Key/redcoins nokey doorWrongindicatorKeybeforekey doorNoCheckpointLittleTimmystyle trolllevelKevelSoftlockDonuts atthe end ofspeedrunNakedPipeRequiredhiddenblockUnnecessaryvertical scrollPick apathOffscreenthwompWaitingSFXspamClearCon doesnothingEnemySpamBlindJump1 TileScrolllockTitleScreenLevelLongunguidedexplorationBadBucketCheckpointbeforepipe/doorThatonetrickDevExitFree!Key/redcoins nokey doorWrongindicatorKeybeforekey doorNoCheckpointLittleTimmystyle trolllevelKevelSoftlockDonuts atthe end ofspeedrunNakedPipeRequiredhiddenblockUnnecessaryvertical scrollPick apathOffscreenthwompWaitingSFXspamClearCon doesnothingEnemySpamBlindJump1 TileScrolllockTitleScreenLevelLongunguidedexplorationBadBucketCheckpointbeforepipe/doorThatonetrickDevExitFree!

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Key/red coins no key door
  2. Wrong indicator
  3. Key before key door
  4. No Checkpoint
  5. Little Timmy style troll level
  6. Kevel
  7. Softlock
  8. Donuts at the end of speedrun
  9. Naked Pipe
  10. Required hidden block
  11. Unnecessary vertical scroll
  12. Pick a path
  13. Offscreen thwomp
  14. Waiting
  15. SFX spam
  16. Clear Con does nothing
  17. Enemy Spam
  18. Blind Jump
  19. 1 Tile Scroll lock
  20. Title Screen Level
  21. Long unguided exploration
  22. Bad Bucket
  23. Checkpoint before pipe/door
  24. That one trick
  25. Dev Exit
  26. Free!