Say somethingin characterduring anotherPC's turn incombat.Disagreewith anotherPC incharacter.AnotherPC makesa "History"check.Reach thefourth floorof Vecna'stower.Correctthe DMwith dndrules.Another PCmakes an"Investigation"check.Use non-magicalequipment ina creativeway.Another PCuses"Inspiration."(not bardic)Another PCis has the"Blinded"condition.Another PCmakes an"Athletics"check.AnotherPC makesa "Stealth"check.AnotherPC says"Venca" incharacter.Speak firstafter the DMasks whatyou do next.Use afeature thatbuffsanother PC.Clarify rulesfor anotherPC. (forgood)You say"Vecna" incharacter.Another PCis has the"Poisioned"condition.Dosomethinguniquelydangerous incharacter.Mentionyourbackstory toanother PC.Vecna fails asaving throwfrom yourability/feature.ReachVecna'saccentionritualReach thefirst floorof Vecna'stower.Ask anotherPC a non-plot relatedquestion incharacter.Say somethingin characterwhile taking aturn in combat.You succeeda savingthrowagainstVecna.Use"Inspiration"(not bardic)Another PCmakes an"Acrobatics"check.Another PCis has the"Prone"condition.Get thefinal blowon acreature.Dosomethingunique to the2024 rules.Referencesomething that"happened"earlier in thecampaignAnother PCis has the"Grappled"condition.Another PCmakes an"Insight"check.Benifit fromknowing alanguagebesidescommon.HealanotherPC.Reach thesecond floorof Vecna'stower.Another PCmakes a"Perception"check.Reach thethird floorof Vecna'stower.Another PCis has the"Frightened"condition.Cast yourhighestlevelspell.Another PCmentionsthierbackstoryMake askill checkwith yourworst stat.Another PCis has the"Exhausted"condition.Another PCrefrencessomething that"happened"earlier in thecampaign.You hitVecnawith anattack.Another PCmakes a"Religion"check.Another PCmakes a"Sleight ofHand"check.Another PCmakes an"Arcana"check.Another PCis has the"Charmed"condition.Say somethingin characterduring anotherPC's turn incombat.Disagreewith anotherPC incharacter.AnotherPC makesa "History"check.Reach thefourth floorof Vecna'stower.Correctthe DMwith dndrules.Another PCmakes an"Investigation"check.Use non-magicalequipment ina creativeway.Another PCuses"Inspiration."(not bardic)Another PCis has the"Blinded"condition.Another PCmakes an"Athletics"check.AnotherPC makesa "Stealth"check.AnotherPC says"Venca" incharacter.Speak firstafter the DMasks whatyou do next.Use afeature thatbuffsanother PC.Clarify rulesfor anotherPC. (forgood)You say"Vecna" incharacter.Another PCis has the"Poisioned"condition.Dosomethinguniquelydangerous incharacter.Mentionyourbackstory toanother PC.Vecna fails asaving throwfrom yourability/feature.ReachVecna'saccentionritualReach thefirst floorof Vecna'stower.Ask anotherPC a non-plot relatedquestion incharacter.Say somethingin characterwhile taking aturn in combat.You succeeda savingthrowagainstVecna.Use"Inspiration"(not bardic)Another PCmakes an"Acrobatics"check.Another PCis has the"Prone"condition.Get thefinal blowon acreature.Dosomethingunique to the2024 rules.Referencesomething that"happened"earlier in thecampaignAnother PCis has the"Grappled"condition.Another PCmakes an"Insight"check.Benifit fromknowing alanguagebesidescommon.HealanotherPC.Reach thesecond floorof Vecna'stower.Another PCmakes a"Perception"check.Reach thethird floorof Vecna'stower.Another PCis has the"Frightened"condition.Cast yourhighestlevelspell.Another PCmentionsthierbackstoryMake askill checkwith yourworst stat.Another PCis has the"Exhausted"condition.Another PCrefrencessomething that"happened"earlier in thecampaign.You hitVecnawith anattack.Another PCmakes a"Religion"check.Another PCmakes a"Sleight ofHand"check.Another PCmakes an"Arcana"check.Another PCis has the"Charmed"condition.

Level 20 Finale - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Say something in character during another PC's turn in combat.
  2. Disagree with another PC in character.
  3. Another PC makes a "History" check.
  4. Reach the fourth floor of Vecna's tower.
  5. Correct the DM with dnd rules.
  6. Another PC makes an "Investigation" check.
  7. Use non-magical equipment in a creative way.
  8. Another PC uses "Inspiration." (not bardic)
  9. Another PC is has the "Blinded" condition.
  10. Another PC makes an "Athletics" check.
  11. Another PC makes a "Stealth" check.
  12. Another PC says "Venca" in character.
  13. Speak first after the DM asks what you do next.
  14. Use a feature that buffs another PC.
  15. Clarify rules for another PC. (for good)
  16. You say "Vecna" in character.
  17. Another PC is has the "Poisioned" condition.
  18. Do something uniquely dangerous in character.
  19. Mention your backstory to another PC.
  20. Vecna fails a saving throw from your ability/feature.
  21. Reach Vecna's accention ritual
  22. Reach the first floor of Vecna's tower.
  23. Ask another PC a non-plot related question in character.
  24. Say something in character while taking a turn in combat.
  25. You succeed a saving throw against Vecna.
  26. Use "Inspiration" (not bardic)
  27. Another PC makes an "Acrobatics" check.
  28. Another PC is has the "Prone" condition.
  29. Get the final blow on a creature.
  30. Do something unique to the 2024 rules.
  31. Reference something that "happened" earlier in the campaign
  32. Another PC is has the "Grappled" condition.
  33. Another PC makes an "Insight" check.
  34. Benifit from knowing a language besides common.
  35. Heal another PC.
  36. Reach the second floor of Vecna's tower.
  37. Another PC makes a "Perception" check.
  38. Reach the third floor of Vecna's tower.
  39. Another PC is has the "Frightened" condition.
  40. Cast your highest level spell.
  41. Another PC mentions thier backstory
  42. Make a skill check with your worst stat.
  43. Another PC is has the "Exhausted" condition.
  44. Another PC refrences something that "happened" earlier in the campaign.
  45. You hit Vecna with an attack.
  46. Another PC makes a "Religion" check.
  47. Another PC makes a "Sleight of Hand" check.
  48. Another PC makes an "Arcana" check.
  49. Another PC is has the "Charmed" condition.