Yuzu untouched Character gets faster Fixed Chaos 236C consistency Overall damage increased Mid tier gets gigabuffed NA Meta ignored Setplay easier to route into Eltnum j623A untouched "Buff" which is unusably bad "Master new motions" TRM window untouched Added stagger to an old move No meaningful Enkidu buffs Carmine untouched Gord untouched Seth funnies nerfed Uzuki/Kaguya meme buffs Throw is now CH state Roll untouched Character- defining weakness removed Merk less interactive Hyde no damage nerfs Change that no one can understand Mid tier gets shot Yuzu untouched Character gets faster Fixed Chaos 236C consistency Overall damage increased Mid tier gets gigabuffed NA Meta ignored Setplay easier to route into Eltnum j623A untouched "Buff" which is unusably bad "Master new motions" TRM window untouched Added stagger to an old move No meaningful Enkidu buffs Carmine untouched Gord untouched Seth funnies nerfed Uzuki/Kaguya meme buffs Throw is now CH state Roll untouched Character- defining weakness removed Merk less interactive Hyde no damage nerfs Change that no one can understand Mid tier gets shot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Yuzu untouched
Character gets faster
Fixed Chaos 236C consistency
Overall damage increased
Mid tier gets gigabuffed
NA Meta ignored
Setplay easier to route into
Eltnum j623A untouched
"Buff" which is unusably bad
"Master new motions"
TRM window untouched
Added stagger to an old move
No meaningful Enkidu buffs
Carmine untouched
Gord untouched
Seth funnies nerfed
Uzuki/Kaguya meme buffs
Throw is now CH state
Roll untouched
Character-defining weakness removed
Merk less interactive
Hyde no damage nerfs
Change that no one can understand
Mid tier gets shot