Gord untouched Change that no one can understand Hyde no damage nerfs Added stagger to an old move Throw is now CH state Mid tier gets gigabuffed Character gets faster Mid tier gets shot Merk less interactive Uzuki/Kaguya meme buffs Overall damage increased Carmine untouched Setplay easier to route into "Buff" which is unusably bad TRM window untouched Fixed Chaos 236C consistency Roll untouched NA Meta ignored Yuzu untouched Seth funnies nerfed Character- defining weakness removed "Master new motions" No meaningful Enkidu buffs Eltnum j623A untouched Gord untouched Change that no one can understand Hyde no damage nerfs Added stagger to an old move Throw is now CH state Mid tier gets gigabuffed Character gets faster Mid tier gets shot Merk less interactive Uzuki/Kaguya meme buffs Overall damage increased Carmine untouched Setplay easier to route into "Buff" which is unusably bad TRM window untouched Fixed Chaos 236C consistency Roll untouched NA Meta ignored Yuzu untouched Seth funnies nerfed Character- defining weakness removed "Master new motions" No meaningful Enkidu buffs Eltnum j623A untouched
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gord untouched
Change that no one can understand
Hyde no damage nerfs
Added stagger to an old move
Throw is now CH state
Mid tier gets gigabuffed
Character gets faster
Mid tier gets shot
Merk less interactive
Uzuki/Kaguya meme buffs
Overall damage increased
Carmine untouched
Setplay easier to route into
"Buff" which is unusably bad
TRM window untouched
Fixed Chaos 236C consistency
Roll untouched
NA Meta ignored
Yuzu untouched
Seth funnies nerfed
Character-defining weakness removed
"Master new motions"
No meaningful Enkidu buffs
Eltnum j623A untouched