Character gets faster Mid tier gets shot Character- defining weakness removed Fixed Chaos 236C consistency "Buff" which is unusably bad Hyde no damage nerfs Uzuki/Kaguya meme buffs Setplay easier to route into Mid tier gets gigabuffed Eltnum j623A untouched Throw is now CH state Seth funnies nerfed Roll untouched Gord untouched Carmine untouched Merk less interactive No meaningful Enkidu buffs "Master new motions" Yuzu untouched TRM window untouched NA Meta ignored Added stagger to an old move Overall damage increased Change that no one can understand Character gets faster Mid tier gets shot Character- defining weakness removed Fixed Chaos 236C consistency "Buff" which is unusably bad Hyde no damage nerfs Uzuki/Kaguya meme buffs Setplay easier to route into Mid tier gets gigabuffed Eltnum j623A untouched Throw is now CH state Seth funnies nerfed Roll untouched Gord untouched Carmine untouched Merk less interactive No meaningful Enkidu buffs "Master new motions" Yuzu untouched TRM window untouched NA Meta ignored Added stagger to an old move Overall damage increased Change that no one can understand
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Character gets faster
Mid tier gets shot
Character-defining weakness removed
Fixed Chaos 236C consistency
"Buff" which is unusably bad
Hyde no damage nerfs
Uzuki/Kaguya meme buffs
Setplay easier to route into
Mid tier gets gigabuffed
Eltnum j623A untouched
Throw is now CH state
Seth funnies nerfed
Roll untouched
Gord untouched
Carmine untouched
Merk less interactive
No meaningful Enkidu buffs
"Master new motions"
Yuzu untouched
TRM window untouched
NA Meta ignored
Added stagger to an old move
Overall damage increased
Change that no one can understand