1 TileScrolllockRequiredhiddenblockOffscreenthwompKey/redcoins nokey doorCheckpointbeforepipe/doorEnemySpamBadBucketTitleScreenLevelLongunguidedexplorationDonuts atthe end ofspeedrunKeybeforekey doorPick apathSoftlockWaitingNakedPipeNoCheckpointClearCon doesnothingSFXspamBlindJumpFree!Unnecessaryvertical scrollKevelLittleTimmystyle trolllevelWrongindicatorThatonetrickDevExit1 TileScrolllockRequiredhiddenblockOffscreenthwompKey/redcoins nokey doorCheckpointbeforepipe/doorEnemySpamBadBucketTitleScreenLevelLongunguidedexplorationDonuts atthe end ofspeedrunKeybeforekey doorPick apathSoftlockWaitingNakedPipeNoCheckpointClearCon doesnothingSFXspamBlindJumpFree!Unnecessaryvertical scrollKevelLittleTimmystyle trolllevelWrongindicatorThatonetrickDevExit

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
  1. 1 Tile Scroll lock
  2. Required hidden block
  3. Offscreen thwomp
  4. Key/red coins no key door
  5. Checkpoint before pipe/door
  6. Enemy Spam
  7. Bad Bucket
  8. Title Screen Level
  9. Long unguided exploration
  10. Donuts at the end of speedrun
  11. Key before key door
  12. Pick a path
  13. Softlock
  14. Waiting
  15. Naked Pipe
  16. No Checkpoint
  17. Clear Con does nothing
  18. SFX spam
  19. Blind Jump
  20. Free!
  21. Unnecessary vertical scroll
  22. Kevel
  23. Little Timmy style troll level
  24. Wrong indicator
  25. That one trick
  26. Dev Exit