1 TileScrolllockKeybeforekey doorSoftlockKey/redcoins nokey doorDevExitThatonetrickBadBucketKevelCheckpointbeforepipe/doorOffscreenthwompLongunguidedexplorationNakedPipeRequiredhiddenblockWaitingClearCon doesnothingPick apathLittleTimmystyle trolllevelSFXspamBlindJumpUnnecessaryvertical scrollDonuts atthe end ofspeedrunTitleScreenLevelWrongindicatorEnemySpamNoCheckpoint1 TileScrolllockKeybeforekey doorSoftlockKey/redcoins nokey doorDevExitThatonetrickBadBucketKevelCheckpointbeforepipe/doorOffscreenthwompLongunguidedexplorationNakedPipeRequiredhiddenblockWaitingClearCon doesnothingPick apathLittleTimmystyle trolllevelSFXspamBlindJumpUnnecessaryvertical scrollDonuts atthe end ofspeedrunTitleScreenLevelWrongindicatorEnemySpamNoCheckpoint

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1 Tile Scroll lock
  2. Key before key door
  3. Softlock
  4. Key/red coins no key door
  5. Dev Exit
  6. That one trick
  7. Bad Bucket
  8. Kevel
  9. Checkpoint before pipe/door
  10. Offscreen thwomp
  11. Long unguided exploration
  12. Naked Pipe
  13. Required hidden block
  14. Waiting
  15. Clear Con does nothing
  16. Pick a path
  17. Little Timmy style troll level
  18. SFX spam
  19. Blind Jump
  20. Unnecessary vertical scroll
  21. Donuts at the end of speedrun
  22. Title Screen Level
  23. Wrong indicator
  24. Enemy Spam
  25. No Checkpoint