(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Another PC makes a "Religion" check.
Another PC makes an "Acrobatics" check.
Reach the first floor of Vecna's tower.
Another PC is has the "Exhausted" condition.
Speak first after the DM asks what you do next.
Another PC makes an "Insight" check.
You hit Vecna with an attack.
Reach the third floor of Vecna's tower.
Mention your backstory to another PC.
Heal another PC.
Correct the DM with dnd rules.
Say something in character while taking a turn in combat.
Another PC makes a "History" check.
Another PC is has the "Frightened" condition.
Another PC makes a "Stealth" check.
Another PC makes an "Investigation" check.
Another PC makes a "Perception" check.
Reach the second floor of Vecna's tower.
Another PC is has the "Grappled" condition.
Another PC is has the "Blinded" condition.
Reach Vecna's accention ritual
Reference something that "happened" earlier in the campaign
Clarify rules for another PC. (for good)
Make a skill check with your worst stat.
Ask another PC a non-plot related question in character.
Another PC makes an "Athletics" check.
Another PC refrences something that "happened" earlier in the campaign.
You succeed a saving throw against Vecna.
Another PC says "Venca" in character.
You say "Vecna" in character.
Do something unique to the 2024 rules.
Another PC is has the "Poisioned" condition.
Cast your highest level spell.
Use a class feature out of combat.
Use "Inspiration" (not bardic)
Get the final blow on a creature.
Use a feature from a feat.
Another PC mentions thier backstory
Another PC is has the "Prone" condition.
Do something uniquely dangerous in character.
Another PC uses "Inspiration." (not bardic)
Benifit from knowing a language besides common.
Use non-magical equipment in a creative way.
Another PC is has the "Charmed" condition.
Another PC makes an "Arcana" check.
Vecna fails a saving throw from your ability/feature.
Use a feature that buffs another PC.
Reach the fourth floor of Vecna's tower.
Disagree with another PC in character.
Another PC makes a "Sleight of Hand" check.
Say something in character during another PC's turn in combat.