NAMetaignoredThrow isnow CHstateFixedChaos236CconsistencySethfunniesnerfedMid tiergetsgigabuffed"Masternewmotions"NomeaningfulEnkidubuffsRolluntouchedChangethat noone canunderstandAddedstagger toan oldmoveSetplayeasier toroute into"Buff"which isunusablybadGorduntouchedYuzuuntouchedEltnumj623AuntouchedHyde nodamagenerfsCarmineuntouchedOveralldamageincreasedTRMwindowuntouchedMid tiergetsshotUzuki/Kaguyameme buffsMerk lessinteractiveCharacter-definingweaknessremovedCharactergetsfasterNAMetaignoredThrow isnow CHstateFixedChaos236CconsistencySethfunniesnerfedMid tiergetsgigabuffed"Masternewmotions"NomeaningfulEnkidubuffsRolluntouchedChangethat noone canunderstandAddedstagger toan oldmoveSetplayeasier toroute into"Buff"which isunusablybadGorduntouchedYuzuuntouchedEltnumj623AuntouchedHyde nodamagenerfsCarmineuntouchedOveralldamageincreasedTRMwindowuntouchedMid tiergetsshotUzuki/Kaguyameme buffsMerk lessinteractiveCharacter-definingweaknessremovedCharactergetsfaster

Uni 2 Ogre Patch Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NA Meta ignored
  2. Throw is now CH state
  3. Fixed Chaos 236C consistency
  4. Seth funnies nerfed
  5. Mid tier gets gigabuffed
  6. "Master new motions"
  7. No meaningful Enkidu buffs
  8. Roll untouched
  9. Change that no one can understand
  10. Added stagger to an old move
  11. Setplay easier to route into
  12. "Buff" which is unusably bad
  13. Gord untouched
  14. Yuzu untouched
  15. Eltnum j623A untouched
  16. Hyde no damage nerfs
  17. Carmine untouched
  18. Overall damage increased
  19. TRM window untouched
  20. Mid tier gets shot
  21. Uzuki/Kaguya meme buffs
  22. Merk less interactive
  23. Character-defining weakness removed
  24. Character gets faster