MarquetLevel5 - 10specificPrimementionMulticlassLevel1Barbarian,Fighter,Rogue, orMonkLevel2 - 4InsightcheckGhorDranasmentionPaladinorClericPrimeworshiperHistorycheckTal'DoreiVasselheimmentionArcanacheckLevel17 - 20Level11 - 16initiativenoinitiativespecificBetrayermentionelementalfirst wordStealthcheckBetrayerworshiperReligioncheckWizardorArtificerBard,Warlock,orSorcererDruidorRangerWildemountanyflying citymentionIssylraShatteredTeethPCrememberspre-CalamityCharismaskillcheckMarquetLevel5 - 10specificPrimementionMulticlassLevel1Barbarian,Fighter,Rogue, orMonkLevel2 - 4InsightcheckGhorDranasmentionPaladinorClericPrimeworshiperHistorycheckTal'DoreiVasselheimmentionArcanacheckLevel17 - 20Level11 - 16initiativenoinitiativespecificBetrayermentionelementalfirst wordStealthcheckBetrayerworshiperReligioncheckWizardorArtificerBard,Warlock,orSorcererDruidorRangerWildemountanyflying citymentionIssylraShatteredTeethPCrememberspre-CalamityCharismaskillcheck

Looks To Me Like You're On The Wrong Side Of The Gate [Divergence 1] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Marquet
  2. Level 5 - 10
  3. specific Prime mention
  4. Multiclass
  5. Level 1
  6. Barbarian, Fighter, Rogue, or Monk
  7. Level 2 - 4
  8. Insight check
  9. Ghor Dranas mention
  10. Paladin or Cleric
  11. Prime worshiper
  12. History check
  13. Tal'Dorei
  14. Vasselheim mention
  15. Arcana check
  16. Level 17 - 20
  17. Level 11 - 16
  18. initiative
  19. no initiative
  20. specific Betrayer mention
  21. elemental first word
  22. Stealth check
  23. Betrayer worshiper
  24. Religion check
  25. Wizard or Artificer
  26. Bard, Warlock, or Sorcerer
  27. Druid or Ranger
  28. Wildemount
  29. any flying city mention
  30. Issylra
  31. Shattered Teeth
  32. PC remembers pre-Calamity
  33. Charisma skill check