CriticalperiodMyelinReflexesManipulativeskillsPruningMountain ofmotor skilldevelopmentFinemotorskillsLong TermAthleticDevelopmentModelLabelingAthleticproficiencybarrierCognitivereadinessPrerequisiteskillRehearsalSensitiveperiodLocomotorskillsGrossmotorskillsReadinessSynapsesStabilityskillsMotivationPhysicalliteracyFundamentalmotor skillsDevelopmentallyAppropriatePracticeMotorskillsSynapsesCriticalperiodMyelinReflexesManipulativeskillsPruningMountain ofmotor skilldevelopmentFinemotorskillsLong TermAthleticDevelopmentModelLabelingAthleticproficiencybarrierCognitivereadinessPrerequisiteskillRehearsalSensitiveperiodLocomotorskillsGrossmotorskillsReadinessSynapsesStabilityskillsMotivationPhysicalliteracyFundamentalmotor skillsDevelopmentallyAppropriatePracticeMotorskillsSynapses

Chapter 4 Readiness for Learning and Competing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Critical period
  2. Myelin
  3. Reflexes
  4. Manipulative skills
  5. Pruning
  6. Mountain of motor skill development
  7. Fine motor skills
  8. Long Term Athletic Development Model
  9. Labeling
  10. Athletic proficiency barrier
  11. Cognitive readiness
  12. Prerequisite skill
  13. Rehearsal
  14. Sensitive period
  15. Locomotor skills
  16. Gross motor skills
  17. Readiness
  18. Synapses
  19. Stability skills
  20. Motivation
  21. Physical literacy
  22. Fundamental motor skills
  23. Developmentally Appropriate Practice
  24. Motor skills
  25. Synapses