Falling action Setting Resolution Character -vs- Nature Character Development Exposition Characterization Protagonist Rising Action External Conflict Plot Point of view Antagonist Internal Conflict Character -vs- Society Direct Characterization Indirect Characterization Character -vs- Self Climax Falling Action Setting Introduction Conflict Character -vs- Character Falling action Setting Resolution Character -vs- Nature Character Development Exposition Characterization Protagonist Rising Action External Conflict Plot Point of view Antagonist Internal Conflict Character -vs- Society Direct Characterization Indirect Characterization Character -vs- Self Climax Falling Action Setting Introduction Conflict Character -vs- Character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling action
Setting
Resolution
Character
-vs-
Nature
Character
Development
Exposition
Characterization
Protagonist
Rising Action
External Conflict
Plot
Point of view
Antagonist
Internal Conflict
Character
-vs-
Society
Direct Characterization
Indirect Characterization
Character
-vs-
Self
Climax
Falling Action
Setting
Introduction
Conflict
Character
-vs-
Character