SomethingImportantgets stolenfrom theparty/campSashakillsGarthEvilParty [4realz]GelikDies(again)"Abandoned"placesare actuallyhome to secretfactionsDiovis hasa panikattakGiant WaterMonsterAttacksthe party orcampSPACECAMPAIGNDIOVISDIES(again)Nick puts usthrough afull historylesson at somepoint,about somethingTheCaptainHats gain(s)sentienceDiovis hasstepsiblingsThere is asecret othergroup (otherthan snakes,Aspis, andMantis)Gramdevelopsa phobiaof waterN'zurigoesfull evilLute Goblinfinds long-lost familyin jungleGram makesfriends withsomeoneunintended andprobably ill-advisedGrahamnearlydies toa naturalhazardSneks vs.NaxxandraTurns outGarth is totallycool and justmisunderstoodN'zuri'selvesshow upwe meetan evilcult leaderLionscarryCallbackfroma previouscampaignshows upSomethingImportantgets stolenfrom theparty/campSashakillsGarthEvilParty [4realz]GelikDies(again)"Abandoned"placesare actuallyhome to secretfactionsDiovis hasa panikattakGiant WaterMonsterAttacksthe party orcampSPACECAMPAIGNDIOVISDIES(again)Nick puts usthrough afull historylesson at somepoint,about somethingTheCaptainHats gain(s)sentienceDiovis hasstepsiblingsThere is asecret othergroup (otherthan snakes,Aspis, andMantis)Gramdevelopsa phobiaof waterN'zurigoesfull evilLute Goblinfinds long-lost familyin jungleGram makesfriends withsomeoneunintended andprobably ill-advisedGrahamnearlydies toa naturalhazardSneks vs.NaxxandraTurns outGarth is totallycool and justmisunderstoodN'zuri'selvesshow upwe meetan evilcult leaderLionscarryCallbackfroma previouscampaignshows up

Serpent's Skull Bingo Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something Important gets stolen from the party/camp
  2. Sasha kills Garth
  3. Evil Party [4 realz]
  4. Gelik Dies (again)
  5. "Abandoned" places are actually home to secret factions
  6. Diovis has a panik attak
  7. Giant Water Monster Attacks the party or camp
  8. SPACE CAMPAIGN
  9. DIOVIS DIES (again)
  10. Nick puts us through a full history lesson at some point, about something
  11. The Captain Hats gain(s) sentience
  12. Diovis has stepsiblings
  13. There is a secret other group (other than snakes, Aspis, and Mantis)
  14. Gram develops a phobia of water
  15. N'zuri goes full evil
  16. Lute Goblin finds long-lost family in jungle
  17. Gram makes friends with someone unintended and probably ill-advised
  18. Graham nearly dies to a natural hazard
  19. Sneks vs. Naxxandra
  20. Turns out Garth is totally cool and just misunderstood
  21. N'zuri's elves show up
  22. we meet an evil cult leader
  23. Lions carry
  24. Callback from a previous campaign shows up