Use afeature thatbuffsanother PC.Another PCuses"Inspiration."(not bardic)Use"Inspiration"(not bardic)Another PCis has the"Poisioned"condition.Another PCmakes a"Sleight ofHand"check.AnotherPC says"Venca" incharacter.Vecna fails asaving throwfrom yourability/feature.Say somethingin characterwhile taking aturn in combat.Reach thethird floorof Vecna'stower.ReachVecna'saccentionritualBenifit fromknowing alanguagebesidescommon.You succeeda savingthrowagainstVecna.Another PCis has the"Blinded"condition.Another PCmakes an"Investigation"check.Dosomethinguniquelydangerous incharacter.HealanotherPC.Correctthe DMwith dndrules.Use non-magicalequipment ina creativeway.Another PCmentionsthierbackstorySpeak firstafter the DMasks whatyou do next.Referencesomething that"happened"earlier in thecampaignReach thesecond floorof Vecna'stower.Dosomethingunique to the2024 rules.Ask anotherPC a non-plot relatedquestion incharacter.Another PCis has the"Prone"condition.Another PCis has the"Grappled"condition.Mentionyourbackstory toanother PC.Another PCmakes a"Perception"check.AnotherPC makesa "History"check.Clarify rulesfor anotherPC. (forgood)Another PCmakes an"Arcana"check.Disagreewith anotherPC incharacter.Another PCis has the"Frightened"condition.Another PCmakes an"Insight"check.You say"Vecna" incharacter.Another PCmakes a"Religion"check.You hitVecnawith anattack.Another PCis has the"Exhausted"condition.Cast yourhighestlevelspell.Say somethingin characterduring anotherPC's turn incombat.Get thefinal blowon acreature.Make askill checkwith yourworst stat.Another PCrefrencessomething that"happened"earlier in thecampaign.Another PCis has the"Charmed"condition.Reach thefirst floorof Vecna'stower.Another PCmakes an"Athletics"check.AnotherPC makesa "Stealth"check.Another PCmakes an"Acrobatics"check.Reach thefourth floorof Vecna'stower.Use afeature thatbuffsanother PC.Another PCuses"Inspiration."(not bardic)Use"Inspiration"(not bardic)Another PCis has the"Poisioned"condition.Another PCmakes a"Sleight ofHand"check.AnotherPC says"Venca" incharacter.Vecna fails asaving throwfrom yourability/feature.Say somethingin characterwhile taking aturn in combat.Reach thethird floorof Vecna'stower.ReachVecna'saccentionritualBenifit fromknowing alanguagebesidescommon.You succeeda savingthrowagainstVecna.Another PCis has the"Blinded"condition.Another PCmakes an"Investigation"check.Dosomethinguniquelydangerous incharacter.HealanotherPC.Correctthe DMwith dndrules.Use non-magicalequipment ina creativeway.Another PCmentionsthierbackstorySpeak firstafter the DMasks whatyou do next.Referencesomething that"happened"earlier in thecampaignReach thesecond floorof Vecna'stower.Dosomethingunique to the2024 rules.Ask anotherPC a non-plot relatedquestion incharacter.Another PCis has the"Prone"condition.Another PCis has the"Grappled"condition.Mentionyourbackstory toanother PC.Another PCmakes a"Perception"check.AnotherPC makesa "History"check.Clarify rulesfor anotherPC. (forgood)Another PCmakes an"Arcana"check.Disagreewith anotherPC incharacter.Another PCis has the"Frightened"condition.Another PCmakes an"Insight"check.You say"Vecna" incharacter.Another PCmakes a"Religion"check.You hitVecnawith anattack.Another PCis has the"Exhausted"condition.Cast yourhighestlevelspell.Say somethingin characterduring anotherPC's turn incombat.Get thefinal blowon acreature.Make askill checkwith yourworst stat.Another PCrefrencessomething that"happened"earlier in thecampaign.Another PCis has the"Charmed"condition.Reach thefirst floorof Vecna'stower.Another PCmakes an"Athletics"check.AnotherPC makesa "Stealth"check.Another PCmakes an"Acrobatics"check.Reach thefourth floorof Vecna'stower.

Level 20 Finale - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use a feature that buffs another PC.
  2. Another PC uses "Inspiration." (not bardic)
  3. Use "Inspiration" (not bardic)
  4. Another PC is has the "Poisioned" condition.
  5. Another PC makes a "Sleight of Hand" check.
  6. Another PC says "Venca" in character.
  7. Vecna fails a saving throw from your ability/feature.
  8. Say something in character while taking a turn in combat.
  9. Reach the third floor of Vecna's tower.
  10. Reach Vecna's accention ritual
  11. Benifit from knowing a language besides common.
  12. You succeed a saving throw against Vecna.
  13. Another PC is has the "Blinded" condition.
  14. Another PC makes an "Investigation" check.
  15. Do something uniquely dangerous in character.
  16. Heal another PC.
  17. Correct the DM with dnd rules.
  18. Use non-magical equipment in a creative way.
  19. Another PC mentions thier backstory
  20. Speak first after the DM asks what you do next.
  21. Reference something that "happened" earlier in the campaign
  22. Reach the second floor of Vecna's tower.
  23. Do something unique to the 2024 rules.
  24. Ask another PC a non-plot related question in character.
  25. Another PC is has the "Prone" condition.
  26. Another PC is has the "Grappled" condition.
  27. Mention your backstory to another PC.
  28. Another PC makes a "Perception" check.
  29. Another PC makes a "History" check.
  30. Clarify rules for another PC. (for good)
  31. Another PC makes an "Arcana" check.
  32. Disagree with another PC in character.
  33. Another PC is has the "Frightened" condition.
  34. Another PC makes an "Insight" check.
  35. You say "Vecna" in character.
  36. Another PC makes a "Religion" check.
  37. You hit Vecna with an attack.
  38. Another PC is has the "Exhausted" condition.
  39. Cast your highest level spell.
  40. Say something in character during another PC's turn in combat.
  41. Get the final blow on a creature.
  42. Make a skill check with your worst stat.
  43. Another PC refrences something that "happened" earlier in the campaign.
  44. Another PC is has the "Charmed" condition.
  45. Reach the first floor of Vecna's tower.
  46. Another PC makes an "Athletics" check.
  47. Another PC makes a "Stealth" check.
  48. Another PC makes an "Acrobatics" check.
  49. Reach the fourth floor of Vecna's tower.