Normalcy Bias Planning Fallacy Automation Bias Bandwagon Effect Gambler's Fallacy Pro- innovation Bias Status Quo Bias Overconfidence Bias Social Proof Illusion of Validity Choice Supportive Bias Halo Effect Bystander Effect Survivorship Bias Misinformation Effect Zero- Risk Bias Recency Bias Stereotyping Regression to the Mean Pessimism Bias Money Illusion Decoy Effect Just-World Hypothesis Serial Position Effect Pseudocertainty Effect Rhyme as Reason Effect Prejudice In- Group Bias Framing Effect Restraint Bias Semmelweis Reflex Availability Heuristic Less-is- Better Effect Subjective Validation Confirmation Bias Selective Perception Dunning- Kruger Effect Groupthink Source Amnesia Parkinson's Law Frequency Illusion Ambiguity Effect Zero- Sum Bias Conservatism Bias Distinction Bias Actor- Observer Bias Impact Bias Anchoring Bias Outcome Bias Base Rate Fallacy Fundamental Attribution Error Endowment Effect Optimism Bias Risk Compensation Clustering Illusion IKEA Effect Mere Exposure Effect Self- Serving Bias Discrimination Sunk Cost Fallacy Loss Aversion Neglect of Probability Authority Bias Identifiable Victim Effect Reactance Irrational Escalation Moral Credentialing Hyperbolic Discounting Out-Group Homogeneity Bias Horn Effect Time- Saving Bias Omission Bias Information Bias Peak- End Rule Illusion of Control Normalcy Bias Planning Fallacy Automation Bias Bandwagon Effect Gambler's Fallacy Pro- innovation Bias Status Quo Bias Overconfidence Bias Social Proof Illusion of Validity Choice Supportive Bias Halo Effect Bystander Effect Survivorship Bias Misinformation Effect Zero- Risk Bias Recency Bias Stereotyping Regression to the Mean Pessimism Bias Money Illusion Decoy Effect Just-World Hypothesis Serial Position Effect Pseudocertainty Effect Rhyme as Reason Effect Prejudice In- Group Bias Framing Effect Restraint Bias Semmelweis Reflex Availability Heuristic Less-is- Better Effect Subjective Validation Confirmation Bias Selective Perception Dunning- Kruger Effect Groupthink Source Amnesia Parkinson's Law Frequency Illusion Ambiguity Effect Zero- Sum Bias Conservatism Bias Distinction Bias Actor- Observer Bias Impact Bias Anchoring Bias Outcome Bias Base Rate Fallacy Fundamental Attribution Error Endowment Effect Optimism Bias Risk Compensation Clustering Illusion IKEA Effect Mere Exposure Effect Self- Serving Bias Discrimination Sunk Cost Fallacy Loss Aversion Neglect of Probability Authority Bias Identifiable Victim Effect Reactance Irrational Escalation Moral Credentialing Hyperbolic Discounting Out-Group Homogeneity Bias Horn Effect Time- Saving Bias Omission Bias Information Bias Peak- End Rule Illusion of Control
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Normalcy Bias
Planning Fallacy
Automation Bias
Bandwagon Effect
Gambler's Fallacy
Pro-innovation Bias
Status Quo Bias
Overconfidence Bias
Social Proof
Illusion of Validity
Choice Supportive Bias
Halo Effect
Bystander Effect
Survivorship Bias
Misinformation Effect
Zero-Risk Bias
Recency Bias
Stereotyping
Regression to the Mean
Pessimism Bias
Money Illusion
Decoy Effect
Just-World Hypothesis
Serial Position Effect
Pseudocertainty Effect
Rhyme as Reason Effect
Prejudice
In-Group Bias
Framing Effect
Restraint Bias
Semmelweis Reflex
Availability Heuristic
Less-is-Better Effect
Subjective Validation
Confirmation Bias
Selective Perception
Dunning-Kruger Effect
Groupthink
Source Amnesia
Parkinson's Law
Frequency Illusion
Ambiguity Effect
Zero-Sum Bias
Conservatism Bias
Distinction Bias
Actor-Observer Bias
Impact Bias
Anchoring Bias
Outcome Bias
Base Rate Fallacy
Fundamental Attribution Error
Endowment Effect
Optimism Bias
Risk Compensation
Clustering Illusion
IKEA Effect
Mere Exposure Effect
Self-Serving Bias
Discrimination
Sunk Cost Fallacy
Loss Aversion
Neglect of Probability
Authority Bias
Identifiable Victim Effect
Reactance
Irrational Escalation
Moral Credentialing
Hyperbolic Discounting
Out-Group Homogeneity Bias
Horn Effect
Time-Saving Bias
Omission Bias
Information Bias
Peak-End Rule
Illusion of Control