ExecutiveSponsorProcessImprovementUserAdoptionCommunicationPlanBestPracticesUserAdoptionAwarenessCampaignAbilityKnowledgeDesireResistanceStakeholderBuy-inCommunicationPlanWIIFMSUserAdoptionAdoptionMetricsFeedbackLoopStakeholderBuy-inChangeReadinessExecutiveSponsorResistanceto ChangePilotGroupStakeholderBuy-inADKARPilotGroupExecutiveSponsorChangeChampionFeedbackLoopFutureStateEnd-UserEngagementProcessImprovementFeedbackLoopAbilityTrainingPlanResistanceto ChangeRoadmaptoSuccessTrainingPlanHands-onLearningCurrentStateChangeChampionCommunicationPlanChangeChampionTrainingSessionSneakPeeksRole-BasedTrainingResistanceto ChangeKnowledgeTransferPilotGroupExecutiveSponsorProcessImprovementUserAdoptionCommunicationPlanBestPracticesUserAdoptionAwarenessCampaignAbilityKnowledgeDesireResistanceStakeholderBuy-inCommunicationPlanWIIFMSUserAdoptionAdoptionMetricsFeedbackLoopStakeholderBuy-inChangeReadinessExecutiveSponsorResistanceto ChangePilotGroupStakeholderBuy-inADKARPilotGroupExecutiveSponsorChangeChampionFeedbackLoopFutureStateEnd-UserEngagementProcessImprovementFeedbackLoopAbilityTrainingPlanResistanceto ChangeRoadmaptoSuccessTrainingPlanHands-onLearningCurrentStateChangeChampionCommunicationPlanChangeChampionTrainingSessionSneakPeeksRole-BasedTrainingResistanceto ChangeKnowledgeTransferPilotGroup

Change Management - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Executive Sponsor
  2. Process Improvement
  3. User Adoption
  4. Communication Plan
  5. Best Practices
  6. User Adoption
  7. Awareness Campaign
  8. Ability
  9. Knowledge
  10. Desire
  11. Resistance
  12. Stakeholder Buy-in
  13. Communication Plan
  14. WIIFMS
  15. User Adoption
  16. Adoption Metrics
  17. Feedback Loop
  18. Stakeholder Buy-in
  19. Change Readiness
  20. Executive Sponsor
  21. Resistance to Change
  22. Pilot Group
  23. Stakeholder Buy-in
  24. ADKAR
  25. Pilot Group
  26. Executive Sponsor
  27. Change Champion
  28. Feedback Loop
  29. Future State
  30. End-User Engagement
  31. Process Improvement
  32. Feedback Loop
  33. Ability
  34. Training Plan
  35. Resistance to Change
  36. Roadmap to Success
  37. Training Plan
  38. Hands-on Learning
  39. Current State
  40. Change Champion
  41. Communication Plan
  42. Change Champion
  43. Training Session
  44. Sneak Peeks
  45. Role-Based Training
  46. Resistance to Change
  47. Knowledge Transfer
  48. Pilot Group