FloodgateBanishrecoveryBridgeFixerLightFiendfor FSAriastypehandtrapDrawcardsFoolishLabrynthcardsMakeSet-UpconsistentMakeFarewelcomemetaBeatTalents/ ThrustRemovalafternormaltrap effectBe a1ccSpecialSummonLabmonstersMake LabcardsunrespondableAddLabrynthcards tohandAct as aMisc forNormalTrapsBackrowprotectionExtraDeckMonsterRolecompressionBeatAsh /ImpulseFoolishNormalTrapsFTKWalkingRollbackNegate inresponseto NormalTrapsFloodgateBanishrecoveryBridgeFixerLightFiendfor FSAriastypehandtrapDrawcardsFoolishLabrynthcardsMakeSet-UpconsistentMakeFarewelcomemetaBeatTalents/ ThrustRemovalafternormaltrap effectBe a1ccSpecialSummonLabmonstersMake LabcardsunrespondableAddLabrynthcards tohandAct as aMisc forNormalTrapsBackrowprotectionExtraDeckMonsterRolecompressionBeatAsh /ImpulseFoolishNormalTrapsFTKWalkingRollbackNegate inresponseto NormalTraps

What should the Red Maid do? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Floodgate
  2. Banish recovery
  3. Bridge Fixer
  4. Light Fiend for FS
  5. Arias type handtrap
  6. Draw cards
  7. Foolish Labrynth cards
  8. Make Set-Up consistent
  9. Make Farewelcome meta
  10. Beat Talents / Thrust
  11. Removal after normal trap effect
  12. Be a 1cc
  13. Special Summon Lab monsters
  14. Make Lab cards unrespondable
  15. Add Labrynth cards to hand
  16. Act as a Misc for Normal Traps
  17. Backrow protection
  18. Extra Deck Monster
  19. Role compression
  20. Beat Ash / Impulse
  21. Foolish Normal Traps
  22. FTK
  23. Walking Rollback
  24. Negate in response to Normal Traps