Character -vs- Character Character -vs- Society Plot Falling Action Protagonist External Conflict Indirect Characterization Characterization Setting Rising Action Antagonist Climax Direct Characterization Internal Conflict Setting Character -vs- Self Character -vs- Nature Character Development Introduction Falling action Resolution Conflict Point of view Exposition Character -vs- Character Character -vs- Society Plot Falling Action Protagonist External Conflict Indirect Characterization Characterization Setting Rising Action Antagonist Climax Direct Characterization Internal Conflict Setting Character -vs- Self Character -vs- Nature Character Development Introduction Falling action Resolution Conflict Point of view Exposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character
-vs-
Character
Character
-vs-
Society
Plot
Falling Action
Protagonist
External Conflict
Indirect Characterization
Characterization
Setting
Rising Action
Antagonist
Climax
Direct Characterization
Internal Conflict
Setting
Character
-vs-
Self
Character
-vs-
Nature
Character
Development
Introduction
Falling action
Resolution
Conflict
Point of view
Exposition