Another PCmakes a"Perception"check.Another PCmakes a"Sleight ofHand"check.AnotherPC makesa "Stealth"check.Another PCuses"Inspiration."(not bardic)Another PCmakes an"Investigation"check.Another PCis has the"Frightened"condition.Another PCis has the"Exhausted"condition.Ask anotherPC a non-plot relatedquestion incharacter.HealanotherPC.Say somethingin characterduring anotherPC's turn incombat.Mentionyourbackstory toanother PC.Disagreewith anotherPC incharacter.Another PCis has the"Prone"condition.Reach thethird floorof Vecna'stower.AnotherPC makesa "History"check.Another PCis has the"Grappled"condition.Say somethingin characterwhile taking aturn in combat.Vecna fails asaving throwfrom yourability/feature.Dosomethinguniquelydangerous incharacter.Benifit fromknowing alanguagebesidescommon.You say"Vecna" incharacter.Use"Inspiration"(not bardic)Referencesomething that"happened"earlier in thecampaignAnother PCrefrencessomething that"happened"earlier in thecampaign.Another PCmakes an"Athletics"check.Reach thesecond floorof Vecna'stower.Reach thefourth floorof Vecna'stower.Use non-magicalequipment ina creativeway.Correctthe DMwith dndrules.Reach thefirst floorof Vecna'stower.Clarify rulesfor anotherPC. (forgood)Use afeature thatbuffsanother PC.ReachVecna'saccentionritualAnother PCmakes an"Arcana"check.Another PCis has the"Charmed"condition.Another PCmakes a"Religion"check.Make askill checkwith yourworst stat.Another PCmentionsthierbackstoryCast yourhighestlevelspell.Another PCis has the"Blinded"condition.Another PCmakes an"Insight"check.Speak firstafter the DMasks whatyou do next.You succeeda savingthrowagainstVecna.AnotherPC says"Venca" incharacter.Dosomethingunique to the2024 rules.You hitVecnawith anattack.Get thefinal blowon acreature.Another PCmakes an"Acrobatics"check.Another PCis has the"Poisioned"condition.Another PCmakes a"Perception"check.Another PCmakes a"Sleight ofHand"check.AnotherPC makesa "Stealth"check.Another PCuses"Inspiration."(not bardic)Another PCmakes an"Investigation"check.Another PCis has the"Frightened"condition.Another PCis has the"Exhausted"condition.Ask anotherPC a non-plot relatedquestion incharacter.HealanotherPC.Say somethingin characterduring anotherPC's turn incombat.Mentionyourbackstory toanother PC.Disagreewith anotherPC incharacter.Another PCis has the"Prone"condition.Reach thethird floorof Vecna'stower.AnotherPC makesa "History"check.Another PCis has the"Grappled"condition.Say somethingin characterwhile taking aturn in combat.Vecna fails asaving throwfrom yourability/feature.Dosomethinguniquelydangerous incharacter.Benifit fromknowing alanguagebesidescommon.You say"Vecna" incharacter.Use"Inspiration"(not bardic)Referencesomething that"happened"earlier in thecampaignAnother PCrefrencessomething that"happened"earlier in thecampaign.Another PCmakes an"Athletics"check.Reach thesecond floorof Vecna'stower.Reach thefourth floorof Vecna'stower.Use non-magicalequipment ina creativeway.Correctthe DMwith dndrules.Reach thefirst floorof Vecna'stower.Clarify rulesfor anotherPC. (forgood)Use afeature thatbuffsanother PC.ReachVecna'saccentionritualAnother PCmakes an"Arcana"check.Another PCis has the"Charmed"condition.Another PCmakes a"Religion"check.Make askill checkwith yourworst stat.Another PCmentionsthierbackstoryCast yourhighestlevelspell.Another PCis has the"Blinded"condition.Another PCmakes an"Insight"check.Speak firstafter the DMasks whatyou do next.You succeeda savingthrowagainstVecna.AnotherPC says"Venca" incharacter.Dosomethingunique to the2024 rules.You hitVecnawith anattack.Get thefinal blowon acreature.Another PCmakes an"Acrobatics"check.Another PCis has the"Poisioned"condition.

Level 20 Finale - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Another PC makes a "Perception" check.
  2. Another PC makes a "Sleight of Hand" check.
  3. Another PC makes a "Stealth" check.
  4. Another PC uses "Inspiration." (not bardic)
  5. Another PC makes an "Investigation" check.
  6. Another PC is has the "Frightened" condition.
  7. Another PC is has the "Exhausted" condition.
  8. Ask another PC a non-plot related question in character.
  9. Heal another PC.
  10. Say something in character during another PC's turn in combat.
  11. Mention your backstory to another PC.
  12. Disagree with another PC in character.
  13. Another PC is has the "Prone" condition.
  14. Reach the third floor of Vecna's tower.
  15. Another PC makes a "History" check.
  16. Another PC is has the "Grappled" condition.
  17. Say something in character while taking a turn in combat.
  18. Vecna fails a saving throw from your ability/feature.
  19. Do something uniquely dangerous in character.
  20. Benifit from knowing a language besides common.
  21. You say "Vecna" in character.
  22. Use "Inspiration" (not bardic)
  23. Reference something that "happened" earlier in the campaign
  24. Another PC refrences something that "happened" earlier in the campaign.
  25. Another PC makes an "Athletics" check.
  26. Reach the second floor of Vecna's tower.
  27. Reach the fourth floor of Vecna's tower.
  28. Use non-magical equipment in a creative way.
  29. Correct the DM with dnd rules.
  30. Reach the first floor of Vecna's tower.
  31. Clarify rules for another PC. (for good)
  32. Use a feature that buffs another PC.
  33. Reach Vecna's accention ritual
  34. Another PC makes an "Arcana" check.
  35. Another PC is has the "Charmed" condition.
  36. Another PC makes a "Religion" check.
  37. Make a skill check with your worst stat.
  38. Another PC mentions thier backstory
  39. Cast your highest level spell.
  40. Another PC is has the "Blinded" condition.
  41. Another PC makes an "Insight" check.
  42. Speak first after the DM asks what you do next.
  43. You succeed a saving throw against Vecna.
  44. Another PC says "Venca" in character.
  45. Do something unique to the 2024 rules.
  46. You hit Vecna with an attack.
  47. Get the final blow on a creature.
  48. Another PC makes an "Acrobatics" check.
  49. Another PC is has the "Poisioned" condition.