Theiraccelerationsare in thesamedirectionThevectorspoint awayfrom 0Above0The linestarts steepand getsmoreshallowThey'rebothspeedingupThedistancefrom 0ConstantvelocityThey'rebothslowingdownSlowingdown in thepositivedirectionThe vectorsstart longand getshorterThe linestartsshallow andgets moresteepConstantvelocity inthe positivedirectionThelength ofthevectorsBelow0The linemovescloser to 0over timeSpeedingup int hepositivedirectionTheiraccelerationsare inoppositedirectionsThey're bothmoving inthe positivedirectionSlowingdown in thenegativedirectionAnychange invelocitySamedirectionas themotionConstantvelocity inthe negativedirectionThesteepness ofthe positionvs timegraphThey're bothmoving inthe negativedirectionOppositedirectionof themotionThe vectorsstart shortand getlongerSpeedingup in thenegativedirectionThevectorspointtoward 0The linemovesfurther awayfrom 0 overtimeTheiraccelerationsare in thesamedirectionThevectorspoint awayfrom 0Above0The linestarts steepand getsmoreshallowThey'rebothspeedingupThedistancefrom 0ConstantvelocityThey'rebothslowingdownSlowingdown in thepositivedirectionThe vectorsstart longand getshorterThe linestartsshallow andgets moresteepConstantvelocity inthe positivedirectionThelength ofthevectorsBelow0The linemovescloser to 0over timeSpeedingup int hepositivedirectionTheiraccelerationsare inoppositedirectionsThey're bothmoving inthe positivedirectionSlowingdown in thenegativedirectionAnychange invelocitySamedirectionas themotionConstantvelocity inthe negativedirectionThesteepness ofthe positionvs timegraphThey're bothmoving inthe negativedirectionOppositedirectionof themotionThe vectorsstart shortand getlongerSpeedingup in thenegativedirectionThevectorspointtoward 0The linemovesfurther awayfrom 0 overtime

Changing Velocity BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Their accelerations are in the same direction
  2. The vectors point away from 0
  3. Above 0
  4. The line starts steep and gets more shallow
  5. They're both speeding up
  6. The distance from 0
  7. Constant velocity
  8. They're both slowing down
  9. Slowing down in the positive direction
  10. The vectors start long and get shorter
  11. The line starts shallow and gets more steep
  12. Constant velocity in the positive direction
  13. The length of the vectors
  14. Below 0
  15. The line moves closer to 0 over time
  16. Speeding up int he positive direction
  17. Their accelerations are in opposite directions
  18. They're both moving in the positive direction
  19. Slowing down in the negative direction
  20. Any change in velocity
  21. Same direction as the motion
  22. Constant velocity in the negative direction
  23. The steepness of the position vs time graph
  24. They're both moving in the negative direction
  25. Opposite direction of the motion
  26. The vectors start short and get longer
  27. Speeding up in the negative direction
  28. The vectors point toward 0
  29. The line moves further away from 0 over time