DevelopmentallyAppropriatePracticeManipulativeskillsPruningMountain ofmotor skilldevelopmentAthleticproficiencybarrierRehearsalSynapsesCriticalperiodLong TermAthleticDevelopmentModelFinemotorskillsSynapsesPrerequisiteskillLocomotorskillsMotorskillsReflexesCognitivereadinessSensitiveperiodMotivationMyelinGrossmotorskillsLabelingFundamentalmotor skillsPhysicalliteracyStabilityskillsReadinessDevelopmentallyAppropriatePracticeManipulativeskillsPruningMountain ofmotor skilldevelopmentAthleticproficiencybarrierRehearsalSynapsesCriticalperiodLong TermAthleticDevelopmentModelFinemotorskillsSynapsesPrerequisiteskillLocomotorskillsMotorskillsReflexesCognitivereadinessSensitiveperiodMotivationMyelinGrossmotorskillsLabelingFundamentalmotor skillsPhysicalliteracyStabilityskillsReadiness

Chapter 4 Readiness for Learning and Competing - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Developmentally Appropriate Practice
  2. Manipulative skills
  3. Pruning
  4. Mountain of motor skill development
  5. Athletic proficiency barrier
  6. Rehearsal
  7. Synapses
  8. Critical period
  9. Long Term Athletic Development Model
  10. Fine motor skills
  11. Synapses
  12. Prerequisite skill
  13. Locomotor skills
  14. Motor skills
  15. Reflexes
  16. Cognitive readiness
  17. Sensitive period
  18. Motivation
  19. Myelin
  20. Gross motor skills
  21. Labeling
  22. Fundamental motor skills
  23. Physical literacy
  24. Stability skills
  25. Readiness