AccentWattTransmissionTaskLumenIncandescentAdaptationSemi-IndirectRefractionKalvinRadiationUltravioletFree!ReflectionPhotobiologyLightIndirectAbsorptionFluorescentAccommodationBallastYellowingIlluminanceSemi-DirectS.A.D.LuminousAmbientLuminanceHighIntensityDischargeLampFootcandleColorRenderingIndex(CRI)VisibleSpectrumDirectCandelaDecorativeLEDVisualFieldDaylightingDiffusionLux(LX)InfraredAccentWattTransmissionTaskLumenIncandescentAdaptationSemi-IndirectRefractionKalvinRadiationUltravioletFree!ReflectionPhotobiologyLightIndirectAbsorptionFluorescentAccommodationBallastYellowingIlluminanceSemi-DirectS.A.D.LuminousAmbientLuminanceHighIntensityDischargeLampFootcandleColorRenderingIndex(CRI)VisibleSpectrumDirectCandelaDecorativeLEDVisualFieldDaylightingDiffusionLux(LX)Infrared

LIGHT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Accent
  2. Watt
  3. Transmission
  4. Task
  5. Lumen
  6. Incandescent
  7. Adaptation
  8. Semi-Indirect
  9. Refraction
  10. Kalvin
  11. Radiation
  12. Ultraviolet
  13. Free!
  14. Reflection
  15. Photobiology
  16. Light
  17. Indirect
  18. Absorption
  19. Fluorescent
  20. Accommodation
  21. Ballast
  22. Yellowing
  23. Illuminance
  24. Semi-Direct
  25. S.A.D.
  26. Luminous
  27. Ambient
  28. Luminance
  29. High Intensity Discharge
  30. Lamp
  31. Footcandle
  32. Color Rendering Index (CRI)
  33. Visible Spectrum
  34. Direct
  35. Candela
  36. Decorative
  37. LED
  38. Visual Field
  39. Daylighting
  40. Diffusion
  41. Lux (LX)
  42. Infrared