Bicklethwaitegetsswamped incontroversyPhil getsweirdlyphilosophicalRPvoice/accentfail breaksthe tensionA rollover 20is madeSomebodygets laid(bonuspoints forsay gex)PCsfollow aredherringThe PCsget atheoryrightWilfred'scar getsinto anaccidentPlayer flirtswith an NPCand failsmiserablyDixonDallas isreferencedThe PCsbreak intosomebody'shouseGMs breakthe rules tokeep a PCaliveGMsimprovise afix to amoderateplotholeRin gets intoa physicalfight with aPCSomethingexplodesA PC getsdebilitatedon thedamagetrackJoan getsbullied bythe otherPCsSomebodygets shotPCs put achild inmortaldangerA PCaccidentallystarts a firein thearchivesPCs getkicked out ofsomebody'shouseA PC picksa fight witha statementgiverBasirahgets madat a PCAt least 3Nat 1s arerolled inone sessionBicklethwaitegetsswamped incontroversyPhil getsweirdlyphilosophicalRPvoice/accentfail breaksthe tensionA rollover 20is madeSomebodygets laid(bonuspoints forsay gex)PCsfollow aredherringThe PCsget atheoryrightWilfred'scar getsinto anaccidentPlayer flirtswith an NPCand failsmiserablyDixonDallas isreferencedThe PCsbreak intosomebody'shouseGMs breakthe rules tokeep a PCaliveGMsimprovise afix to amoderateplotholeRin gets intoa physicalfight with aPCSomethingexplodesA PC getsdebilitatedon thedamagetrackJoan getsbullied bythe otherPCsSomebodygets shotPCs put achild inmortaldangerA PCaccidentallystarts a firein thearchivesPCs getkicked out ofsomebody'shouseA PC picksa fight witha statementgiverBasirahgets madat a PCAt least 3Nat 1s arerolled inone session

The Magnus Campaign Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
N
3
G
4
O
5
B
6
G
7
I
8
B
9
O
10
I
11
O
12
N
13
O
14
G
15
G
16
B
17
I
18
O
19
I
20
I
21
N
22
G
23
B
24
N
  1. B-Bicklethwaite gets swamped in controversy
  2. N-Phil gets weirdly philosophical
  3. G-RP voice/accent fail breaks the tension
  4. O-A roll over 20 is made
  5. B-Somebody gets laid (bonus points for say gex)
  6. G-PCs follow a red herring
  7. I-The PCs get a theory right
  8. B-Wilfred's car gets into an accident
  9. O-Player flirts with an NPC and fails miserably
  10. I-Dixon Dallas is referenced
  11. O-The PCs break into somebody's house
  12. N-GMs break the rules to keep a PC alive
  13. O-GMs improvise a fix to a moderate plothole
  14. G-Rin gets into a physical fight with a PC
  15. G-Something explodes
  16. B-A PC gets debilitated on the damage track
  17. I-Joan gets bullied by the other PCs
  18. O-Somebody gets shot
  19. I-PCs put a child in mortal danger
  20. I-A PC accidentally starts a fire in the archives
  21. N-PCs get kicked out of somebody's house
  22. G-A PC picks a fight with a statement giver
  23. B-Basirah gets mad at a PC
  24. N-At least 3 Nat 1s are rolled in one session