Added stagger to an old move Uzuki/Kaguya meme buffs "Buff" which is unusably bad Hyde no damage nerfs Yuzu untouched Roll untouched Change that no one can understand NA Meta ignored Gord untouched "Master new motions" Carmine untouched Merk less interactive TRM window untouched Eltnum j623A untouched Fixed Chaos 236C consistency Overall damage increased Throw is now CH state Mid tier gets gigabuffed No meaningful Enkidu buffs Character gets faster Character- defining weakness removed Setplay easier to route into Seth funnies nerfed Mid tier gets shot Added stagger to an old move Uzuki/Kaguya meme buffs "Buff" which is unusably bad Hyde no damage nerfs Yuzu untouched Roll untouched Change that no one can understand NA Meta ignored Gord untouched "Master new motions" Carmine untouched Merk less interactive TRM window untouched Eltnum j623A untouched Fixed Chaos 236C consistency Overall damage increased Throw is now CH state Mid tier gets gigabuffed No meaningful Enkidu buffs Character gets faster Character- defining weakness removed Setplay easier to route into Seth funnies nerfed Mid tier gets shot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Added stagger to an old move
Uzuki/Kaguya meme buffs
"Buff" which is unusably bad
Hyde no damage nerfs
Yuzu untouched
Roll untouched
Change that no one can understand
NA Meta ignored
Gord untouched
"Master new motions"
Carmine untouched
Merk less interactive
TRM window untouched
Eltnum j623A untouched
Fixed Chaos 236C consistency
Overall damage increased
Throw is now CH state
Mid tier gets gigabuffed
No meaningful Enkidu buffs
Character gets faster
Character-defining weakness removed
Setplay easier to route into
Seth funnies nerfed
Mid tier gets shot