ExternalConflictIntroductionCharacter-vs-NatureIndirectCharacterizationInternalConflictDirectCharacterizationExpositionFallingActionConflictPlotCharacter-vs-CharacterResolutionClimaxCharacterizationCharacter-vs-SelfSettingSettingPointof viewCharacter-vs-SocietyFallingactionProtagonistRisingActionAntagonistCharacterDevelopmentExternalConflictIntroductionCharacter-vs-NatureIndirectCharacterizationInternalConflictDirectCharacterizationExpositionFallingActionConflictPlotCharacter-vs-CharacterResolutionClimaxCharacterizationCharacter-vs-SelfSettingSettingPointof viewCharacter-vs-SocietyFallingactionProtagonistRisingActionAntagonistCharacterDevelopment

Plot elements and characteriztion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Introduction
  3. Character -vs- Nature
  4. Indirect Characterization
  5. Internal Conflict
  6. Direct Characterization
  7. Exposition
  8. Falling Action
  9. Conflict
  10. Plot
  11. Character -vs- Character
  12. Resolution
  13. Climax
  14. Characterization
  15. Character -vs- Self
  16. Setting
  17. Setting
  18. Point of view
  19. Character -vs- Society
  20. Falling action
  21. Protagonist
  22. Rising Action
  23. Antagonist
  24. Character Development