Falling action Character -vs- Character Character -vs- Self Internal Conflict Indirect Characterization Rising Action Climax Falling Action Protagonist Point of view Antagonist Resolution Character Development Setting Conflict Characterization External Conflict Introduction Exposition Character -vs- Nature Setting Plot Character -vs- Society Direct Characterization Falling action Character -vs- Character Character -vs- Self Internal Conflict Indirect Characterization Rising Action Climax Falling Action Protagonist Point of view Antagonist Resolution Character Development Setting Conflict Characterization External Conflict Introduction Exposition Character -vs- Nature Setting Plot Character -vs- Society Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling action
Character
-vs-
Character
Character
-vs-
Self
Internal Conflict
Indirect Characterization
Rising Action
Climax
Falling Action
Protagonist
Point of view
Antagonist
Resolution
Character
Development
Setting
Conflict
Characterization
External Conflict
Introduction
Exposition
Character
-vs-
Nature
Setting
Plot
Character
-vs-
Society
Direct Characterization