BlindJumpPick apathDonuts atthe end ofspeedrunTitleScreenLevelClearCon doesnothingLittleTimmystyle trolllevelWaitingEnemySpamKey/redcoins nokey doorKevelNakedPipeNoCheckpointCheckpointbeforepipe/doorWrongindicatorLongunguidedexplorationBadBucketKeybeforekey doorDevExitOffscreenthwompSoftlockRequiredhiddenblockSFXspamUnnecessaryvertical scroll1 TileScrolllockThatonetrickBlindJumpPick apathDonuts atthe end ofspeedrunTitleScreenLevelClearCon doesnothingLittleTimmystyle trolllevelWaitingEnemySpamKey/redcoins nokey doorKevelNakedPipeNoCheckpointCheckpointbeforepipe/doorWrongindicatorLongunguidedexplorationBadBucketKeybeforekey doorDevExitOffscreenthwompSoftlockRequiredhiddenblockSFXspamUnnecessaryvertical scroll1 TileScrolllockThatonetrick

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Blind Jump
  2. Pick a path
  3. Donuts at the end of speedrun
  4. Title Screen Level
  5. Clear Con does nothing
  6. Little Timmy style troll level
  7. Waiting
  8. Enemy Spam
  9. Key/red coins no key door
  10. Kevel
  11. Naked Pipe
  12. No Checkpoint
  13. Checkpoint before pipe/door
  14. Wrong indicator
  15. Long unguided exploration
  16. Bad Bucket
  17. Key before key door
  18. Dev Exit
  19. Offscreen thwomp
  20. Softlock
  21. Required hidden block
  22. SFX spam
  23. Unnecessary vertical scroll
  24. 1 Tile Scroll lock
  25. That one trick