GMs breakthe rules tokeep a PCaliveSomebodygets shotBasirahgets madat a PCThe PCsbreak intosomebody'shouseAt least 3Nat 1s arerolled inone sessionPCs put achild inmortaldangerPCs getkicked out ofsomebody'shouseWilfred'scar getsinto anaccidentA rollover 20is madeSomebodygets laid(bonuspoints forsay gex)Rin gets intoa physicalfight with aPCJoan getsbullied bythe otherPCsA PC getsdebilitatedon thedamagetrackA PC picksa fight witha statementgiverPlayer flirtswith an NPCand failsmiserablyGMsimprovise afix to amoderateplotholePCsfollow aredherringA PCaccidentallystarts a firein thearchivesBicklethwaitegetsswamped incontroversySomethingexplodesThe PCsget atheoryrightPhil getsweirdlyphilosophicalDixonDallas isreferencedRPvoice/accentfail breaksthe tensionGMs breakthe rules tokeep a PCaliveSomebodygets shotBasirahgets madat a PCThe PCsbreak intosomebody'shouseAt least 3Nat 1s arerolled inone sessionPCs put achild inmortaldangerPCs getkicked out ofsomebody'shouseWilfred'scar getsinto anaccidentA rollover 20is madeSomebodygets laid(bonuspoints forsay gex)Rin gets intoa physicalfight with aPCJoan getsbullied bythe otherPCsA PC getsdebilitatedon thedamagetrackA PC picksa fight witha statementgiverPlayer flirtswith an NPCand failsmiserablyGMsimprovise afix to amoderateplotholePCsfollow aredherringA PCaccidentallystarts a firein thearchivesBicklethwaitegetsswamped incontroversySomethingexplodesThe PCsget atheoryrightPhil getsweirdlyphilosophicalDixonDallas isreferencedRPvoice/accentfail breaksthe tension

The Magnus Campaign Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GMs break the rules to keep a PC alive
  2. Somebody gets shot
  3. Basirah gets mad at a PC
  4. The PCs break into somebody's house
  5. At least 3 Nat 1s are rolled in one session
  6. PCs put a child in mortal danger
  7. PCs get kicked out of somebody's house
  8. Wilfred's car gets into an accident
  9. A roll over 20 is made
  10. Somebody gets laid (bonus points for say gex)
  11. Rin gets into a physical fight with a PC
  12. Joan gets bullied by the other PCs
  13. A PC gets debilitated on the damage track
  14. A PC picks a fight with a statement giver
  15. Player flirts with an NPC and fails miserably
  16. GMs improvise a fix to a moderate plothole
  17. PCs follow a red herring
  18. A PC accidentally starts a fire in the archives
  19. Bicklethwaite gets swamped in controversy
  20. Something explodes
  21. The PCs get a theory right
  22. Phil gets weirdly philosophical
  23. Dixon Dallas is referenced
  24. RP voice/accent fail breaks the tension