Key/redcoins nokey doorSoftlockEnemySpamDevExitLittleTimmystyle trolllevelKeybeforekey doorKevelRequiredhiddenblockDonuts atthe end ofspeedrunPick apathNoCheckpointNakedPipeBadBucketLongunguidedexplorationThatonetrickSFXspamWrongindicatorClearCon doesnothingBlindJumpWaitingCheckpointbeforepipe/door1 TileScrolllockOffscreenthwompUnnecessaryvertical scrollTitleScreenLevelKey/redcoins nokey doorSoftlockEnemySpamDevExitLittleTimmystyle trolllevelKeybeforekey doorKevelRequiredhiddenblockDonuts atthe end ofspeedrunPick apathNoCheckpointNakedPipeBadBucketLongunguidedexplorationThatonetrickSFXspamWrongindicatorClearCon doesnothingBlindJumpWaitingCheckpointbeforepipe/door1 TileScrolllockOffscreenthwompUnnecessaryvertical scrollTitleScreenLevel

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Key/red coins no key door
  2. Softlock
  3. Enemy Spam
  4. Dev Exit
  5. Little Timmy style troll level
  6. Key before key door
  7. Kevel
  8. Required hidden block
  9. Donuts at the end of speedrun
  10. Pick a path
  11. No Checkpoint
  12. Naked Pipe
  13. Bad Bucket
  14. Long unguided exploration
  15. That one trick
  16. SFX spam
  17. Wrong indicator
  18. Clear Con does nothing
  19. Blind Jump
  20. Waiting
  21. Checkpoint before pipe/door
  22. 1 Tile Scroll lock
  23. Offscreen thwomp
  24. Unnecessary vertical scroll
  25. Title Screen Level