NA Meta ignored Throw is now CH state Fixed Chaos 236C consistency Seth funnies nerfed Mid tier gets gigabuffed "Master new motions" No meaningful Enkidu buffs Roll untouched Change that no one can understand Added stagger to an old move Setplay easier to route into "Buff" which is unusably bad Gord untouched Yuzu untouched Eltnum j623A untouched Hyde no damage nerfs Carmine untouched Overall damage increased TRM window untouched Mid tier gets shot Uzuki/Kaguya meme buffs Merk less interactive Character- defining weakness removed Character gets faster NA Meta ignored Throw is now CH state Fixed Chaos 236C consistency Seth funnies nerfed Mid tier gets gigabuffed "Master new motions" No meaningful Enkidu buffs Roll untouched Change that no one can understand Added stagger to an old move Setplay easier to route into "Buff" which is unusably bad Gord untouched Yuzu untouched Eltnum j623A untouched Hyde no damage nerfs Carmine untouched Overall damage increased TRM window untouched Mid tier gets shot Uzuki/Kaguya meme buffs Merk less interactive Character- defining weakness removed Character gets faster
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NA Meta ignored
Throw is now CH state
Fixed Chaos 236C consistency
Seth funnies nerfed
Mid tier gets gigabuffed
"Master new motions"
No meaningful Enkidu buffs
Roll untouched
Change that no one can understand
Added stagger to an old move
Setplay easier to route into
"Buff" which is unusably bad
Gord untouched
Yuzu untouched
Eltnum j623A untouched
Hyde no damage nerfs
Carmine untouched
Overall damage increased
TRM window untouched
Mid tier gets shot
Uzuki/Kaguya meme buffs
Merk less interactive
Character-defining weakness removed
Character gets faster