conversation with more than 2-3 turns providing details asking questions use of imagery Conversation turn taking use of NMS expresses happiness nonverbal communication cues age appropriate language usage answering questions appropriately use of physical space expresses anger exhibits age- appropriate behaviors appropriate use of handshapes expresses sadness use of ASL space register changes more than 10 words interrupting conversation more than 20 words understands social cues social smile/laugher appropriate attention getting behavior more than 50 words conversation with more than 2-3 turns providing details asking questions use of imagery Conversation turn taking use of NMS expresses happiness nonverbal communication cues age appropriate language usage answering questions appropriately use of physical space expresses anger exhibits age- appropriate behaviors appropriate use of handshapes expresses sadness use of ASL space register changes more than 10 words interrupting conversation more than 20 words understands social cues social smile/laugher appropriate attention getting behavior more than 50 words
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
conversation with more than 2-3 turns
providing details
asking questions
use of imagery
Conversation turn taking
use of NMS
expresses happiness
nonverbal communication cues
age appropriate language usage
answering questions appropriately
use of physical space
expresses anger
exhibits age-appropriate behaviors
appropriate use of handshapes
expresses sadness
use of ASL space
register changes
more than 10 words
interrupting conversation
more than 20 words
understands social cues
social smile/laugher
appropriate attention getting behavior
more than 50 words