.
  2. Reinforcements - Deploy 3 units in a single action phase.
  3. Pocket Sand! - Play a card using Smuggle.
  4. Stocked Up - Have 8+ resources
  5. Sneak Aboard - Deal damage to an opponent's Base with a Saboteur in the same lane as their Sentinel.
  6. Co-Managers - Have both of your Leaders in play at once.
  7. Spread the Love - Deal at least 5 damage to each opponent’s Base
  8. A Fine Addition - Gain control of an enemy upgrade.
  9. Giant Killer - Defeat 2+ leaders.
  10. Hoarder - End a phase with 6+ cards in hand.
  11. Alderaanian - Be the first player defeated.
  12. Hunt the Hunter - Defeat a unit with Ambush using an Ambush unit.
  13. Rebellions Are Built On Hope - Begin the Action Phase with 5 or less health left on your Base.
  14. Diversifier - Claim all 3 tokens at least once.
  15. Fortress Builder - Control 2+ units with Sentinel at once.
  16. Plans Within Plans - Claim the Plan token 3 times.
  17. Lucky Straight - Control 3+ units with consecutive costs
  18. Ground Assault - Attack with 3 ground units in a single action phase.
  19. Ground General - Control 3+ units in the Ground lane at once.
  20. Frugal - End a phase with all your resources ready.
  21. Blast 'Em! - Claim the Blast token 3 times.
  22. Saboteur - Defeat 3+ shields.
  23. Unmatched - Destroy 2+ Bases.
  24. Yoink! - Gain control of an enemy unit.
  25. Tyrant - Attack each opponent’s Base in a single round.
  26. Opportunist - Destroy a damaged unit.
  27. Surgical Strike - Defeat an opponent’s Sentinel unit without losing your attacking unit.
  28. Endless Legions - Deploy 7+ units..
  29. Double Trouble - Use two Leaders' Deployed abilities in the same action phase.
  30. Healer - Restore 8+ damage from your Base
  31. Destroyer - Destroy 5+ cards.
  32. Basebreaker - Deal 10+ damage to a Base in a single action phase.
  33. Unlimited Power! - Destroy 3+ cards in a single action (nested actions included).
  34. Initiator - Claim the Initiative token 3 times.
  35. I've Got a Bad Feeling About This - Have no units in play at the end of the phase while each opponent has a unit in play.
  36. Peacekeeper - Do not attack a Base for 3 consecutive rounds.
  37. Voltron - Upgrade a single unit 3 times.
  38. Against All Odds - Each opponent controls an odd-costed unit
  39. Break In - Defeat at least 2 units with Sentinel.
  40. Flawless Victory - End the game with less than 10 damage on your Base.
  41. Confiscator - Defeat 3+ upgrades.
  42. Tactical Genius - Play 2 Events in a single action phase.
  43. Draw Master - Draw 4 cards in a single round.
  44. Space Race - Attack with space units 3 times.
  45. Adaptable Leader - Use both Leaders’ abilities in the same round (one Undeployed, one Deployed).
  46. One-Two Punch - Use both Leaders’ Deployed abilities in a single action phase.
  47. Natural Leader - Use both of your Leader's Undeployed Ability twice.
  48. I Have The High Ground - Control 3+ units in the Space lane at once.
  49. Bounty Hunter - Defeat a Leader unit, a Unique Unit, and an Upgrade.