(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Use a feature that buffs another PC.
Another PC uses "Inspiration." (not bardic)
Use "Inspiration" (not bardic)
Another PC is has the "Poisioned" condition.
Another PC makes a "Sleight of Hand" check.
Another PC says "Venca" in character.
Vecna fails a saving throw from your ability/feature.
Say something in character while taking a turn in combat.
Reach the third floor of Vecna's tower.
Reach Vecna's accention ritual
Benifit from knowing a language besides common.
You succeed a saving throw against Vecna.
Another PC is has the "Blinded" condition.
Another PC makes an "Investigation" check.
Do something uniquely dangerous in character.
Heal another PC.
Correct the DM with dnd rules.
Use non-magical equipment in a creative way.
Another PC mentions thier backstory
Speak first after the DM asks what you do next.
Reference something that "happened" earlier in the campaign
Reach the second floor of Vecna's tower.
Do something unique to the 2024 rules.
Ask another PC a non-plot related question in character.
Another PC is has the "Prone" condition.
Another PC is has the "Grappled" condition.
Mention your backstory to another PC.
Another PC makes a "Perception" check.
Another PC makes a "History" check.
Clarify rules for another PC. (for good)
Another PC makes an "Arcana" check.
Disagree with another PC in character.
Another PC is has the "Frightened" condition.
Another PC makes an "Insight" check.
You say "Vecna" in character.
Another PC makes a "Religion" check.
You hit Vecna with an attack.
Another PC is has the "Exhausted" condition.
Cast your highest level spell.
Say something in character during another PC's turn in combat.
Get the final blow on a creature.
Make a skill check with your worst stat.
Another PC refrences something that "happened" earlier in the campaign.