motivation Connotation Character vs. Fate Static Character Inciting Incident Irony Hyperbole Personification Falling Action Suspense Simile epiphany Theme Character vs. Society Denotation Character vs. Self Characterization Archetype oxymoron Mood Pun Symbol Character vs. Character Setting Denoument Antagonist allusion Detail Motif Climax Free! Point of Veiw Metaphor Character vs. Nature diction Paradox Dynamic Character Foreshadowing Tone Protagonist Repetition exposition Rising Action Imagery motivation Connotation Character vs. Fate Static Character Inciting Incident Irony Hyperbole Personification Falling Action Suspense Simile epiphany Theme Character vs. Society Denotation Character vs. Self Characterization Archetype oxymoron Mood Pun Symbol Character vs. Character Setting Denoument Antagonist allusion Detail Motif Climax Free! Point of Veiw Metaphor Character vs. Nature diction Paradox Dynamic Character Foreshadowing Tone Protagonist Repetition exposition Rising Action Imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
motivation
Connotation
Character vs. Fate
Static Character
Inciting Incident
Irony
Hyperbole
Personification
Falling Action
Suspense
Simile
epiphany
Theme
Character vs. Society
Denotation
Character vs. Self
Characterization
Archetype
oxymoron
Mood
Pun
Symbol
Character vs. Character
Setting
Denoument
Antagonist
allusion
Detail
Motif
Climax
Free!
Point of Veiw
Metaphor
Character vs. Nature
diction
Paradox
Dynamic Character
Foreshadowing
Tone
Protagonist
Repetition
exposition
Rising Action
Imagery