expresses happiness nonverbal communication cues conversation with more than 2-3 turns social smile/laugher Conversation turn taking more than 20 words appropriate attention getting behavior use of physical space providing details appropriate use of handshapes use of imagery use of NMS interrupting conversation asking questions expresses anger use of ASL space exhibits age- appropriate behaviors expresses sadness register changes more than 50 words understands social cues answering questions appropriately age appropriate language usage more than 10 words expresses happiness nonverbal communication cues conversation with more than 2-3 turns social smile/laugher Conversation turn taking more than 20 words appropriate attention getting behavior use of physical space providing details appropriate use of handshapes use of imagery use of NMS interrupting conversation asking questions expresses anger use of ASL space exhibits age- appropriate behaviors expresses sadness register changes more than 50 words understands social cues answering questions appropriately age appropriate language usage more than 10 words
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
expresses happiness
nonverbal communication cues
conversation with more than 2-3 turns
social smile/laugher
Conversation turn taking
more than 20 words
appropriate attention getting behavior
use of physical space
providing details
appropriate use of handshapes
use of imagery
use of NMS
interrupting conversation
asking questions
expresses anger
use of ASL space
exhibits age-appropriate behaviors
expresses sadness
register changes
more than 50 words
understands social cues
answering questions appropriately
age appropriate language usage
more than 10 words