LumenLEDHighIntensityDischargeDaylightingTaskDecorativeVisibleSpectrumIlluminanceAccentAdaptationDiffusionDirectAccommodationCandelaSemi-DirectSemi-IndirectRefractionVisualFieldLuminanceRadiationLightKalvinIndirectInfraredWattPhotobiologyIncandescentFootcandleS.A.D.AbsorptionReflectionYellowingLampFluorescentUltravioletLux(LX)AmbientLuminousTransmissionColorRenderingIndex(CRI)Free!BallastLumenLEDHighIntensityDischargeDaylightingTaskDecorativeVisibleSpectrumIlluminanceAccentAdaptationDiffusionDirectAccommodationCandelaSemi-DirectSemi-IndirectRefractionVisualFieldLuminanceRadiationLightKalvinIndirectInfraredWattPhotobiologyIncandescentFootcandleS.A.D.AbsorptionReflectionYellowingLampFluorescentUltravioletLux(LX)AmbientLuminousTransmissionColorRenderingIndex(CRI)Free!Ballast

LIGHT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Lumen
  2. LED
  3. High Intensity Discharge
  4. Daylighting
  5. Task
  6. Decorative
  7. Visible Spectrum
  8. Illuminance
  9. Accent
  10. Adaptation
  11. Diffusion
  12. Direct
  13. Accommodation
  14. Candela
  15. Semi-Direct
  16. Semi-Indirect
  17. Refraction
  18. Visual Field
  19. Luminance
  20. Radiation
  21. Light
  22. Kalvin
  23. Indirect
  24. Infrared
  25. Watt
  26. Photobiology
  27. Incandescent
  28. Footcandle
  29. S.A.D.
  30. Absorption
  31. Reflection
  32. Yellowing
  33. Lamp
  34. Fluorescent
  35. Ultraviolet
  36. Lux (LX)
  37. Ambient
  38. Luminous
  39. Transmission
  40. Color Rendering Index (CRI)
  41. Free!
  42. Ballast