DirectDaylightingYellowingLampS.A.D.LuminousLuminanceReflectionPhotobiologyRadiationFootcandleLumenSemi-DirectFree!CandelaVisualFieldInfraredIncandescentAmbientTaskIndirectAdaptationColorRenderingIndex(CRI)VisibleSpectrumRefractionTransmissionDiffusionHighIntensityDischargeFluorescentDecorativeKalvinSemi-IndirectAccentAccommodationLux(LX)LEDIlluminanceLightUltravioletWattAbsorptionBallastDirectDaylightingYellowingLampS.A.D.LuminousLuminanceReflectionPhotobiologyRadiationFootcandleLumenSemi-DirectFree!CandelaVisualFieldInfraredIncandescentAmbientTaskIndirectAdaptationColorRenderingIndex(CRI)VisibleSpectrumRefractionTransmissionDiffusionHighIntensityDischargeFluorescentDecorativeKalvinSemi-IndirectAccentAccommodationLux(LX)LEDIlluminanceLightUltravioletWattAbsorptionBallast

LIGHT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Direct
  2. Daylighting
  3. Yellowing
  4. Lamp
  5. S.A.D.
  6. Luminous
  7. Luminance
  8. Reflection
  9. Photobiology
  10. Radiation
  11. Footcandle
  12. Lumen
  13. Semi-Direct
  14. Free!
  15. Candela
  16. Visual Field
  17. Infrared
  18. Incandescent
  19. Ambient
  20. Task
  21. Indirect
  22. Adaptation
  23. Color Rendering Index (CRI)
  24. Visible Spectrum
  25. Refraction
  26. Transmission
  27. Diffusion
  28. High Intensity Discharge
  29. Fluorescent
  30. Decorative
  31. Kalvin
  32. Semi-Indirect
  33. Accent
  34. Accommodation
  35. Lux (LX)
  36. LED
  37. Illuminance
  38. Light
  39. Ultraviolet
  40. Watt
  41. Absorption
  42. Ballast