Antagonist Character -vs- Nature Plot Character -vs- Character Rising Action Protagonist Introduction Conflict Setting Climax Exposition Point of view Character Development Resolution Direct Characterization Internal Conflict Falling Action Character -vs- Self External Conflict Characterization Character -vs- Society Falling action Setting Indirect Characterization Antagonist Character -vs- Nature Plot Character -vs- Character Rising Action Protagonist Introduction Conflict Setting Climax Exposition Point of view Character Development Resolution Direct Characterization Internal Conflict Falling Action Character -vs- Self External Conflict Characterization Character -vs- Society Falling action Setting Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
Character
-vs-
Nature
Plot
Character
-vs-
Character
Rising Action
Protagonist
Introduction
Conflict
Setting
Climax
Exposition
Point of view
Character
Development
Resolution
Direct Characterization
Internal Conflict
Falling Action
Character
-vs-
Self
External Conflict
Characterization
Character
-vs-
Society
Falling action
Setting
Indirect Characterization