Character gets faster Character- defining weakness removed Throw is now CH state Gord untouched Mid tier gets gigabuffed Seth funnies nerfed Merk less interactive No meaningful Enkidu buffs Setplay easier to route into Mid tier gets shot Roll untouched "Buff" which is unusably bad Change that no one can understand NA Meta ignored Eltnum j623A untouched Overall damage increased Yuzu untouched Fixed Chaos 236C consistency Hyde no damage nerfs Carmine untouched Added stagger to an old move TRM window untouched Uzuki/Kaguya meme buffs "Master new motions" Character gets faster Character- defining weakness removed Throw is now CH state Gord untouched Mid tier gets gigabuffed Seth funnies nerfed Merk less interactive No meaningful Enkidu buffs Setplay easier to route into Mid tier gets shot Roll untouched "Buff" which is unusably bad Change that no one can understand NA Meta ignored Eltnum j623A untouched Overall damage increased Yuzu untouched Fixed Chaos 236C consistency Hyde no damage nerfs Carmine untouched Added stagger to an old move TRM window untouched Uzuki/Kaguya meme buffs "Master new motions"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character gets faster
Character-defining weakness removed
Throw is now CH state
Gord untouched
Mid tier gets gigabuffed
Seth funnies nerfed
Merk less interactive
No meaningful Enkidu buffs
Setplay easier to route into
Mid tier gets shot
Roll untouched
"Buff" which is unusably bad
Change that no one can understand
NA Meta ignored
Eltnum j623A untouched
Overall damage increased
Yuzu untouched
Fixed Chaos 236C consistency
Hyde no damage nerfs
Carmine untouched
Added stagger to an old move
TRM window untouched
Uzuki/Kaguya meme buffs
"Master new motions"