ReflectionPhotobiologyVisibleSpectrumVisualFieldRadiationIlluminanceHighIntensityDischargeSemi-IndirectLux(LX)Semi-DirectRefractionLumenDecorativeAdaptationAmbientCandelaS.A.D.UltravioletIncandescentAccentBallastFootcandleDiffusionDirectIndirectTransmissionTaskWattLampLightYellowingColorRenderingIndex(CRI)AccommodationFluorescentAbsorptionKalvinFree!InfraredLEDDaylightingLuminousLuminanceReflectionPhotobiologyVisibleSpectrumVisualFieldRadiationIlluminanceHighIntensityDischargeSemi-IndirectLux(LX)Semi-DirectRefractionLumenDecorativeAdaptationAmbientCandelaS.A.D.UltravioletIncandescentAccentBallastFootcandleDiffusionDirectIndirectTransmissionTaskWattLampLightYellowingColorRenderingIndex(CRI)AccommodationFluorescentAbsorptionKalvinFree!InfraredLEDDaylightingLuminousLuminance

LIGHT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reflection
  2. Photobiology
  3. Visible Spectrum
  4. Visual Field
  5. Radiation
  6. Illuminance
  7. High Intensity Discharge
  8. Semi-Indirect
  9. Lux (LX)
  10. Semi-Direct
  11. Refraction
  12. Lumen
  13. Decorative
  14. Adaptation
  15. Ambient
  16. Candela
  17. S.A.D.
  18. Ultraviolet
  19. Incandescent
  20. Accent
  21. Ballast
  22. Footcandle
  23. Diffusion
  24. Direct
  25. Indirect
  26. Transmission
  27. Task
  28. Watt
  29. Lamp
  30. Light
  31. Yellowing
  32. Color Rendering Index (CRI)
  33. Accommodation
  34. Fluorescent
  35. Absorption
  36. Kalvin
  37. Free!
  38. Infrared
  39. LED
  40. Daylighting
  41. Luminous
  42. Luminance