Someonealmost dies orgets a statuscondition in thefirst 30 minsPCs aremean toNPCsA PCgetsangryMake theGMlaugh-cryDEXsaveHotgoss issharedA Wizardmakes aninvestigationcheckNPCs aremean toPCsWe laughaboutdead exesA major plotpoint getsrevealedafter majorshenanigansTheconversationgetssurprisinglydeepAll of ushave readthe bookPoetryisutteredInnuendosthat the GMpretends todislikeExplosionsin thelibrarySomeonegoesinvisibleAn NPCgetsangryConversationabout thedrink we arehaving(again)We goover therules(again)DramaAfamiliarpoofsBadpunsOilA PC takesa momentto mopeand/or crySomeonealmost dies orgets a statuscondition in thefirst 30 minsPCs aremean toNPCsA PCgetsangryMake theGMlaugh-cryDEXsaveHotgoss issharedA Wizardmakes aninvestigationcheckNPCs aremean toPCsWe laughaboutdead exesA major plotpoint getsrevealedafter majorshenanigansTheconversationgetssurprisinglydeepAll of ushave readthe bookPoetryisutteredInnuendosthat the GMpretends todislikeExplosionsin thelibrarySomeonegoesinvisibleAn NPCgetsangryConversationabout thedrink we arehaving(again)We goover therules(again)DramaAfamiliarpoofsBadpunsOilA PC takesa momentto mopeand/or cry

Grapevine Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone almost dies or gets a status condition in the first 30 mins
  2. PCs are mean to NPCs
  3. A PC gets angry
  4. Make the GM laugh-cry
  5. DEX save
  6. Hot goss is shared
  7. A Wizard makes an investigation check
  8. NPCs are mean to PCs
  9. We laugh about dead exes
  10. A major plot point gets revealed after major shenanigans
  11. The conversation gets surprisingly deep
  12. All of us have read the book
  13. Poetry is uttered
  14. Innuendos that the GM pretends to dislike
  15. Explosions in the library
  16. Someone goes invisible
  17. An NPC gets angry
  18. Conversation about the drink we are having (again)
  19. We go over the rules (again)
  20. Drama
  21. A familiar poofs
  22. Bad puns
  23. Oil
  24. A PC takes a moment to mope and/or cry