SoftlockCheckpointbeforepipe/doorBadBucketBlindJumpKevelWrongindicatorDevExitLittleTimmystyle trolllevel1 TileScrolllockNakedPipeKey/redcoins nokey doorSFXspamRequiredhiddenblockPick apathNoCheckpointClearCon doesnothingEnemySpamThatonetrickLongunguidedexplorationKeybeforekey doorOffscreenthwompDonuts atthe end ofspeedrunTitleScreenLevelUnnecessaryvertical scrollWaitingSoftlockCheckpointbeforepipe/doorBadBucketBlindJumpKevelWrongindicatorDevExitLittleTimmystyle trolllevel1 TileScrolllockNakedPipeKey/redcoins nokey doorSFXspamRequiredhiddenblockPick apathNoCheckpointClearCon doesnothingEnemySpamThatonetrickLongunguidedexplorationKeybeforekey doorOffscreenthwompDonuts atthe end ofspeedrunTitleScreenLevelUnnecessaryvertical scrollWaiting

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Softlock
  2. Checkpoint before pipe/door
  3. Bad Bucket
  4. Blind Jump
  5. Kevel
  6. Wrong indicator
  7. Dev Exit
  8. Little Timmy style troll level
  9. 1 Tile Scroll lock
  10. Naked Pipe
  11. Key/red coins no key door
  12. SFX spam
  13. Required hidden block
  14. Pick a path
  15. No Checkpoint
  16. Clear Con does nothing
  17. Enemy Spam
  18. That one trick
  19. Long unguided exploration
  20. Key before key door
  21. Offscreen thwomp
  22. Donuts at the end of speedrun
  23. Title Screen Level
  24. Unnecessary vertical scroll
  25. Waiting