Overall damage increased TRM window untouched Setplay easier to route into Mid tier gets gigabuffed Throw is now CH state No meaningful Enkidu buffs Uzuki/Kaguya meme buffs Character- defining weakness removed Character gets faster Fixed Chaos 236C consistency Carmine untouched Mid tier gets shot Merk less interactive Added stagger to an old move Roll untouched Eltnum j623A untouched Seth funnies nerfed Gord untouched NA Meta ignored "Buff" which is unusably bad "Master new motions" Change that no one can understand Yuzu untouched Hyde no damage nerfs Overall damage increased TRM window untouched Setplay easier to route into Mid tier gets gigabuffed Throw is now CH state No meaningful Enkidu buffs Uzuki/Kaguya meme buffs Character- defining weakness removed Character gets faster Fixed Chaos 236C consistency Carmine untouched Mid tier gets shot Merk less interactive Added stagger to an old move Roll untouched Eltnum j623A untouched Seth funnies nerfed Gord untouched NA Meta ignored "Buff" which is unusably bad "Master new motions" Change that no one can understand Yuzu untouched Hyde no damage nerfs
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Overall damage increased
TRM window untouched
Setplay easier to route into
Mid tier gets gigabuffed
Throw is now CH state
No meaningful Enkidu buffs
Uzuki/Kaguya meme buffs
Character-defining weakness removed
Character gets faster
Fixed Chaos 236C consistency
Carmine untouched
Mid tier gets shot
Merk less interactive
Added stagger to an old move
Roll untouched
Eltnum j623A untouched
Seth funnies nerfed
Gord untouched
NA Meta ignored
"Buff" which is unusably bad
"Master new motions"
Change that no one can understand
Yuzu untouched
Hyde no damage nerfs