External Conflict Falling Action Setting Exposition Point of view Character Development Indirect Characterization Falling action Protagonist Internal Conflict Climax Rising Action Resolution Character -vs- Society Character -vs- Nature Direct Characterization Plot Character -vs- Character Introduction Conflict Character -vs- Self Characterization Antagonist Setting External Conflict Falling Action Setting Exposition Point of view Character Development Indirect Characterization Falling action Protagonist Internal Conflict Climax Rising Action Resolution Character -vs- Society Character -vs- Nature Direct Characterization Plot Character -vs- Character Introduction Conflict Character -vs- Self Characterization Antagonist Setting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Falling Action
Setting
Exposition
Point of view
Character
Development
Indirect Characterization
Falling action
Protagonist
Internal Conflict
Climax
Rising Action
Resolution
Character
-vs-
Society
Character
-vs-
Nature
Direct Characterization
Plot
Character
-vs-
Character
Introduction
Conflict
Character
-vs-
Self
Characterization
Antagonist
Setting