ExplicitMemoryDecayTheoryChunkingRecognitionEpisodicMemoryHippocampusShortTermMemoryFlashbulbMemoryProactiveInterferenceSemanticMemoryTip-of-the-TonguePhenomenonStateDependentMemoryMnemonicsRetrievalFailurePrimingRetroactiveInterferenceWorkingMemoryRepressionContactDependentMemoryRetrievalCuesLongTermMemoryEncodingSpecificityPrincipleSerialPositionEffectImplicitMemoryExplicitMemoryDecayTheoryChunkingRecognitionEpisodicMemoryHippocampusShortTermMemoryFlashbulbMemoryProactiveInterferenceSemanticMemoryTip-of-the-TonguePhenomenonStateDependentMemoryMnemonicsRetrievalFailurePrimingRetroactiveInterferenceWorkingMemoryRepressionContactDependentMemoryRetrievalCuesLongTermMemoryEncodingSpecificityPrincipleSerialPositionEffectImplicitMemory

Retrieving Memory Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Explicit Memory
  2. Decay Theory
  3. Chunking
  4. Recognition
  5. Episodic Memory
  6. Hippocampus
  7. Short Term Memory
  8. Flashbulb Memory
  9. Proactive Interference
  10. Semantic Memory
  11. Tip-of-the-Tongue Phenomenon
  12. State Dependent Memory
  13. Mnemonics
  14. Retrieval Failure
  15. Priming
  16. Retroactive Interference
  17. Working Memory
  18. Repression
  19. Contact Dependent Memory
  20. Retrieval Cues
  21. Long Term Memory
  22. Encoding Specificity Principle
  23. Serial Position Effect
  24. Implicit Memory