(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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invisible conveyor that only exists as a "quirky" transition
music from any persona game
backstory for why youre playing the tower
indication with transparent player models
spawn outside the frame
jump where you teleport in the middle of it
decoration obscures gameplay
very large truss
client object amalgamation
button to skip a non-gameplay section
理由もなく日本語のテキスト
decreased speed walking sim
final stretch
extremely buggy cco
particle spam
cllorbs
one jump nets
mechanic that appears for one floor and never returns
black and pink color scheme at any point
weird swing gimmick
obviously not a serious tower
momentum jump overusage
five second long jump
needlessly long
beams as indication
60 second or longer timer
seats
full safety net
wacky frame
todis jump
way too much button progress
characters created by the tower's creator
creator "talks to you" like theyre watching you as you play the tower
takes up far too much horizontal space
billboard gui text
wrap where you hit a button in the middle of it
double jumps
netted outside
fakeout near or at winpad
cutscene
zero rope length zipline
sign overusage
modifier zones
rainbow parts
copy paste
instafade trusses
lives system
lodge
frame extension or b side
part where you go into a dark place not visible from the outside for no reason other than to pad the length of the tower