NAMetaignoredYuzuuntouchedMid tiergetsshotCharactergetsfasterHyde nodamagenerfsCarmineuntouchedFixedChaos236CconsistencyCharacter-definingweaknessremovedSetplayeasier toroute into"Buff"which isunusablybadMerk lessinteractiveChangethat noone canunderstandUzuki/Kaguyameme buffsSethfunniesnerfedOveralldamageincreasedThrow isnow CHstateNomeaningfulEnkidubuffsGorduntouchedTRMwindowuntouched"Masternewmotions"Mid tiergetsgigabuffedRolluntouchedEltnumj623AuntouchedAddedstagger toan oldmoveNAMetaignoredYuzuuntouchedMid tiergetsshotCharactergetsfasterHyde nodamagenerfsCarmineuntouchedFixedChaos236CconsistencyCharacter-definingweaknessremovedSetplayeasier toroute into"Buff"which isunusablybadMerk lessinteractiveChangethat noone canunderstandUzuki/Kaguyameme buffsSethfunniesnerfedOveralldamageincreasedThrow isnow CHstateNomeaningfulEnkidubuffsGorduntouchedTRMwindowuntouched"Masternewmotions"Mid tiergetsgigabuffedRolluntouchedEltnumj623AuntouchedAddedstagger toan oldmove

Uni 2 Ogre Patch Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. NA Meta ignored
  2. Yuzu untouched
  3. Mid tier gets shot
  4. Character gets faster
  5. Hyde no damage nerfs
  6. Carmine untouched
  7. Fixed Chaos 236C consistency
  8. Character-defining weakness removed
  9. Setplay easier to route into
  10. "Buff" which is unusably bad
  11. Merk less interactive
  12. Change that no one can understand
  13. Uzuki/Kaguya meme buffs
  14. Seth funnies nerfed
  15. Overall damage increased
  16. Throw is now CH state
  17. No meaningful Enkidu buffs
  18. Gord untouched
  19. TRM window untouched
  20. "Master new motions"
  21. Mid tier gets gigabuffed
  22. Roll untouched
  23. Eltnum j623A untouched
  24. Added stagger to an old move