Uses aDANCEmoveWinnerhas 3 ormorePokemonSupereffectivemove doesless thanhalf HPPara orFreezeBerryEatenTwoPokemondie in oneturnLoses twoPokemonbeforeknockingone outSleeporPoisonOneshotted!ASWEEPProtectusednonpokemonusedOnePokemonkills 3 ormoreCritdoesn'tkillBetween50-60%HPDynamax?Bothplayerswin abattleMisses amove with85%accuracy ormoreSomethingwith 6 legsSPONSORSets up,diesnext turnFusiongets akillNot veryeffectivemove killsBurn orConfusionUses aDANCEmoveWinnerhas 3 ormorePokemonSupereffectivemove doesless thanhalf HPPara orFreezeBerryEatenTwoPokemondie in oneturnLoses twoPokemonbeforeknockingone outSleeporPoisonOneshotted!ASWEEPProtectusednonpokemonusedOnePokemonkills 3 ormoreCritdoesn'tkillBetween50-60%HPDynamax?Bothplayerswin abattleMisses amove with85%accuracy ormoreSomethingwith 6 legsSPONSORSets up,diesnext turnFusiongets akillNot veryeffectivemove killsBurn orConfusion

Then we react bingo Frank - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Uses a DANCE move
  2. Winner has 3 or more Pokemon
  3. Super effective move does less than half HP
  4. Para or Freeze
  5. Berry Eaten
  6. Two Pokemon die in one turn
  7. Loses two Pokemon before knocking one out
  8. Sleep or Poison
  9. One shotted!
  10. A SWEEP
  11. Protect used
  12. non pokemon used
  13. One Pokemon kills 3 or more
  14. Crit doesn't kill
  15. Between 50-60% HP
  16. Dynamax?
  17. Both players win a battle
  18. Misses a move with 85% accuracy or more
  19. Something with 6 legs
  20. SPONSOR
  21. Sets up, dies next turn
  22. Fusion gets a kill
  23. Not very effective move kills
  24. Burn or Confusion