Theiraccelerationsare inoppositedirectionsThevectorspointtoward 0Speedingup in thenegativedirectionConstantvelocity inthe negativedirectionThesteepness ofthe positionvs timegraphSpeedingup int hepositivedirectionSamedirectionas themotionAnychange invelocityThelength ofthevectorsThe linestartsshallow andgets moresteepThe vectorsstart shortand getlongerThey're bothmoving inthe negativedirectionAbove0They'rebothspeedingupConstantvelocity inthe positivedirectionThe vectorsstart longand getshorterSlowingdown in thenegativedirectionBelow0The linemovesfurther awayfrom 0 overtimeThevectorspoint awayfrom 0Slowingdown in thepositivedirectionTheiraccelerationsare in thesamedirectionConstantvelocityThe linemovescloser to 0over timeThey're bothmoving inthe positivedirectionOppositedirectionof themotionThedistancefrom 0The linestarts steepand getsmoreshallowThey'rebothslowingdownTheiraccelerationsare inoppositedirectionsThevectorspointtoward 0Speedingup in thenegativedirectionConstantvelocity inthe negativedirectionThesteepness ofthe positionvs timegraphSpeedingup int hepositivedirectionSamedirectionas themotionAnychange invelocityThelength ofthevectorsThe linestartsshallow andgets moresteepThe vectorsstart shortand getlongerThey're bothmoving inthe negativedirectionAbove0They'rebothspeedingupConstantvelocity inthe positivedirectionThe vectorsstart longand getshorterSlowingdown in thenegativedirectionBelow0The linemovesfurther awayfrom 0 overtimeThevectorspoint awayfrom 0Slowingdown in thepositivedirectionTheiraccelerationsare in thesamedirectionConstantvelocityThe linemovescloser to 0over timeThey're bothmoving inthe positivedirectionOppositedirectionof themotionThedistancefrom 0The linestarts steepand getsmoreshallowThey'rebothslowingdown

Changing Velocity BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Their accelerations are in opposite directions
  2. The vectors point toward 0
  3. Speeding up in the negative direction
  4. Constant velocity in the negative direction
  5. The steepness of the position vs time graph
  6. Speeding up int he positive direction
  7. Same direction as the motion
  8. Any change in velocity
  9. The length of the vectors
  10. The line starts shallow and gets more steep
  11. The vectors start short and get longer
  12. They're both moving in the negative direction
  13. Above 0
  14. They're both speeding up
  15. Constant velocity in the positive direction
  16. The vectors start long and get shorter
  17. Slowing down in the negative direction
  18. Below 0
  19. The line moves further away from 0 over time
  20. The vectors point away from 0
  21. Slowing down in the positive direction
  22. Their accelerations are in the same direction
  23. Constant velocity
  24. The line moves closer to 0 over time
  25. They're both moving in the positive direction
  26. Opposite direction of the motion
  27. The distance from 0
  28. The line starts steep and gets more shallow
  29. They're both slowing down