Keybeforekey doorClearCon doesnothingBadBucketTitleScreenLevelNoCheckpointUnnecessaryvertical scrollSoftlockThatonetrickOffscreenthwompCheckpointbeforepipe/doorKevelLongunguidedexplorationKey/redcoins nokey doorDevExitWaitingBlindJumpPick apathSFXspam1 TileScrolllockNakedPipeLittleTimmystyle trolllevelEnemySpamDonuts atthe end ofspeedrunRequiredhiddenblockWrongindicatorKeybeforekey doorClearCon doesnothingBadBucketTitleScreenLevelNoCheckpointUnnecessaryvertical scrollSoftlockThatonetrickOffscreenthwompCheckpointbeforepipe/doorKevelLongunguidedexplorationKey/redcoins nokey doorDevExitWaitingBlindJumpPick apathSFXspam1 TileScrolllockNakedPipeLittleTimmystyle trolllevelEnemySpamDonuts atthe end ofspeedrunRequiredhiddenblockWrongindicator

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Key before key door
  2. Clear Con does nothing
  3. Bad Bucket
  4. Title Screen Level
  5. No Checkpoint
  6. Unnecessary vertical scroll
  7. Softlock
  8. That one trick
  9. Offscreen thwomp
  10. Checkpoint before pipe/door
  11. Kevel
  12. Long unguided exploration
  13. Key/red coins no key door
  14. Dev Exit
  15. Waiting
  16. Blind Jump
  17. Pick a path
  18. SFX spam
  19. 1 Tile Scroll lock
  20. Naked Pipe
  21. Little Timmy style troll level
  22. Enemy Spam
  23. Donuts at the end of speedrun
  24. Required hidden block
  25. Wrong indicator