AnotherPC makesa "History"check.Another PCis has the"Grappled"condition.Referencesomething that"happened"earlier in thecampaignAnother PCmakes an"Insight"check.Reach thethird floorof Vecna'stower.Another PCis has the"Exhausted"condition.Get thefinal blowon acreature.Another PCis has the"Prone"condition.Vecna fails asaving throwfrom yourability/feature.Another PCmakes an"Investigation"check.Disagreewith anotherPC incharacter.Benifit fromknowing alanguagebesidescommon.Speak firstafter the DMasks whatyou do next.Reach thesecond floorof Vecna'stower.Another PCis has the"Charmed"condition.HealanotherPC.Say somethingin characterduring anotherPC's turn incombat.AnotherPC makesa "Stealth"check.Make askill checkwith yourworst stat.Use non-magicalequipment ina creativeway.Reach thefirst floorof Vecna'stower.You say"Vecna" incharacter.AnotherPC says"Venca" incharacter.Another PCmakes a"Perception"check.Dosomethingunique to the2024 rules.Another PCmakes an"Acrobatics"check.Another PCmentionsthierbackstoryAnother PCrefrencessomething that"happened"earlier in thecampaign.Another PCis has the"Blinded"condition.Another PCmakes a"Religion"check.Clarify rulesfor anotherPC. (forgood)Another PCmakes an"Athletics"check.Another PCmakes a"Sleight ofHand"check.You succeeda savingthrowagainstVecna.Say somethingin characterwhile taking aturn in combat.Use afeature thatbuffsanother PC.Another PCis has the"Frightened"condition.ReachVecna'saccentionritualCast yourhighestlevelspell.Correctthe DMwith dndrules.Another PCuses"Inspiration."(not bardic)Ask anotherPC a non-plot relatedquestion incharacter.Dosomethinguniquelydangerous incharacter.Mentionyourbackstory toanother PC.Another PCis has the"Poisioned"condition.Another PCmakes an"Arcana"check.Reach thefourth floorof Vecna'stower.You hitVecnawith anattack.Use"Inspiration"(not bardic)AnotherPC makesa "History"check.Another PCis has the"Grappled"condition.Referencesomething that"happened"earlier in thecampaignAnother PCmakes an"Insight"check.Reach thethird floorof Vecna'stower.Another PCis has the"Exhausted"condition.Get thefinal blowon acreature.Another PCis has the"Prone"condition.Vecna fails asaving throwfrom yourability/feature.Another PCmakes an"Investigation"check.Disagreewith anotherPC incharacter.Benifit fromknowing alanguagebesidescommon.Speak firstafter the DMasks whatyou do next.Reach thesecond floorof Vecna'stower.Another PCis has the"Charmed"condition.HealanotherPC.Say somethingin characterduring anotherPC's turn incombat.AnotherPC makesa "Stealth"check.Make askill checkwith yourworst stat.Use non-magicalequipment ina creativeway.Reach thefirst floorof Vecna'stower.You say"Vecna" incharacter.AnotherPC says"Venca" incharacter.Another PCmakes a"Perception"check.Dosomethingunique to the2024 rules.Another PCmakes an"Acrobatics"check.Another PCmentionsthierbackstoryAnother PCrefrencessomething that"happened"earlier in thecampaign.Another PCis has the"Blinded"condition.Another PCmakes a"Religion"check.Clarify rulesfor anotherPC. (forgood)Another PCmakes an"Athletics"check.Another PCmakes a"Sleight ofHand"check.You succeeda savingthrowagainstVecna.Say somethingin characterwhile taking aturn in combat.Use afeature thatbuffsanother PC.Another PCis has the"Frightened"condition.ReachVecna'saccentionritualCast yourhighestlevelspell.Correctthe DMwith dndrules.Another PCuses"Inspiration."(not bardic)Ask anotherPC a non-plot relatedquestion incharacter.Dosomethinguniquelydangerous incharacter.Mentionyourbackstory toanother PC.Another PCis has the"Poisioned"condition.Another PCmakes an"Arcana"check.Reach thefourth floorof Vecna'stower.You hitVecnawith anattack.Use"Inspiration"(not bardic)

Level 20 Finale - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Another PC makes a "History" check.
  2. Another PC is has the "Grappled" condition.
  3. Reference something that "happened" earlier in the campaign
  4. Another PC makes an "Insight" check.
  5. Reach the third floor of Vecna's tower.
  6. Another PC is has the "Exhausted" condition.
  7. Get the final blow on a creature.
  8. Another PC is has the "Prone" condition.
  9. Vecna fails a saving throw from your ability/feature.
  10. Another PC makes an "Investigation" check.
  11. Disagree with another PC in character.
  12. Benifit from knowing a language besides common.
  13. Speak first after the DM asks what you do next.
  14. Reach the second floor of Vecna's tower.
  15. Another PC is has the "Charmed" condition.
  16. Heal another PC.
  17. Say something in character during another PC's turn in combat.
  18. Another PC makes a "Stealth" check.
  19. Make a skill check with your worst stat.
  20. Use non-magical equipment in a creative way.
  21. Reach the first floor of Vecna's tower.
  22. You say "Vecna" in character.
  23. Another PC says "Venca" in character.
  24. Another PC makes a "Perception" check.
  25. Do something unique to the 2024 rules.
  26. Another PC makes an "Acrobatics" check.
  27. Another PC mentions thier backstory
  28. Another PC refrences something that "happened" earlier in the campaign.
  29. Another PC is has the "Blinded" condition.
  30. Another PC makes a "Religion" check.
  31. Clarify rules for another PC. (for good)
  32. Another PC makes an "Athletics" check.
  33. Another PC makes a "Sleight of Hand" check.
  34. You succeed a saving throw against Vecna.
  35. Say something in character while taking a turn in combat.
  36. Use a feature that buffs another PC.
  37. Another PC is has the "Frightened" condition.
  38. Reach Vecna's accention ritual
  39. Cast your highest level spell.
  40. Correct the DM with dnd rules.
  41. Another PC uses "Inspiration." (not bardic)
  42. Ask another PC a non-plot related question in character.
  43. Do something uniquely dangerous in character.
  44. Mention your backstory to another PC.
  45. Another PC is has the "Poisioned" condition.
  46. Another PC makes an "Arcana" check.
  47. Reach the fourth floor of Vecna's tower.
  48. You hit Vecna with an attack.
  49. Use "Inspiration" (not bardic)