Counter aCounterspellNever BlockEntireGame andWinControl 5Creaturesof thesame typeDomainCastCommander5 times inone gameControl10creaturesPlay aPreconBringSomeoneNewCast a 7manaspell orhigherControl 20permanentsControla CopyWin usingCommanderDamageControlat least10 landsLastManStandingHave 75or morelifePlay aManarockSavesomeonefromDeathCast 4Spells inOne TurnWinwithoutusing aTutorKill aCommanderDraw 4 ormorecards in aturnSwingFirstbe thefirsteliminatedFinish agamewithoutlosing lifeCounter aCounterspellNever BlockEntireGame andWinControl 5Creaturesof thesame typeDomainCastCommander5 times inone gameControl10creaturesPlay aPreconBringSomeoneNewCast a 7manaspell orhigherControl 20permanentsControla CopyWin usingCommanderDamageControlat least10 landsLastManStandingHave 75or morelifePlay aManarockSavesomeonefromDeathCast 4Spells inOne TurnWinwithoutusing aTutorKill aCommanderDraw 4 ormorecards in aturnSwingFirstbe thefirsteliminatedFinish agamewithoutlosing life

FNM EDHP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Counter a Counterspell
  2. Never Block Entire Game and Win
  3. Control 5 Creatures of the same type
  4. Domain
  5. Cast Commander 5 times in one game
  6. Control 10 creatures
  7. Play a Precon
  8. Bring Someone New
  9. Cast a 7 mana spell or higher
  10. Control 20 permanents
  11. Control a Copy
  12. Win using Commander Damage
  13. Control at least 10 lands
  14. Last Man Standing
  15. Have 75 or more life
  16. Play a Mana rock
  17. Save someone from Death
  18. Cast 4 Spells in One Turn
  19. Win without using a Tutor
  20. Kill a Commander
  21. Draw 4 or more cards in a turn
  22. Swing First
  23. be the first eliminated
  24. Finish a game without losing life