LongunguidedexplorationUnnecessaryvertical scrollKevelNakedPipeOffscreenthwompKey/redcoins nokey doorBadBucketDonuts atthe end ofspeedrunSoftlockDevExitPick apath1 TileScrolllockTitleScreenLevelLittleTimmystyle trolllevelKeybeforekey doorBlindJumpSFXspamRequiredhiddenblockFree!ClearCon doesnothingThatonetrickWrongindicatorCheckpointbeforepipe/doorNoCheckpointWaitingEnemySpamLongunguidedexplorationUnnecessaryvertical scrollKevelNakedPipeOffscreenthwompKey/redcoins nokey doorBadBucketDonuts atthe end ofspeedrunSoftlockDevExitPick apath1 TileScrolllockTitleScreenLevelLittleTimmystyle trolllevelKeybeforekey doorBlindJumpSFXspamRequiredhiddenblockFree!ClearCon doesnothingThatonetrickWrongindicatorCheckpointbeforepipe/doorNoCheckpointWaitingEnemySpam

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Long unguided exploration
  2. Unnecessary vertical scroll
  3. Kevel
  4. Naked Pipe
  5. Offscreen thwomp
  6. Key/red coins no key door
  7. Bad Bucket
  8. Donuts at the end of speedrun
  9. Softlock
  10. Dev Exit
  11. Pick a path
  12. 1 Tile Scroll lock
  13. Title Screen Level
  14. Little Timmy style troll level
  15. Key before key door
  16. Blind Jump
  17. SFX spam
  18. Required hidden block
  19. Free!
  20. Clear Con does nothing
  21. That one trick
  22. Wrong indicator
  23. Checkpoint before pipe/door
  24. No Checkpoint
  25. Waiting
  26. Enemy Spam