Conflict Antagonist Direct Characterization Resolution Character -vs- Character Character -vs- Nature Setting Protagonist Climax Introduction External Conflict Character -vs- Society Character -vs- Self Point of view Exposition Internal Conflict Characterization Character Development Falling Action Indirect Characterization Setting Falling action Rising Action Plot Conflict Antagonist Direct Characterization Resolution Character -vs- Character Character -vs- Nature Setting Protagonist Climax Introduction External Conflict Character -vs- Society Character -vs- Self Point of view Exposition Internal Conflict Characterization Character Development Falling Action Indirect Characterization Setting Falling action Rising Action Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Conflict
Antagonist
Direct Characterization
Resolution
Character
-vs-
Character
Character
-vs-
Nature
Setting
Protagonist
Climax
Introduction
External Conflict
Character
-vs-
Society
Character
-vs-
Self
Point of view
Exposition
Internal Conflict
Characterization
Character
Development
Falling Action
Indirect Characterization
Setting
Falling action
Rising Action
Plot