LightFiendfor FSBridgeFixerRemovalafternormaltrap effectExtraDeckMonsterAct as aMisc forNormalTrapsDrawcardsBe a1ccWalkingRollbackBeatTalents/ ThrustBanishrecoveryMake LabcardsunrespondableFoolishNormalTrapsFoolishLabrynthcardsMakeFarewelcomemetaBackrowprotectionAriastypehandtrapAddLabrynthcards tohandMakeSet-UpconsistentRolecompressionFloodgateSpecialSummonLabmonstersNegate inresponseto NormalTrapsBeatAsh /ImpulseFTKLightFiendfor FSBridgeFixerRemovalafternormaltrap effectExtraDeckMonsterAct as aMisc forNormalTrapsDrawcardsBe a1ccWalkingRollbackBeatTalents/ ThrustBanishrecoveryMake LabcardsunrespondableFoolishNormalTrapsFoolishLabrynthcardsMakeFarewelcomemetaBackrowprotectionAriastypehandtrapAddLabrynthcards tohandMakeSet-UpconsistentRolecompressionFloodgateSpecialSummonLabmonstersNegate inresponseto NormalTrapsBeatAsh /ImpulseFTK

What should the Red Maid do? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Light Fiend for FS
  2. Bridge Fixer
  3. Removal after normal trap effect
  4. Extra Deck Monster
  5. Act as a Misc for Normal Traps
  6. Draw cards
  7. Be a 1cc
  8. Walking Rollback
  9. Beat Talents / Thrust
  10. Banish recovery
  11. Make Lab cards unrespondable
  12. Foolish Normal Traps
  13. Foolish Labrynth cards
  14. Make Farewelcome meta
  15. Backrow protection
  16. Arias type handtrap
  17. Add Labrynth cards to hand
  18. Make Set-Up consistent
  19. Role compression
  20. Floodgate
  21. Special Summon Lab monsters
  22. Negate in response to Normal Traps
  23. Beat Ash / Impulse
  24. FTK