Donuts atthe end ofspeedrunSoftlockThatonetrickTitleScreenLevelLongunguidedexplorationCheckpointbeforepipe/doorSFXspamEnemySpamWaitingOffscreenthwompBadBucketUnnecessaryvertical scrollBlindJumpLittleTimmystyle trolllevelNakedPipe1 TileScrolllockKevelPick apathDevExitNoCheckpointWrongindicatorRequiredhiddenblockKeybeforekey doorKey/redcoins nokey doorClearCon doesnothingDonuts atthe end ofspeedrunSoftlockThatonetrickTitleScreenLevelLongunguidedexplorationCheckpointbeforepipe/doorSFXspamEnemySpamWaitingOffscreenthwompBadBucketUnnecessaryvertical scrollBlindJumpLittleTimmystyle trolllevelNakedPipe1 TileScrolllockKevelPick apathDevExitNoCheckpointWrongindicatorRequiredhiddenblockKeybeforekey doorKey/redcoins nokey doorClearCon doesnothing

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Donuts at the end of speedrun
  2. Softlock
  3. That one trick
  4. Title Screen Level
  5. Long unguided exploration
  6. Checkpoint before pipe/door
  7. SFX spam
  8. Enemy Spam
  9. Waiting
  10. Offscreen thwomp
  11. Bad Bucket
  12. Unnecessary vertical scroll
  13. Blind Jump
  14. Little Timmy style troll level
  15. Naked Pipe
  16. 1 Tile Scroll lock
  17. Kevel
  18. Pick a path
  19. Dev Exit
  20. No Checkpoint
  21. Wrong indicator
  22. Required hidden block
  23. Key before key door
  24. Key/red coins no key door
  25. Clear Con does nothing