ImplementedUniversal Designfor Learning(UDL) principlesin an onlineenvironmentLed aninteractiveonlinediscussionusing pollsCreated areal-worldscenarioactivityAppliedreflectivepractice afteran onlinelessonDesigned andexecuted aninterdisciplinaryprojectcombining twoor more subjectsRedesigned afailed lesson afterreflecting onstudent feedbackand learningoutcomesUsedgamifiedelements forengagementAdaptedmaterials forstudents withlimited techaccessRedesigned anentire lessonplan mid-session basedon students'real-time needsFacilitated adifficultconversationabout sensitivesocial issues in adiverse classroomUsed formativeassessmenttools (e.g.,Kahoot,Mentimeter)AppliedBloom’sTaxonomy invirtualactivitiesIncorporatedstudentfeedbackinto lessondesignTaught a lesson whilesimultaneouslymanaging a crisissituation (e.g.,emotional distress ofa student or atechnical failure)Integratedsocial-emotionallearningUsedmultimedia(videos,images) forengagementAppliedFreire’sconcept of“dialogiclearning”Designed anactivity thatintegrates bothsynchronous andasynchronouslearningAdjustedlesson pacingbased onstudentfeedbackConnectedabstracttheoreticalconcepts tostudents' personalexperiencesAddressed asituation where astudent’s personalvalues conflictedwith the lessoncontentLed aninteractiveonlinediscussionusing polls Delivered afully interactivelesson usingonly low-bandwidth toolsUsed aflippedclassroommodelImplementedUniversal Designfor Learning(UDL) principlesin an onlineenvironmentLed aninteractiveonlinediscussionusing pollsCreated areal-worldscenarioactivityAppliedreflectivepractice afteran onlinelessonDesigned andexecuted aninterdisciplinaryprojectcombining twoor more subjectsRedesigned afailed lesson afterreflecting onstudent feedbackand learningoutcomesUsedgamifiedelements forengagementAdaptedmaterials forstudents withlimited techaccessRedesigned anentire lessonplan mid-session basedon students'real-time needsFacilitated adifficultconversationabout sensitivesocial issues in adiverse classroomUsed formativeassessmenttools (e.g.,Kahoot,Mentimeter)AppliedBloom’sTaxonomy invirtualactivitiesIncorporatedstudentfeedbackinto lessondesignTaught a lesson whilesimultaneouslymanaging a crisissituation (e.g.,emotional distress ofa student or atechnical failure)Integratedsocial-emotionallearningUsedmultimedia(videos,images) forengagementAppliedFreire’sconcept of“dialogiclearning”Designed anactivity thatintegrates bothsynchronous andasynchronouslearningAdjustedlesson pacingbased onstudentfeedbackConnectedabstracttheoreticalconcepts tostudents' personalexperiencesAddressed asituation where astudent’s personalvalues conflictedwith the lessoncontentLed aninteractiveonlinediscussionusing polls Delivered afully interactivelesson usingonly low-bandwidth toolsUsed aflippedclassroommodel

PRAXIS IN YOUR CLASSROOM - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Implemented Universal Design for Learning (UDL) principles in an online environment
  2. Led an interactive online discussion using polls
  3. Created a real-world scenario activity
  4. Applied reflective practice after an online lesson
  5. Designed and executed an interdisciplinary project combining two or more subjects
  6. Redesigned a failed lesson after reflecting on student feedback and learning outcomes
  7. Used gamified elements for engagement
  8. Adapted materials for students with limited tech access
  9. Redesigned an entire lesson plan mid-session based on students' real-time needs
  10. Facilitated a difficult conversation about sensitive social issues in a diverse classroom
  11. Used formative assessment tools (e.g., Kahoot, Mentimeter)
  12. Applied Bloom’s Taxonomy in virtual activities
  13. Incorporated student feedback into lesson design
  14. Taught a lesson while simultaneously managing a crisis situation (e.g., emotional distress of a student or a technical failure)
  15. Integrated social-emotional learning
  16. Used multimedia (videos, images) for engagement
  17. Applied Freire’s concept of “dialogic learning”
  18. Designed an activity that integrates both synchronous and asynchronous learning
  19. Adjusted lesson pacing based on student feedback
  20. Connected abstract theoretical concepts to students' personal experiences
  21. Addressed a situation where a student’s personal values conflicted with the lesson content
  22. Led an interactive online discussion using polls
  23. Delivered a fully interactive lesson using only low-bandwidth tools
  24. Used a flipped classroom model