Basirahgets madat a PCA rollover 20is madeThe PCsget atheoryrightGMsimprovise afix to amoderateplotholePhil getsweirdlyphilosophicalBicklethwaitegetsswamped incontroversySomebodygets shotRPvoice/accentfail breaksthe tensionJoan getsbullied bythe otherPCsA PCaccidentallystarts a firein thearchivesPCs put achild inmortaldangerSomebodygets laid(bonuspoints forsay gex)Rin gets intoa physicalfight with aPCPlayer flirtswith an NPCand failsmiserablyWilfred'scar getsinto anaccidentPCs getkicked out ofsomebody'shouseA PC picksa fight witha statementgiverGMs breakthe rules tokeep a PCaliveThe PCsbreak intosomebody'shouseA PC getsdebilitatedon thedamagetrackSomethingexplodesPCsfollow aredherringAt least 3Nat 1s arerolled inone sessionDixonDallas isreferencedBasirahgets madat a PCA rollover 20is madeThe PCsget atheoryrightGMsimprovise afix to amoderateplotholePhil getsweirdlyphilosophicalBicklethwaitegetsswamped incontroversySomebodygets shotRPvoice/accentfail breaksthe tensionJoan getsbullied bythe otherPCsA PCaccidentallystarts a firein thearchivesPCs put achild inmortaldangerSomebodygets laid(bonuspoints forsay gex)Rin gets intoa physicalfight with aPCPlayer flirtswith an NPCand failsmiserablyWilfred'scar getsinto anaccidentPCs getkicked out ofsomebody'shouseA PC picksa fight witha statementgiverGMs breakthe rules tokeep a PCaliveThe PCsbreak intosomebody'shouseA PC getsdebilitatedon thedamagetrackSomethingexplodesPCsfollow aredherringAt least 3Nat 1s arerolled inone sessionDixonDallas isreferenced

The Magnus Campaign Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
I
4
O
5
N
6
B
7
O
8
G
9
I
10
I
11
I
12
B
13
G
14
O
15
B
16
N
17
G
18
N
19
O
20
B
21
G
22
G
23
N
24
I
  1. B-Basirah gets mad at a PC
  2. O-A roll over 20 is made
  3. I-The PCs get a theory right
  4. O-GMs improvise a fix to a moderate plothole
  5. N-Phil gets weirdly philosophical
  6. B-Bicklethwaite gets swamped in controversy
  7. O-Somebody gets shot
  8. G-RP voice/accent fail breaks the tension
  9. I-Joan gets bullied by the other PCs
  10. I-A PC accidentally starts a fire in the archives
  11. I-PCs put a child in mortal danger
  12. B-Somebody gets laid (bonus points for say gex)
  13. G-Rin gets into a physical fight with a PC
  14. O-Player flirts with an NPC and fails miserably
  15. B-Wilfred's car gets into an accident
  16. N-PCs get kicked out of somebody's house
  17. G-A PC picks a fight with a statement giver
  18. N-GMs break the rules to keep a PC alive
  19. O-The PCs break into somebody's house
  20. B-A PC gets debilitated on the damage track
  21. G-Something explodes
  22. G-PCs follow a red herring
  23. N-At least 3 Nat 1s are rolled in one session
  24. I-Dixon Dallas is referenced