(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
cllorbs
spawn outside the frame
music from any persona game
mechanic that appears for one floor and never returns
zero rope length zipline
characters created by the tower's creator
理由もなく日本語のテキスト
random meme decal
jump where you teleport in the middle of it
final stretch
full safety net
momentum jump overusage
massive spinner
beams as indication
progress loss bricks
invisible conveyor that only exists as a "quirky" transition
lives system
netted outside
modifier zones
copy paste
way too much button progress
indication system for fading platforms
backstory for why youre playing the tower
one jump nets
todis jump
frame extension or b side
creator "talks to you" like theyre watching you as you play the tower
needlessly long
black and pink color scheme at any point
five second long jump
weird swing gimmick
billboard gui text
decoration obscures gameplay
very large truss
button challenge segment
sign overusage
lodge
cutscene
wacky frame
5+ letter acronym
fakeout near or at winpad
client object amalgamation
instafade trusses
particle spam
double jumps
seats
indication with transparent player models
unhelpful exclamation marks as indication
extremely buggy cco
floor indicators
rainbow parts
60 second or longer timer
decreased speed walking sim
takes up far too much horizontal space
obviously not a serious tower
wrap where you hit a button in the middle of it
ccf corner flips
button to skip a non-gameplay section
part where you go into a dark place not visible from the outside for no reason other than to pad the length of the tower