External Conflict Introduction Character -vs- Nature Indirect Characterization Internal Conflict Direct Characterization Exposition Falling Action Conflict Plot Character -vs- Character Resolution Climax Characterization Character -vs- Self Setting Setting Point of view Character -vs- Society Falling action Protagonist Rising Action Antagonist Character Development External Conflict Introduction Character -vs- Nature Indirect Characterization Internal Conflict Direct Characterization Exposition Falling Action Conflict Plot Character -vs- Character Resolution Climax Characterization Character -vs- Self Setting Setting Point of view Character -vs- Society Falling action Protagonist Rising Action Antagonist Character Development
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
Introduction
Character
-vs-
Nature
Indirect Characterization
Internal Conflict
Direct Characterization
Exposition
Falling Action
Conflict
Plot
Character
-vs-
Character
Resolution
Climax
Characterization
Character
-vs-
Self
Setting
Setting
Point of view
Character
-vs-
Society
Falling action
Protagonist
Rising Action
Antagonist
Character
Development