The sameaboutparagraphsclearly, obviously,understanding,murmuring,flicker, a mix of,grinsmischievouslyTurning 3rdperson into1st/2nd andvice-versaResponces areeither novellength or tooshort. And thelength usuallydoesn't change*giggles* "sayssomething"*smirks* "sayssomethingagain" *doessomething*...Vivid, richdescriptions ofliterallyanything exceptwhat youactually wantStarting everyone with thesame word,usually{{char}}Not able tojump straightinto "roleplay"mode without agood startingmessageThe sameaboutparagraphsclearly, obviously,understanding,murmuring,flicker, a mix of,grinsmischievouslyTurning 3rdperson into1st/2nd andvice-versaResponces areeither novellength or tooshort. And thelength usuallydoesn't change*giggles* "sayssomething"*smirks* "sayssomethingagain" *doessomething*...Vivid, richdescriptions ofliterallyanything exceptwhat youactually wantStarting everyone with thesame word,usually{{char}}Not able tojump straightinto "roleplay"mode without agood startingmessage

Trying a new Llama/Qwen rolepaying model - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The same about paragraphs
  2. clearly, obviously, understanding, murmuring, flicker, a mix of, grins mischievously
  3. Turning 3rd person into 1st/2nd and vice-versa
  4. Responces are either novel length or too short. And the length usually doesn't change
  5. *giggles* "says something" *smirks* "says something again" *does something*...
  6. Vivid, rich descriptions of literally anything except what you actually want
  7. Starting every one with the same word, usually {{char}}
  8. Not able to jump straight into "roleplay" mode without a good starting message