Sleep is cast A character speaks in something besides common An Enemy gets one shot or loses 50% of health in one turn. "Oh, X of mine" Flower(s) appear magically A tiefling with an adjective name appears save or suck spell sucks Ab talks to a lamp Fun Castlevania reference Unnamed npc dies combat occurs DM checks notes during a conversation Party befriends minor npc nat 20 is rolled players make a reference Collateral damage occurs backstory details are revealed Important plot detail revealed in text nat 1 is rolled Family member brought up Evil bones appear Party member flexes power Family related plot twist Gentle fails to be cool PM Crashout 3+ failures in a row 3+ successful roles in a row Emotional damage Remington mentions age Sleep is cast A character speaks in something besides common An Enemy gets one shot or loses 50% of health in one turn. "Oh, X of mine" Flower(s) appear magically A tiefling with an adjective name appears save or suck spell sucks Ab talks to a lamp Fun Castlevania reference Unnamed npc dies combat occurs DM checks notes during a conversation Party befriends minor npc nat 20 is rolled players make a reference Collateral damage occurs backstory details are revealed Important plot detail revealed in text nat 1 is rolled Family member brought up Evil bones appear Party member flexes power Family related plot twist Gentle fails to be cool PM Crashout 3+ failures in a row 3+ successful roles in a row Emotional damage Remington mentions age
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sleep is cast
A character speaks in something besides common
An Enemy gets one shot or loses 50% of health in one turn.
"Oh, X of mine"
Flower(s) appear magically
A tiefling with an adjective name appears
save or suck spell sucks
Ab talks to a lamp
Fun Castlevania reference
Unnamed npc dies
combat occurs
DM checks notes during a conversation
Party befriends minor npc
nat 20 is rolled
players make a reference
Collateral damage occurs
backstory details are revealed
Important plot detail revealed in text
nat 1 is rolled
Family member brought up
Evil bones appear
Party member flexes power
Family related plot twist
Gentle fails to be cool
PM Crashout
3+ failures in a row
3+ successful roles in a row
Emotional damage
Remington mentions age