5SSet-upReductionCustomerDrivenFlight DeckFundamentalsHeijunka(levelscheduling)StandardizeActionPlanningSMEDRespectforPeopleKaizen(ContinuousImprovement)Strategy(HoshinKanri)Two-binsystemSortOperatingCadencesVisualControlPull vsPushProductionKanban(Signal)TaktTimeGenba(Go andSee)FishBoneDiagramMuriCellularManufacturingContinuousImprovementCultureWork-in-process(WIP)StandardWorkPoka-yoke(MistakeProofing)AndonMuraValueStreamManagement(VSM)Voice oftheCustomerDailyProductionMeetingsLeaderStandardWork(LSW)ProblemSolvingNon-valueAddedActivitiesSustainParetoChartCycletimeFlow/PullMudaStraightenShineJITValueAddedActivitiesDaily &VisualManagementSingle-pieceFlowSQDIPMetrics5WhysLeadtime5SSet-upReductionCustomerDrivenFlight DeckFundamentalsHeijunka(levelscheduling)StandardizeActionPlanningSMEDRespectforPeopleKaizen(ContinuousImprovement)Strategy(HoshinKanri)Two-binsystemSortOperatingCadencesVisualControlPull vsPushProductionKanban(Signal)TaktTimeGenba(Go andSee)FishBoneDiagramMuriCellularManufacturingContinuousImprovementCultureWork-in-process(WIP)StandardWorkPoka-yoke(MistakeProofing)AndonMuraValueStreamManagement(VSM)Voice oftheCustomerDailyProductionMeetingsLeaderStandardWork(LSW)ProblemSolvingNon-valueAddedActivitiesSustainParetoChartCycletimeFlow/PullMudaStraightenShineJITValueAddedActivitiesDaily &VisualManagementSingle-pieceFlowSQDIPMetrics5WhysLeadtime

Flight Deck Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5S
  2. Set-up Reduction
  3. Customer Driven
  4. Flight Deck Fundamentals
  5. Heijunka (level scheduling)
  6. Standardize
  7. Action Planning
  8. SMED
  9. Respect for People
  10. Kaizen (Continuous Improvement)
  11. Strategy (Hoshin Kanri)
  12. Two-bin system
  13. Sort
  14. Operating Cadences
  15. Visual Control
  16. Pull vs Push Production
  17. Kanban (Signal)
  18. Takt Time
  19. Genba (Go and See)
  20. Fish Bone Diagram
  21. Muri
  22. Cellular Manufacturing
  23. Continuous Improvement Culture
  24. Work-in-process (WIP)
  25. Standard Work
  26. Poka-yoke (Mistake Proofing)
  27. Andon
  28. Mura
  29. Value Stream Management (VSM)
  30. Voice of the Customer
  31. Daily Production Meetings
  32. Leader Standard Work (LSW)
  33. Problem Solving
  34. Non-value Added Activities
  35. Sustain
  36. Pareto Chart
  37. Cycle time
  38. Flow/Pull
  39. Muda
  40. Straighten
  41. Shine
  42. JIT
  43. Value Added Activities
  44. Daily & Visual Management
  45. Single-piece Flow
  46. SQDIP Metrics
  47. 5 Whys
  48. Lead time