At least 3Nat 1s arerolled inone sessionGMs breakthe rules tokeep a PCaliveSomethingexplodesPhil getsweirdlyphilosophicalSomebodygets laid(bonuspoints forsay gex)Somebodygets shotPCs getkicked out ofsomebody'shouseThe PCsget atheoryrightBicklethwaitegetsswamped incontroversyPCs put achild inmortaldangerDixonDallas isreferencedA PC picksa fight witha statementgiverThe PCsbreak intosomebody'shouseRin gets intoa physicalfight with aPCPCsfollow aredherringGMsimprovise afix to amoderateplotholeA PC getsdebilitatedon thedamagetrackA rollover 20is madePlayer flirtswith an NPCand failsmiserablyA PCaccidentallystarts a firein thearchivesWilfred'scar getsinto anaccidentJoan getsbullied bythe otherPCsBasirahgets madat a PCRPvoice/accentfail breaksthe tensionAt least 3Nat 1s arerolled inone sessionGMs breakthe rules tokeep a PCaliveSomethingexplodesPhil getsweirdlyphilosophicalSomebodygets laid(bonuspoints forsay gex)Somebodygets shotPCs getkicked out ofsomebody'shouseThe PCsget atheoryrightBicklethwaitegetsswamped incontroversyPCs put achild inmortaldangerDixonDallas isreferencedA PC picksa fight witha statementgiverThe PCsbreak intosomebody'shouseRin gets intoa physicalfight with aPCPCsfollow aredherringGMsimprovise afix to amoderateplotholeA PC getsdebilitatedon thedamagetrackA rollover 20is madePlayer flirtswith an NPCand failsmiserablyA PCaccidentallystarts a firein thearchivesWilfred'scar getsinto anaccidentJoan getsbullied bythe otherPCsBasirahgets madat a PCRPvoice/accentfail breaksthe tension

The Magnus Campaign Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
N
3
G
4
N
5
B
6
O
7
N
8
I
9
B
10
I
11
I
12
G
13
O
14
G
15
G
16
O
17
B
18
O
19
O
20
I
21
B
22
I
23
B
24
G
  1. N-At least 3 Nat 1s are rolled in one session
  2. N-GMs break the rules to keep a PC alive
  3. G-Something explodes
  4. N-Phil gets weirdly philosophical
  5. B-Somebody gets laid (bonus points for say gex)
  6. O-Somebody gets shot
  7. N-PCs get kicked out of somebody's house
  8. I-The PCs get a theory right
  9. B-Bicklethwaite gets swamped in controversy
  10. I-PCs put a child in mortal danger
  11. I-Dixon Dallas is referenced
  12. G-A PC picks a fight with a statement giver
  13. O-The PCs break into somebody's house
  14. G-Rin gets into a physical fight with a PC
  15. G-PCs follow a red herring
  16. O-GMs improvise a fix to a moderate plothole
  17. B-A PC gets debilitated on the damage track
  18. O-A roll over 20 is made
  19. O-Player flirts with an NPC and fails miserably
  20. I-A PC accidentally starts a fire in the archives
  21. B-Wilfred's car gets into an accident
  22. I-Joan gets bullied by the other PCs
  23. B-Basirah gets mad at a PC
  24. G-RP voice/accent fail breaks the tension