FigurativeLanguageChattelEndureThemeEnforcedLaborConveyEquityIgnorantPersonificationRhymeSchemeContextContentEvidenceSynthesizeCowskinCropsConclusionsEmpoweringStanzaRepetitionBarbarityToneDispositionDehumanizeDeliveranceCiteOnomatopoeiaMetaphorBrethrenInstitutionMoodPowerPlantationSimileSystemAutobiographyAllusionAbolitionistTriangularSlaveTradeFigurativeLanguageChattelEndureThemeEnforcedLaborConveyEquityIgnorantPersonificationRhymeSchemeContextContentEvidenceSynthesizeCowskinCropsConclusionsEmpoweringStanzaRepetitionBarbarityToneDispositionDehumanizeDeliveranceCiteOnomatopoeiaMetaphorBrethrenInstitutionMoodPowerPlantationSimileSystemAutobiographyAllusionAbolitionistTriangularSlaveTrade

Module 3 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Chattel
  3. Endure
  4. Theme
  5. Enforced Labor
  6. Convey
  7. Equity
  8. Ignorant
  9. Personification
  10. Rhyme Scheme
  11. Context
  12. Content
  13. Evidence
  14. Synthesize
  15. Cowskin
  16. Crops
  17. Conclusions
  18. Empowering
  19. Stanza
  20. Repetition
  21. Barbarity
  22. Tone
  23. Disposition
  24. Dehumanize
  25. Deliverance
  26. Cite
  27. Onomatopoeia
  28. Metaphor
  29. Brethren
  30. Institution
  31. Mood
  32. Power
  33. Plantation
  34. Simile
  35. System
  36. Autobiography
  37. Allusion
  38. Abolitionist
  39. Triangular Slave Trade