NA Meta ignored Yuzu untouched Mid tier gets shot Character gets faster Hyde no damage nerfs Carmine untouched Fixed Chaos 236C consistency Character- defining weakness removed Setplay easier to route into "Buff" which is unusably bad Merk less interactive Change that no one can understand Uzuki/Kaguya meme buffs Seth funnies nerfed Overall damage increased Throw is now CH state No meaningful Enkidu buffs Gord untouched TRM window untouched "Master new motions" Mid tier gets gigabuffed Roll untouched Eltnum j623A untouched Added stagger to an old move NA Meta ignored Yuzu untouched Mid tier gets shot Character gets faster Hyde no damage nerfs Carmine untouched Fixed Chaos 236C consistency Character- defining weakness removed Setplay easier to route into "Buff" which is unusably bad Merk less interactive Change that no one can understand Uzuki/Kaguya meme buffs Seth funnies nerfed Overall damage increased Throw is now CH state No meaningful Enkidu buffs Gord untouched TRM window untouched "Master new motions" Mid tier gets gigabuffed Roll untouched Eltnum j623A untouched Added stagger to an old move
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NA Meta ignored
Yuzu untouched
Mid tier gets shot
Character gets faster
Hyde no damage nerfs
Carmine untouched
Fixed Chaos 236C consistency
Character-defining weakness removed
Setplay easier to route into
"Buff" which is unusably bad
Merk less interactive
Change that no one can understand
Uzuki/Kaguya meme buffs
Seth funnies nerfed
Overall damage increased
Throw is now CH state
No meaningful Enkidu buffs
Gord untouched
TRM window untouched
"Master new motions"
Mid tier gets gigabuffed
Roll untouched
Eltnum j623A untouched
Added stagger to an old move