Somebodygets laid(bonuspoints forsay gex)A PC picksa fight witha statementgiverJoan getsbullied bythe otherPCsBasirahgets madat a PCPCs getkicked out ofsomebody'shouseSomethingexplodesGMs breakthe rules tokeep a PCaliveWilfred'scar getsinto anaccidentRPvoice/accentfail breaksthe tensionBicklethwaitegetsswamped incontroversyThe PCsbreak intosomebody'shousePCs put achild inmortaldangerGMsimprovise afix to amoderateplotholeA PC getsdebilitatedon thedamagetrackPhil getsweirdlyphilosophicalRin gets intoa physicalfight with aPCThe PCsget atheoryrightDixonDallas isreferencedAt least 3Nat 1s arerolled inone sessionA PCaccidentallystarts a firein thearchivesPlayer flirtswith an NPCand failsmiserablyPCsfollow aredherringSomebodygets shotA rollover 20is madeSomebodygets laid(bonuspoints forsay gex)A PC picksa fight witha statementgiverJoan getsbullied bythe otherPCsBasirahgets madat a PCPCs getkicked out ofsomebody'shouseSomethingexplodesGMs breakthe rules tokeep a PCaliveWilfred'scar getsinto anaccidentRPvoice/accentfail breaksthe tensionBicklethwaitegetsswamped incontroversyThe PCsbreak intosomebody'shousePCs put achild inmortaldangerGMsimprovise afix to amoderateplotholeA PC getsdebilitatedon thedamagetrackPhil getsweirdlyphilosophicalRin gets intoa physicalfight with aPCThe PCsget atheoryrightDixonDallas isreferencedAt least 3Nat 1s arerolled inone sessionA PCaccidentallystarts a firein thearchivesPlayer flirtswith an NPCand failsmiserablyPCsfollow aredherringSomebodygets shotA rollover 20is made

The Magnus Campaign Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
I
4
B
5
N
6
G
7
N
8
B
9
G
10
B
11
O
12
I
13
O
14
B
15
N
16
G
17
I
18
I
19
N
20
I
21
O
22
G
23
O
24
O
  1. B-Somebody gets laid (bonus points for say gex)
  2. G-A PC picks a fight with a statement giver
  3. I-Joan gets bullied by the other PCs
  4. B-Basirah gets mad at a PC
  5. N-PCs get kicked out of somebody's house
  6. G-Something explodes
  7. N-GMs break the rules to keep a PC alive
  8. B-Wilfred's car gets into an accident
  9. G-RP voice/accent fail breaks the tension
  10. B-Bicklethwaite gets swamped in controversy
  11. O-The PCs break into somebody's house
  12. I-PCs put a child in mortal danger
  13. O-GMs improvise a fix to a moderate plothole
  14. B-A PC gets debilitated on the damage track
  15. N-Phil gets weirdly philosophical
  16. G-Rin gets into a physical fight with a PC
  17. I-The PCs get a theory right
  18. I-Dixon Dallas is referenced
  19. N-At least 3 Nat 1s are rolled in one session
  20. I-A PC accidentally starts a fire in the archives
  21. O-Player flirts with an NPC and fails miserably
  22. G-PCs follow a red herring
  23. O-Somebody gets shot
  24. O-A roll over 20 is made