The PCsbreak intosomebody'shouseAt least 3Nat 1s arerolled inone sessionThe PCsget atheoryrightBicklethwaitegetsswamped incontroversyA rollover 20is madeA PC picksa fight witha statementgiverGMs breakthe rules tokeep a PCaliveJoan getsbullied bythe otherPCsSomebodygets shotPCs put achild inmortaldangerSomethingexplodesPhil getsweirdlyphilosophicalSomebodygets laid(bonuspoints forsay gex)PCsfollow aredherringRin gets intoa physicalfight with aPCRPvoice/accentfail breaksthe tensionA PCaccidentallystarts a firein thearchivesBasirahgets madat a PCA PC getsdebilitatedon thedamagetrackGMsimprovise afix to amoderateplotholeWilfred'scar getsinto anaccidentPlayer flirtswith an NPCand failsmiserablyPCs getkicked out ofsomebody'shouseDixonDallas isreferencedThe PCsbreak intosomebody'shouseAt least 3Nat 1s arerolled inone sessionThe PCsget atheoryrightBicklethwaitegetsswamped incontroversyA rollover 20is madeA PC picksa fight witha statementgiverGMs breakthe rules tokeep a PCaliveJoan getsbullied bythe otherPCsSomebodygets shotPCs put achild inmortaldangerSomethingexplodesPhil getsweirdlyphilosophicalSomebodygets laid(bonuspoints forsay gex)PCsfollow aredherringRin gets intoa physicalfight with aPCRPvoice/accentfail breaksthe tensionA PCaccidentallystarts a firein thearchivesBasirahgets madat a PCA PC getsdebilitatedon thedamagetrackGMsimprovise afix to amoderateplotholeWilfred'scar getsinto anaccidentPlayer flirtswith an NPCand failsmiserablyPCs getkicked out ofsomebody'shouseDixonDallas isreferenced

The Magnus Campaign Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
I
4
B
5
O
6
G
7
N
8
I
9
O
10
I
11
G
12
N
13
B
14
G
15
G
16
G
17
I
18
B
19
B
20
O
21
B
22
O
23
N
24
I
  1. O-The PCs break into somebody's house
  2. N-At least 3 Nat 1s are rolled in one session
  3. I-The PCs get a theory right
  4. B-Bicklethwaite gets swamped in controversy
  5. O-A roll over 20 is made
  6. G-A PC picks a fight with a statement giver
  7. N-GMs break the rules to keep a PC alive
  8. I-Joan gets bullied by the other PCs
  9. O-Somebody gets shot
  10. I-PCs put a child in mortal danger
  11. G-Something explodes
  12. N-Phil gets weirdly philosophical
  13. B-Somebody gets laid (bonus points for say gex)
  14. G-PCs follow a red herring
  15. G-Rin gets into a physical fight with a PC
  16. G-RP voice/accent fail breaks the tension
  17. I-A PC accidentally starts a fire in the archives
  18. B-Basirah gets mad at a PC
  19. B-A PC gets debilitated on the damage track
  20. O-GMs improvise a fix to a moderate plothole
  21. B-Wilfred's car gets into an accident
  22. O-Player flirts with an NPC and fails miserably
  23. N-PCs get kicked out of somebody's house
  24. I-Dixon Dallas is referenced