A Wizardmakes aninvestigationcheckPCs aremean toNPCsConversationabout thedrink we arehaving(again)PoetryisutteredTheconversationgetssurprisinglydeepWe goover therules(again)NPCs aremean toPCsDEXsaveA PC takesa momentto mopeand/or cryAn NPCgetsangryA PCgetsangryA major plotpoint getsrevealedafter majorshenanigansWe laughaboutdead exesOilHotgoss issharedBadpunsMake theGMlaugh-cryDramaExplosionsin thelibraryInnuendosthat the GMpretends todislikeSomeonegoesinvisibleAll of ushave readthe bookAfamiliarpoofsSomeonealmost dies orgets a statuscondition in thefirst 30 minsA Wizardmakes aninvestigationcheckPCs aremean toNPCsConversationabout thedrink we arehaving(again)PoetryisutteredTheconversationgetssurprisinglydeepWe goover therules(again)NPCs aremean toPCsDEXsaveA PC takesa momentto mopeand/or cryAn NPCgetsangryA PCgetsangryA major plotpoint getsrevealedafter majorshenanigansWe laughaboutdead exesOilHotgoss issharedBadpunsMake theGMlaugh-cryDramaExplosionsin thelibraryInnuendosthat the GMpretends todislikeSomeonegoesinvisibleAll of ushave readthe bookAfamiliarpoofsSomeonealmost dies orgets a statuscondition in thefirst 30 mins

Grapevine Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A Wizard makes an investigation check
  2. PCs are mean to NPCs
  3. Conversation about the drink we are having (again)
  4. Poetry is uttered
  5. The conversation gets surprisingly deep
  6. We go over the rules (again)
  7. NPCs are mean to PCs
  8. DEX save
  9. A PC takes a moment to mope and/or cry
  10. An NPC gets angry
  11. A PC gets angry
  12. A major plot point gets revealed after major shenanigans
  13. We laugh about dead exes
  14. Oil
  15. Hot goss is shared
  16. Bad puns
  17. Make the GM laugh-cry
  18. Drama
  19. Explosions in the library
  20. Innuendos that the GM pretends to dislike
  21. Someone goes invisible
  22. All of us have read the book
  23. A familiar poofs
  24. Someone almost dies or gets a status condition in the first 30 mins