Donuts atthe end ofspeedrunNoCheckpointLongunguidedexplorationKevelSoftlockEnemySpamWrongindicatorRequiredhiddenblockSFXspamTitleScreenLevelNakedPipeWaitingClearCon doesnothingPick apathFree!BadBucket1 TileScrolllockCheckpointbeforepipe/doorBlindJumpLittleTimmystyle trolllevelUnnecessaryvertical scrollKeybeforekey doorOffscreenthwompThatonetrickKey/redcoins nokey doorDevExitDonuts atthe end ofspeedrunNoCheckpointLongunguidedexplorationKevelSoftlockEnemySpamWrongindicatorRequiredhiddenblockSFXspamTitleScreenLevelNakedPipeWaitingClearCon doesnothingPick apathFree!BadBucket1 TileScrolllockCheckpointbeforepipe/doorBlindJumpLittleTimmystyle trolllevelUnnecessaryvertical scrollKeybeforekey doorOffscreenthwompThatonetrickKey/redcoins nokey doorDevExit

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Donuts at the end of speedrun
  2. No Checkpoint
  3. Long unguided exploration
  4. Kevel
  5. Softlock
  6. Enemy Spam
  7. Wrong indicator
  8. Required hidden block
  9. SFX spam
  10. Title Screen Level
  11. Naked Pipe
  12. Waiting
  13. Clear Con does nothing
  14. Pick a path
  15. Free!
  16. Bad Bucket
  17. 1 Tile Scroll lock
  18. Checkpoint before pipe/door
  19. Blind Jump
  20. Little Timmy style troll level
  21. Unnecessary vertical scroll
  22. Key before key door
  23. Offscreen thwomp
  24. That one trick
  25. Key/red coins no key door
  26. Dev Exit