ExternalConflictPointof viewCharacter-vs-SelfExpositionSettingRisingActionPlotInternalConflictCharacter-vs-SocietyIndirectCharacterizationCharacter-vs-CharacterCharacter-vs-NatureIntroductionAntagonistProtagonistCharacterizationFallingActionSettingClimaxResolutionDirectCharacterizationCharacterDevelopmentConflictFallingactionExternalConflictPointof viewCharacter-vs-SelfExpositionSettingRisingActionPlotInternalConflictCharacter-vs-SocietyIndirectCharacterizationCharacter-vs-CharacterCharacter-vs-NatureIntroductionAntagonistProtagonistCharacterizationFallingActionSettingClimaxResolutionDirectCharacterizationCharacterDevelopmentConflictFallingaction

Plot elements and characteriztion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Point of view
  3. Character -vs- Self
  4. Exposition
  5. Setting
  6. Rising Action
  7. Plot
  8. Internal Conflict
  9. Character -vs- Society
  10. Indirect Characterization
  11. Character -vs- Character
  12. Character -vs- Nature
  13. Introduction
  14. Antagonist
  15. Protagonist
  16. Characterization
  17. Falling Action
  18. Setting
  19. Climax
  20. Resolution
  21. Direct Characterization
  22. Character Development
  23. Conflict
  24. Falling action