BanishrecoveryBe a1ccDrawcardsMake LabcardsunrespondableMakeSet-UpconsistentRemovalafternormaltrap effectWalkingRollbackFoolishNormalTrapsBackrowprotectionFoolishLabrynthcardsLightFiendfor FSBridgeFixerBeatTalents/ ThrustAriastypehandtrapSpecialSummonLabmonstersNegate inresponseto NormalTrapsFloodgateRolecompressionAct as aMisc forNormalTrapsBeatAsh /ImpulseAddLabrynthcards tohandMakeFarewelcomemetaFTKExtraDeckMonsterBanishrecoveryBe a1ccDrawcardsMake LabcardsunrespondableMakeSet-UpconsistentRemovalafternormaltrap effectWalkingRollbackFoolishNormalTrapsBackrowprotectionFoolishLabrynthcardsLightFiendfor FSBridgeFixerBeatTalents/ ThrustAriastypehandtrapSpecialSummonLabmonstersNegate inresponseto NormalTrapsFloodgateRolecompressionAct as aMisc forNormalTrapsBeatAsh /ImpulseAddLabrynthcards tohandMakeFarewelcomemetaFTKExtraDeckMonster

What should the Red Maid do? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Banish recovery
  2. Be a 1cc
  3. Draw cards
  4. Make Lab cards unrespondable
  5. Make Set-Up consistent
  6. Removal after normal trap effect
  7. Walking Rollback
  8. Foolish Normal Traps
  9. Backrow protection
  10. Foolish Labrynth cards
  11. Light Fiend for FS
  12. Bridge Fixer
  13. Beat Talents / Thrust
  14. Arias type handtrap
  15. Special Summon Lab monsters
  16. Negate in response to Normal Traps
  17. Floodgate
  18. Role compression
  19. Act as a Misc for Normal Traps
  20. Beat Ash / Impulse
  21. Add Labrynth cards to hand
  22. Make Farewelcome meta
  23. FTK
  24. Extra Deck Monster