Merk less interactive TRM window untouched Hyde no damage nerfs Eltnum j623A untouched Mid tier gets gigabuffed Fixed Chaos 236C consistency Character gets faster Throw is now CH state Yuzu untouched Gord untouched Setplay easier to route into Character- defining weakness removed Carmine untouched Mid tier gets shot "Master new motions" Change that no one can understand No meaningful Enkidu buffs Overall damage increased Roll untouched Uzuki/Kaguya meme buffs Seth funnies nerfed Added stagger to an old move "Buff" which is unusably bad NA Meta ignored Merk less interactive TRM window untouched Hyde no damage nerfs Eltnum j623A untouched Mid tier gets gigabuffed Fixed Chaos 236C consistency Character gets faster Throw is now CH state Yuzu untouched Gord untouched Setplay easier to route into Character- defining weakness removed Carmine untouched Mid tier gets shot "Master new motions" Change that no one can understand No meaningful Enkidu buffs Overall damage increased Roll untouched Uzuki/Kaguya meme buffs Seth funnies nerfed Added stagger to an old move "Buff" which is unusably bad NA Meta ignored
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Merk less interactive
TRM window untouched
Hyde no damage nerfs
Eltnum j623A untouched
Mid tier gets gigabuffed
Fixed Chaos 236C consistency
Character gets faster
Throw is now CH state
Yuzu untouched
Gord untouched
Setplay easier to route into
Character-defining weakness removed
Carmine untouched
Mid tier gets shot
"Master new motions"
Change that no one can understand
No meaningful Enkidu buffs
Overall damage increased
Roll untouched
Uzuki/Kaguya meme buffs
Seth funnies nerfed
Added stagger to an old move
"Buff" which is unusably bad
NA Meta ignored