ExternalConflictFallingActionSettingExpositionPointof viewCharacterDevelopmentIndirectCharacterizationFallingactionProtagonistInternalConflictClimaxRisingActionResolutionCharacter-vs-SocietyCharacter-vs-NatureDirectCharacterizationPlotCharacter-vs-CharacterIntroductionConflictCharacter-vs-SelfCharacterizationAntagonistSettingExternalConflictFallingActionSettingExpositionPointof viewCharacterDevelopmentIndirectCharacterizationFallingactionProtagonistInternalConflictClimaxRisingActionResolutionCharacter-vs-SocietyCharacter-vs-NatureDirectCharacterizationPlotCharacter-vs-CharacterIntroductionConflictCharacter-vs-SelfCharacterizationAntagonistSetting

Plot elements and characteriztion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Falling Action
  3. Setting
  4. Exposition
  5. Point of view
  6. Character Development
  7. Indirect Characterization
  8. Falling action
  9. Protagonist
  10. Internal Conflict
  11. Climax
  12. Rising Action
  13. Resolution
  14. Character -vs- Society
  15. Character -vs- Nature
  16. Direct Characterization
  17. Plot
  18. Character -vs- Character
  19. Introduction
  20. Conflict
  21. Character -vs- Self
  22. Characterization
  23. Antagonist
  24. Setting