Pick apathSFXspamOffscreenthwompDevExit1 TileScrolllockKey/redcoins nokey doorLittleTimmystyle trolllevelWrongindicatorBadBucketNakedPipeRequiredhiddenblockWaitingEnemySpamThatonetrickDonuts atthe end ofspeedrunNoCheckpointSoftlockUnnecessaryvertical scrollClearCon doesnothingBlindJumpLongunguidedexplorationCheckpointbeforepipe/doorKeybeforekey doorTitleScreenLevelKevelPick apathSFXspamOffscreenthwompDevExit1 TileScrolllockKey/redcoins nokey doorLittleTimmystyle trolllevelWrongindicatorBadBucketNakedPipeRequiredhiddenblockWaitingEnemySpamThatonetrickDonuts atthe end ofspeedrunNoCheckpointSoftlockUnnecessaryvertical scrollClearCon doesnothingBlindJumpLongunguidedexplorationCheckpointbeforepipe/doorKeybeforekey doorTitleScreenLevelKevel

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pick a path
  2. SFX spam
  3. Offscreen thwomp
  4. Dev Exit
  5. 1 Tile Scroll lock
  6. Key/red coins no key door
  7. Little Timmy style troll level
  8. Wrong indicator
  9. Bad Bucket
  10. Naked Pipe
  11. Required hidden block
  12. Waiting
  13. Enemy Spam
  14. That one trick
  15. Donuts at the end of speedrun
  16. No Checkpoint
  17. Softlock
  18. Unnecessary vertical scroll
  19. Clear Con does nothing
  20. Blind Jump
  21. Long unguided exploration
  22. Checkpoint before pipe/door
  23. Key before key door
  24. Title Screen Level
  25. Kevel