LongunguidedexplorationThatonetrickDonuts atthe end ofspeedrunSoftlockLittleTimmystyle trolllevelKey/redcoins nokey doorBadBucketEnemySpamOffscreenthwompCheckpointbeforepipe/doorPick apathClearCon doesnothing1 TileScrolllockDevExitSFXspamWaitingNoCheckpointKevelNakedPipeRequiredhiddenblockBlindJumpKeybeforekey doorTitleScreenLevelWrongindicatorUnnecessaryvertical scrollLongunguidedexplorationThatonetrickDonuts atthe end ofspeedrunSoftlockLittleTimmystyle trolllevelKey/redcoins nokey doorBadBucketEnemySpamOffscreenthwompCheckpointbeforepipe/doorPick apathClearCon doesnothing1 TileScrolllockDevExitSFXspamWaitingNoCheckpointKevelNakedPipeRequiredhiddenblockBlindJumpKeybeforekey doorTitleScreenLevelWrongindicatorUnnecessaryvertical scroll

Bad Level Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Long unguided exploration
  2. That one trick
  3. Donuts at the end of speedrun
  4. Softlock
  5. Little Timmy style troll level
  6. Key/red coins no key door
  7. Bad Bucket
  8. Enemy Spam
  9. Offscreen thwomp
  10. Checkpoint before pipe/door
  11. Pick a path
  12. Clear Con does nothing
  13. 1 Tile Scroll lock
  14. Dev Exit
  15. SFX spam
  16. Waiting
  17. No Checkpoint
  18. Kevel
  19. Naked Pipe
  20. Required hidden block
  21. Blind Jump
  22. Key before key door
  23. Title Screen Level
  24. Wrong indicator
  25. Unnecessary vertical scroll