AntagonistCharacter-vs-NaturePlotCharacter-vs-CharacterRisingActionProtagonistIntroductionConflictSettingClimaxExpositionPointof viewCharacterDevelopmentResolutionDirectCharacterizationInternalConflictFallingActionCharacter-vs-SelfExternalConflictCharacterizationCharacter-vs-SocietyFallingactionSettingIndirectCharacterizationAntagonistCharacter-vs-NaturePlotCharacter-vs-CharacterRisingActionProtagonistIntroductionConflictSettingClimaxExpositionPointof viewCharacterDevelopmentResolutionDirectCharacterizationInternalConflictFallingActionCharacter-vs-SelfExternalConflictCharacterizationCharacter-vs-SocietyFallingactionSettingIndirectCharacterization

Plot elements and characteriztion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Antagonist
  2. Character -vs- Nature
  3. Plot
  4. Character -vs- Character
  5. Rising Action
  6. Protagonist
  7. Introduction
  8. Conflict
  9. Setting
  10. Climax
  11. Exposition
  12. Point of view
  13. Character Development
  14. Resolution
  15. Direct Characterization
  16. Internal Conflict
  17. Falling Action
  18. Character -vs- Self
  19. External Conflict
  20. Characterization
  21. Character -vs- Society
  22. Falling action
  23. Setting
  24. Indirect Characterization