Speedingup int hepositivedirectionOppositedirectionof themotionAbove0Thevectorspointtoward 0The linestarts steepand getsmoreshallowSamedirectionas themotionAnychange invelocityConstantvelocity inthe positivedirectionThey'rebothslowingdownConstantvelocityThevectorspoint awayfrom 0The vectorsstart shortand getlongerTheiraccelerationsare inoppositedirectionsThelength ofthevectorsBelow0They're bothmoving inthe negativedirectionThe vectorsstart longand getshorterThe linestartsshallow andgets moresteepTheiraccelerationsare in thesamedirectionThesteepness ofthe positionvs timegraphThey'rebothspeedingupConstantvelocity inthe negativedirectionThey're bothmoving inthe positivedirectionSlowingdown in thepositivedirectionThe linemovesfurther awayfrom 0 overtimeSlowingdown in thenegativedirectionSpeedingup in thenegativedirectionThe linemovescloser to 0over timeThedistancefrom 0Speedingup int hepositivedirectionOppositedirectionof themotionAbove0Thevectorspointtoward 0The linestarts steepand getsmoreshallowSamedirectionas themotionAnychange invelocityConstantvelocity inthe positivedirectionThey'rebothslowingdownConstantvelocityThevectorspoint awayfrom 0The vectorsstart shortand getlongerTheiraccelerationsare inoppositedirectionsThelength ofthevectorsBelow0They're bothmoving inthe negativedirectionThe vectorsstart longand getshorterThe linestartsshallow andgets moresteepTheiraccelerationsare in thesamedirectionThesteepness ofthe positionvs timegraphThey'rebothspeedingupConstantvelocity inthe negativedirectionThey're bothmoving inthe positivedirectionSlowingdown in thepositivedirectionThe linemovesfurther awayfrom 0 overtimeSlowingdown in thenegativedirectionSpeedingup in thenegativedirectionThe linemovescloser to 0over timeThedistancefrom 0

Changing Velocity BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Speeding up int he positive direction
  2. Opposite direction of the motion
  3. Above 0
  4. The vectors point toward 0
  5. The line starts steep and gets more shallow
  6. Same direction as the motion
  7. Any change in velocity
  8. Constant velocity in the positive direction
  9. They're both slowing down
  10. Constant velocity
  11. The vectors point away from 0
  12. The vectors start short and get longer
  13. Their accelerations are in opposite directions
  14. The length of the vectors
  15. Below 0
  16. They're both moving in the negative direction
  17. The vectors start long and get shorter
  18. The line starts shallow and gets more steep
  19. Their accelerations are in the same direction
  20. The steepness of the position vs time graph
  21. They're both speeding up
  22. Constant velocity in the negative direction
  23. They're both moving in the positive direction
  24. Slowing down in the positive direction
  25. The line moves further away from 0 over time
  26. Slowing down in the negative direction
  27. Speeding up in the negative direction
  28. The line moves closer to 0 over time
  29. The distance from 0