BarbaritySynthesizeThemeEvidenceStanzaIgnorantEndureSystemDispositionEnforcedLaborPlantationAllusionDehumanizeSimilePowerChattelConclusionsTriangularSlaveTradeOnomatopoeiaInstitutionEmpoweringMoodFigurativeLanguageEquityDeliveranceBrethrenContentMetaphorAutobiographyCropsCitePersonificationAbolitionistCowskinRepetitionRhymeSchemeToneConveyContextBarbaritySynthesizeThemeEvidenceStanzaIgnorantEndureSystemDispositionEnforcedLaborPlantationAllusionDehumanizeSimilePowerChattelConclusionsTriangularSlaveTradeOnomatopoeiaInstitutionEmpoweringMoodFigurativeLanguageEquityDeliveranceBrethrenContentMetaphorAutobiographyCropsCitePersonificationAbolitionistCowskinRepetitionRhymeSchemeToneConveyContext

Module 3 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Barbarity
  2. Synthesize
  3. Theme
  4. Evidence
  5. Stanza
  6. Ignorant
  7. Endure
  8. System
  9. Disposition
  10. Enforced Labor
  11. Plantation
  12. Allusion
  13. Dehumanize
  14. Simile
  15. Power
  16. Chattel
  17. Conclusions
  18. Triangular Slave Trade
  19. Onomatopoeia
  20. Institution
  21. Empowering
  22. Mood
  23. Figurative Language
  24. Equity
  25. Deliverance
  26. Brethren
  27. Content
  28. Metaphor
  29. Autobiography
  30. Crops
  31. Cite
  32. Personification
  33. Abolitionist
  34. Cowskin
  35. Repetition
  36. Rhyme Scheme
  37. Tone
  38. Convey
  39. Context