ConflictAntagonistDirectCharacterizationResolutionCharacter-vs-CharacterCharacter-vs-NatureSettingProtagonistClimaxIntroductionExternalConflictCharacter-vs-SocietyCharacter-vs-SelfPointof viewExpositionInternalConflictCharacterizationCharacterDevelopmentFallingActionIndirectCharacterizationSettingFallingactionRisingActionPlotConflictAntagonistDirectCharacterizationResolutionCharacter-vs-CharacterCharacter-vs-NatureSettingProtagonistClimaxIntroductionExternalConflictCharacter-vs-SocietyCharacter-vs-SelfPointof viewExpositionInternalConflictCharacterizationCharacterDevelopmentFallingActionIndirectCharacterizationSettingFallingactionRisingActionPlot

Plot elements and characteriztion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict
  2. Antagonist
  3. Direct Characterization
  4. Resolution
  5. Character -vs- Character
  6. Character -vs- Nature
  7. Setting
  8. Protagonist
  9. Climax
  10. Introduction
  11. External Conflict
  12. Character -vs- Society
  13. Character -vs- Self
  14. Point of view
  15. Exposition
  16. Internal Conflict
  17. Characterization
  18. Character Development
  19. Falling Action
  20. Indirect Characterization
  21. Setting
  22. Falling action
  23. Rising Action
  24. Plot