Speak firstafter the DMasks whatyou do next.Correctthe DMwith dndrules.Cast yourhighestlevelspell.Another PCmakes an"Investigation"check.Another PCmakes an"Athletics"check.Another PCmakes an"Arcana"check.You succeeda savingthrowagainstVecna.AnotherPC makesa "Stealth"check.Another PCmakes a"Religion"check.HealanotherPC.Another PCmentionsthierbackstoryAnother PCis has the"Exhausted"condition.Another PCis has the"Grappled"condition.AnotherPC says"Venca" incharacter.Another PCuses"Inspiration."(not bardic)Clarify rulesfor anotherPC. (forgood)Reach thefirst floorof Vecna'stower.Another PCmakes a"Sleight ofHand"check.You hitVecnawith anattack.Benifit fromknowing alanguagebesidescommon.Referencesomething that"happened"earlier in thecampaignAnother PCis has the"Poisioned"condition.Disagreewith anotherPC incharacter.Ask anotherPC a non-plot relatedquestion incharacter.Reach thefourth floorof Vecna'stower.You say"Vecna" incharacter.Say somethingin characterwhile taking aturn in combat.Reach thesecond floorof Vecna'stower.Reach thethird floorof Vecna'stower.Another PCmakes an"Acrobatics"check.Say somethingin characterduring anotherPC's turn incombat.ReachVecna'saccentionritualUse afeature thatbuffsanother PC.Another PCrefrencessomething that"happened"earlier in thecampaign.Another PCmakes a"Perception"check.Another PCmakes an"Insight"check.AnotherPC makesa "History"check.Dosomethinguniquelydangerous incharacter.Vecna fails asaving throwfrom yourability/feature.Another PCis has the"Charmed"condition.Get thefinal blowon acreature.Use non-magicalequipment ina creativeway.Use"Inspiration"(not bardic)Another PCis has the"Frightened"condition.Make askill checkwith yourworst stat.Another PCis has the"Prone"condition.Mentionyourbackstory toanother PC.Another PCis has the"Blinded"condition.Dosomethingunique to the2024 rules.Speak firstafter the DMasks whatyou do next.Correctthe DMwith dndrules.Cast yourhighestlevelspell.Another PCmakes an"Investigation"check.Another PCmakes an"Athletics"check.Another PCmakes an"Arcana"check.You succeeda savingthrowagainstVecna.AnotherPC makesa "Stealth"check.Another PCmakes a"Religion"check.HealanotherPC.Another PCmentionsthierbackstoryAnother PCis has the"Exhausted"condition.Another PCis has the"Grappled"condition.AnotherPC says"Venca" incharacter.Another PCuses"Inspiration."(not bardic)Clarify rulesfor anotherPC. (forgood)Reach thefirst floorof Vecna'stower.Another PCmakes a"Sleight ofHand"check.You hitVecnawith anattack.Benifit fromknowing alanguagebesidescommon.Referencesomething that"happened"earlier in thecampaignAnother PCis has the"Poisioned"condition.Disagreewith anotherPC incharacter.Ask anotherPC a non-plot relatedquestion incharacter.Reach thefourth floorof Vecna'stower.You say"Vecna" incharacter.Say somethingin characterwhile taking aturn in combat.Reach thesecond floorof Vecna'stower.Reach thethird floorof Vecna'stower.Another PCmakes an"Acrobatics"check.Say somethingin characterduring anotherPC's turn incombat.ReachVecna'saccentionritualUse afeature thatbuffsanother PC.Another PCrefrencessomething that"happened"earlier in thecampaign.Another PCmakes a"Perception"check.Another PCmakes an"Insight"check.AnotherPC makesa "History"check.Dosomethinguniquelydangerous incharacter.Vecna fails asaving throwfrom yourability/feature.Another PCis has the"Charmed"condition.Get thefinal blowon acreature.Use non-magicalequipment ina creativeway.Use"Inspiration"(not bardic)Another PCis has the"Frightened"condition.Make askill checkwith yourworst stat.Another PCis has the"Prone"condition.Mentionyourbackstory toanother PC.Another PCis has the"Blinded"condition.Dosomethingunique to the2024 rules.

Level 20 Finale - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Speak first after the DM asks what you do next.
  2. Correct the DM with dnd rules.
  3. Cast your highest level spell.
  4. Another PC makes an "Investigation" check.
  5. Another PC makes an "Athletics" check.
  6. Another PC makes an "Arcana" check.
  7. You succeed a saving throw against Vecna.
  8. Another PC makes a "Stealth" check.
  9. Another PC makes a "Religion" check.
  10. Heal another PC.
  11. Another PC mentions thier backstory
  12. Another PC is has the "Exhausted" condition.
  13. Another PC is has the "Grappled" condition.
  14. Another PC says "Venca" in character.
  15. Another PC uses "Inspiration." (not bardic)
  16. Clarify rules for another PC. (for good)
  17. Reach the first floor of Vecna's tower.
  18. Another PC makes a "Sleight of Hand" check.
  19. You hit Vecna with an attack.
  20. Benifit from knowing a language besides common.
  21. Reference something that "happened" earlier in the campaign
  22. Another PC is has the "Poisioned" condition.
  23. Disagree with another PC in character.
  24. Ask another PC a non-plot related question in character.
  25. Reach the fourth floor of Vecna's tower.
  26. You say "Vecna" in character.
  27. Say something in character while taking a turn in combat.
  28. Reach the second floor of Vecna's tower.
  29. Reach the third floor of Vecna's tower.
  30. Another PC makes an "Acrobatics" check.
  31. Say something in character during another PC's turn in combat.
  32. Reach Vecna's accention ritual
  33. Use a feature that buffs another PC.
  34. Another PC refrences something that "happened" earlier in the campaign.
  35. Another PC makes a "Perception" check.
  36. Another PC makes an "Insight" check.
  37. Another PC makes a "History" check.
  38. Do something uniquely dangerous in character.
  39. Vecna fails a saving throw from your ability/feature.
  40. Another PC is has the "Charmed" condition.
  41. Get the final blow on a creature.
  42. Use non-magical equipment in a creative way.
  43. Use "Inspiration" (not bardic)
  44. Another PC is has the "Frightened" condition.
  45. Make a skill check with your worst stat.
  46. Another PC is has the "Prone" condition.
  47. Mention your backstory to another PC.
  48. Another PC is has the "Blinded" condition.
  49. Do something unique to the 2024 rules.