OveralldamageincreasedTRMwindowuntouchedSetplayeasier toroute intoMid tiergetsgigabuffedThrow isnow CHstateNomeaningfulEnkidubuffsUzuki/Kaguyameme buffsCharacter-definingweaknessremovedCharactergetsfasterFixedChaos236CconsistencyCarmineuntouchedMid tiergetsshotMerk lessinteractiveAddedstagger toan oldmoveRolluntouchedEltnumj623AuntouchedSethfunniesnerfedGorduntouchedNAMetaignored"Buff"which isunusablybad"Masternewmotions"Changethat noone canunderstandYuzuuntouchedHyde nodamagenerfsOveralldamageincreasedTRMwindowuntouchedSetplayeasier toroute intoMid tiergetsgigabuffedThrow isnow CHstateNomeaningfulEnkidubuffsUzuki/Kaguyameme buffsCharacter-definingweaknessremovedCharactergetsfasterFixedChaos236CconsistencyCarmineuntouchedMid tiergetsshotMerk lessinteractiveAddedstagger toan oldmoveRolluntouchedEltnumj623AuntouchedSethfunniesnerfedGorduntouchedNAMetaignored"Buff"which isunusablybad"Masternewmotions"Changethat noone canunderstandYuzuuntouchedHyde nodamagenerfs

Uni 2 Ogre Patch Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Overall damage increased
  2. TRM window untouched
  3. Setplay easier to route into
  4. Mid tier gets gigabuffed
  5. Throw is now CH state
  6. No meaningful Enkidu buffs
  7. Uzuki/Kaguya meme buffs
  8. Character-defining weakness removed
  9. Character gets faster
  10. Fixed Chaos 236C consistency
  11. Carmine untouched
  12. Mid tier gets shot
  13. Merk less interactive
  14. Added stagger to an old move
  15. Roll untouched
  16. Eltnum j623A untouched
  17. Seth funnies nerfed
  18. Gord untouched
  19. NA Meta ignored
  20. "Buff" which is unusably bad
  21. "Master new motions"
  22. Change that no one can understand
  23. Yuzu untouched
  24. Hyde no damage nerfs