Samedirectionas themotionThe linestarts steepand getsmoreshallowConstantvelocity inthe negativedirectionBelow0Theiraccelerationsare in thesamedirectionConstantvelocity inthe positivedirectionThedistancefrom 0Thelength ofthevectorsThevectorspointtoward 0The vectorsstart shortand getlongerThey'rebothslowingdownThey'rebothspeedingupThesteepness ofthe positionvs timegraphThevectorspoint awayfrom 0The linemovesfurther awayfrom 0 overtimeThe vectorsstart longand getshorterSlowingdown in thenegativedirectionAbove0Speedingup in thenegativedirectionOppositedirectionof themotionSlowingdown in thepositivedirectionThey're bothmoving inthe positivedirectionSpeedingup int hepositivedirectionThey're bothmoving inthe negativedirectionThe linestartsshallow andgets moresteepTheiraccelerationsare inoppositedirectionsConstantvelocityThe linemovescloser to 0over timeAnychange invelocitySamedirectionas themotionThe linestarts steepand getsmoreshallowConstantvelocity inthe negativedirectionBelow0Theiraccelerationsare in thesamedirectionConstantvelocity inthe positivedirectionThedistancefrom 0Thelength ofthevectorsThevectorspointtoward 0The vectorsstart shortand getlongerThey'rebothslowingdownThey'rebothspeedingupThesteepness ofthe positionvs timegraphThevectorspoint awayfrom 0The linemovesfurther awayfrom 0 overtimeThe vectorsstart longand getshorterSlowingdown in thenegativedirectionAbove0Speedingup in thenegativedirectionOppositedirectionof themotionSlowingdown in thepositivedirectionThey're bothmoving inthe positivedirectionSpeedingup int hepositivedirectionThey're bothmoving inthe negativedirectionThe linestartsshallow andgets moresteepTheiraccelerationsare inoppositedirectionsConstantvelocityThe linemovescloser to 0over timeAnychange invelocity

Changing Velocity BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Same direction as the motion
  2. The line starts steep and gets more shallow
  3. Constant velocity in the negative direction
  4. Below 0
  5. Their accelerations are in the same direction
  6. Constant velocity in the positive direction
  7. The distance from 0
  8. The length of the vectors
  9. The vectors point toward 0
  10. The vectors start short and get longer
  11. They're both slowing down
  12. They're both speeding up
  13. The steepness of the position vs time graph
  14. The vectors point away from 0
  15. The line moves further away from 0 over time
  16. The vectors start long and get shorter
  17. Slowing down in the negative direction
  18. Above 0
  19. Speeding up in the negative direction
  20. Opposite direction of the motion
  21. Slowing down in the positive direction
  22. They're both moving in the positive direction
  23. Speeding up int he positive direction
  24. They're both moving in the negative direction
  25. The line starts shallow and gets more steep
  26. Their accelerations are in opposite directions
  27. Constant velocity
  28. The line moves closer to 0 over time
  29. Any change in velocity