CellularManufacturingAndonLeadtimeCustomerDriven5WhysMuriShineJITSMEDValueAddedActivitiesMuraKanban(Signal)Voice oftheCustomerLeaderStandardWork(LSW)DailyProductionMeetings5SVisualControlNon-valueAddedActivitiesParetoChartSingle-pieceFlowGenba(Go andSee)Set-upReductionStraightenOperatingCadencesPoka-yoke(MistakeProofing)ProblemSolvingTaktTimeContinuousImprovementCultureKaizen(ContinuousImprovement)SustainStandardizeFlight DeckFundamentalsHeijunka(levelscheduling)MudaTwo-binsystemWork-in-process(WIP)Daily &VisualManagementFishBoneDiagramActionPlanningSQDIPMetricsRespectforPeoplePull vsPushProductionCycletimeStrategy(HoshinKanri)StandardWorkFlow/PullSortValueStreamManagement(VSM)CellularManufacturingAndonLeadtimeCustomerDriven5WhysMuriShineJITSMEDValueAddedActivitiesMuraKanban(Signal)Voice oftheCustomerLeaderStandardWork(LSW)DailyProductionMeetings5SVisualControlNon-valueAddedActivitiesParetoChartSingle-pieceFlowGenba(Go andSee)Set-upReductionStraightenOperatingCadencesPoka-yoke(MistakeProofing)ProblemSolvingTaktTimeContinuousImprovementCultureKaizen(ContinuousImprovement)SustainStandardizeFlight DeckFundamentalsHeijunka(levelscheduling)MudaTwo-binsystemWork-in-process(WIP)Daily &VisualManagementFishBoneDiagramActionPlanningSQDIPMetricsRespectforPeoplePull vsPushProductionCycletimeStrategy(HoshinKanri)StandardWorkFlow/PullSortValueStreamManagement(VSM)

Flight Deck Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cellular Manufacturing
  2. Andon
  3. Lead time
  4. Customer Driven
  5. 5 Whys
  6. Muri
  7. Shine
  8. JIT
  9. SMED
  10. Value Added Activities
  11. Mura
  12. Kanban (Signal)
  13. Voice of the Customer
  14. Leader Standard Work (LSW)
  15. Daily Production Meetings
  16. 5S
  17. Visual Control
  18. Non-value Added Activities
  19. Pareto Chart
  20. Single-piece Flow
  21. Genba (Go and See)
  22. Set-up Reduction
  23. Straighten
  24. Operating Cadences
  25. Poka-yoke (Mistake Proofing)
  26. Problem Solving
  27. Takt Time
  28. Continuous Improvement Culture
  29. Kaizen (Continuous Improvement)
  30. Sustain
  31. Standardize
  32. Flight Deck Fundamentals
  33. Heijunka (level scheduling)
  34. Muda
  35. Two-bin system
  36. Work-in-process (WIP)
  37. Daily & Visual Management
  38. Fish Bone Diagram
  39. Action Planning
  40. SQDIP Metrics
  41. Respect for People
  42. Pull vs Push Production
  43. Cycle time
  44. Strategy (Hoshin Kanri)
  45. Standard Work
  46. Flow/Pull
  47. Sort
  48. Value Stream Management (VSM)