copypasteverylargetrussindicationsystem forfadingplatformscreator "talks toyou" like theyrewatching youas you play thetowerseatsinvisibleconveyor thatonly exists asa "quirky"transitionmechanicthat appearsfor one floorand neverreturnsjump whereyou teleportin themiddle of itobviouslynot aserioustowerrainbowpartsfivesecondlong jumppart where you gointo a dark placenot visible from theoutside for noreason other thanto pad the lengthof the towerbuttonchallengesegmentmomentumjumpoverusageweirdswinggimmickbillboardgui text60 secondor longertimernettedoutsideindicationwithtransparentplayermodelsrandommemedecal理由もなく日本語のテキスト5+ letteracronymfloorindicatorsframeextensionor b sidefullsafetynetcutscenecllorbstodisjumpdecreasedspeedwalkingsimblack andpink colorscheme atany pointclient objectamalgamationwrap whereyou hit abutton in themiddle of itlodgewackyframeneedlesslylongzero ropelengthziplinemassivespinnerprogresslossbrickssignoverusagedoublejumpsbutton toskip a non-gameplaysectionunhelpfulexclamationmarks asindicationdecorationobscuresgameplaycharacterscreated bythe tower'screatorfinalstretchccfcornerflipsonejumpnetsfakeoutnear or atwinpadmodifierzonesmusicfrom anypersonagametakes up fartoo muchhorizontalspacelivessystemparticlespamspawnoutsidethe framebackstory forwhy youreplaying thetowerextremelybuggyccobeamsasindicationinstafadetrussesway toomuchbuttonprogresscopypasteverylargetrussindicationsystem forfadingplatformscreator "talks toyou" like theyrewatching youas you play thetowerseatsinvisibleconveyor thatonly exists asa "quirky"transitionmechanicthat appearsfor one floorand neverreturnsjump whereyou teleportin themiddle of itobviouslynot aserioustowerrainbowpartsfivesecondlong jumppart where you gointo a dark placenot visible from theoutside for noreason other thanto pad the lengthof the towerbuttonchallengesegmentmomentumjumpoverusageweirdswinggimmickbillboardgui text60 secondor longertimernettedoutsideindicationwithtransparentplayermodelsrandommemedecal理由もなく日本語のテキスト5+ letteracronymfloorindicatorsframeextensionor b sidefullsafetynetcutscenecllorbstodisjumpdecreasedspeedwalkingsimblack andpink colorscheme atany pointclient objectamalgamationwrap whereyou hit abutton in themiddle of itlodgewackyframeneedlesslylongzero ropelengthziplinemassivespinnerprogresslossbrickssignoverusagedoublejumpsbutton toskip a non-gameplaysectionunhelpfulexclamationmarks asindicationdecorationobscuresgameplaycharacterscreated bythe tower'screatorfinalstretchccfcornerflipsonejumpnetsfakeoutnear or atwinpadmodifierzonesmusicfrom anypersonagametakes up fartoo muchhorizontalspacelivessystemparticlespamspawnoutsidethe framebackstory forwhy youreplaying thetowerextremelybuggyccobeamsasindicationinstafadetrussesway toomuchbuttonprogress

modern slop tower bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
  1. copy paste
  2. very large truss
  3. indication system for fading platforms
  4. creator "talks to you" like theyre watching you as you play the tower
  5. seats
  6. invisible conveyor that only exists as a "quirky" transition
  7. mechanic that appears for one floor and never returns
  8. jump where you teleport in the middle of it
  9. obviously not a serious tower
  10. rainbow parts
  11. five second long jump
  12. part where you go into a dark place not visible from the outside for no reason other than to pad the length of the tower
  13. button challenge segment
  14. momentum jump overusage
  15. weird swing gimmick
  16. billboard gui text
  17. 60 second or longer timer
  18. netted outside
  19. indication with transparent player models
  20. random meme decal
  21. 理由もなく日本語のテキスト
  22. 5+ letter acronym
  23. floor indicators
  24. frame extension or b side
  25. full safety net
  26. cutscene
  27. cllorbs
  28. todis jump
  29. decreased speed walking sim
  30. black and pink color scheme at any point
  31. client object amalgamation
  32. wrap where you hit a button in the middle of it
  33. lodge
  34. wacky frame
  35. needlessly long
  36. zero rope length zipline
  37. massive spinner
  38. progress loss bricks
  39. sign overusage
  40. double jumps
  41. button to skip a non-gameplay section
  42. unhelpful exclamation marks as indication
  43. decoration obscures gameplay
  44. characters created by the tower's creator
  45. final stretch
  46. ccf corner flips
  47. one jump nets
  48. fakeout near or at winpad
  49. modifier zones
  50. music from any persona game
  51. takes up far too much horizontal space
  52. lives system
  53. particle spam
  54. spawn outside the frame
  55. backstory for why youre playing the tower
  56. extremely buggy cco
  57. beams as indication
  58. instafade trusses
  59. way too much button progress