GMs breakthe rules tokeep a PCaliveThe PCsget atheoryrightGMsimprovise afix to amoderateplotholeA PC picksa fight witha statementgiverPCs put achild inmortaldangerSomethingexplodesPCsfollow aredherringBasirahgets madat a PCA PC getsdebilitatedon thedamagetrackSomebodygets shotJoan getsbullied bythe otherPCsPhil getsweirdlyphilosophicalWilfred'scar getsinto anaccidentAt least 3Nat 1s arerolled inone sessionRPvoice/accentfail breaksthe tensionPlayer flirtswith an NPCand failsmiserablyRin gets intoa physicalfight with aPCBicklethwaitegetsswamped incontroversySomebodygets laid(bonuspoints forsay gex)PCs getkicked out ofsomebody'shouseA rollover 20is madeDixonDallas isreferencedA PCaccidentallystarts a firein thearchivesThe PCsbreak intosomebody'shouseGMs breakthe rules tokeep a PCaliveThe PCsget atheoryrightGMsimprovise afix to amoderateplotholeA PC picksa fight witha statementgiverPCs put achild inmortaldangerSomethingexplodesPCsfollow aredherringBasirahgets madat a PCA PC getsdebilitatedon thedamagetrackSomebodygets shotJoan getsbullied bythe otherPCsPhil getsweirdlyphilosophicalWilfred'scar getsinto anaccidentAt least 3Nat 1s arerolled inone sessionRPvoice/accentfail breaksthe tensionPlayer flirtswith an NPCand failsmiserablyRin gets intoa physicalfight with aPCBicklethwaitegetsswamped incontroversySomebodygets laid(bonuspoints forsay gex)PCs getkicked out ofsomebody'shouseA rollover 20is madeDixonDallas isreferencedA PCaccidentallystarts a firein thearchivesThe PCsbreak intosomebody'shouse

The Magnus Campaign Predictions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. GMs break the rules to keep a PC alive
  2. The PCs get a theory right
  3. GMs improvise a fix to a moderate plothole
  4. A PC picks a fight with a statement giver
  5. PCs put a child in mortal danger
  6. Something explodes
  7. PCs follow a red herring
  8. Basirah gets mad at a PC
  9. A PC gets debilitated on the damage track
  10. Somebody gets shot
  11. Joan gets bullied by the other PCs
  12. Phil gets weirdly philosophical
  13. Wilfred's car gets into an accident
  14. At least 3 Nat 1s are rolled in one session
  15. RP voice/accent fail breaks the tension
  16. Player flirts with an NPC and fails miserably
  17. Rin gets into a physical fight with a PC
  18. Bicklethwaite gets swamped in controversy
  19. Somebody gets laid (bonus points for say gex)
  20. PCs get kicked out of somebody's house
  21. A roll over 20 is made
  22. Dixon Dallas is referenced
  23. A PC accidentally starts a fire in the archives
  24. The PCs break into somebody's house