Thedistancefrom 0Slowingdown in thenegativedirectionAnychange invelocityAbove0Below0Speedingup int hepositivedirectionSpeedingup in thenegativedirectionSamedirectionas themotionThevectorspointtoward 0Constantvelocity inthe positivedirectionTheiraccelerationsare inoppositedirectionsThe linestartsshallow andgets moresteepThe vectorsstart shortand getlongerConstantvelocitySlowingdown in thepositivedirectionThey'rebothspeedingupConstantvelocity inthe negativedirectionOppositedirectionof themotionThevectorspoint awayfrom 0Thelength ofthevectorsThe linemovescloser to 0over timeThey're bothmoving inthe negativedirectionThesteepness ofthe positionvs timegraphThe linestarts steepand getsmoreshallowThey're bothmoving inthe positivedirectionThe vectorsstart longand getshorterThey'rebothslowingdownThe linemovesfurther awayfrom 0 overtimeTheiraccelerationsare in thesamedirectionThedistancefrom 0Slowingdown in thenegativedirectionAnychange invelocityAbove0Below0Speedingup int hepositivedirectionSpeedingup in thenegativedirectionSamedirectionas themotionThevectorspointtoward 0Constantvelocity inthe positivedirectionTheiraccelerationsare inoppositedirectionsThe linestartsshallow andgets moresteepThe vectorsstart shortand getlongerConstantvelocitySlowingdown in thepositivedirectionThey'rebothspeedingupConstantvelocity inthe negativedirectionOppositedirectionof themotionThevectorspoint awayfrom 0Thelength ofthevectorsThe linemovescloser to 0over timeThey're bothmoving inthe negativedirectionThesteepness ofthe positionvs timegraphThe linestarts steepand getsmoreshallowThey're bothmoving inthe positivedirectionThe vectorsstart longand getshorterThey'rebothslowingdownThe linemovesfurther awayfrom 0 overtimeTheiraccelerationsare in thesamedirection

Changing Velocity BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The distance from 0
  2. Slowing down in the negative direction
  3. Any change in velocity
  4. Above 0
  5. Below 0
  6. Speeding up int he positive direction
  7. Speeding up in the negative direction
  8. Same direction as the motion
  9. The vectors point toward 0
  10. Constant velocity in the positive direction
  11. Their accelerations are in opposite directions
  12. The line starts shallow and gets more steep
  13. The vectors start short and get longer
  14. Constant velocity
  15. Slowing down in the positive direction
  16. They're both speeding up
  17. Constant velocity in the negative direction
  18. Opposite direction of the motion
  19. The vectors point away from 0
  20. The length of the vectors
  21. The line moves closer to 0 over time
  22. They're both moving in the negative direction
  23. The steepness of the position vs time graph
  24. The line starts steep and gets more shallow
  25. They're both moving in the positive direction
  26. The vectors start long and get shorter
  27. They're both slowing down
  28. The line moves further away from 0 over time
  29. Their accelerations are in the same direction