Character -vs- Self Plot Falling action Rising Action Setting Characterization Introduction External Conflict Internal Conflict Exposition Character -vs- Character Falling Action Character -vs- Nature Character Development Setting Antagonist Character -vs- Society Resolution Climax Conflict Indirect Characterization Point of view Direct Characterization Protagonist Character -vs- Self Plot Falling action Rising Action Setting Characterization Introduction External Conflict Internal Conflict Exposition Character -vs- Character Falling Action Character -vs- Nature Character Development Setting Antagonist Character -vs- Society Resolution Climax Conflict Indirect Characterization Point of view Direct Characterization Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character
-vs-
Self
Plot
Falling action
Rising Action
Setting
Characterization
Introduction
External Conflict
Internal Conflict
Exposition
Character
-vs-
Character
Falling Action
Character
-vs-
Nature
Character
Development
Setting
Antagonist
Character
-vs-
Society
Resolution
Climax
Conflict
Indirect Characterization
Point of view
Direct Characterization
Protagonist