A major plotpoint getsrevealedafter majorshenanigansBadpunsNPCs aremean toPCsSomeonealmost dies orgets a statuscondition in thefirst 30 minsPoetryisutteredAfamiliarpoofsConversationabout thedrink we arehaving(again)All of ushave readthe bookPCs aremean toNPCsA Wizardmakes aninvestigationcheckDramaInnuendosthat the GMpretends todislikeDEXsaveHotgoss issharedExplosionsin thelibraryMake theGMlaugh-cryWe laughaboutdead exesWe goover therules(again)An NPCgetsangryTheconversationgetssurprisinglydeepA PCgetsangryA PC takesa momentto mopeand/or cryOilSomeonegoesinvisibleA major plotpoint getsrevealedafter majorshenanigansBadpunsNPCs aremean toPCsSomeonealmost dies orgets a statuscondition in thefirst 30 minsPoetryisutteredAfamiliarpoofsConversationabout thedrink we arehaving(again)All of ushave readthe bookPCs aremean toNPCsA Wizardmakes aninvestigationcheckDramaInnuendosthat the GMpretends todislikeDEXsaveHotgoss issharedExplosionsin thelibraryMake theGMlaugh-cryWe laughaboutdead exesWe goover therules(again)An NPCgetsangryTheconversationgetssurprisinglydeepA PCgetsangryA PC takesa momentto mopeand/or cryOilSomeonegoesinvisible

Grapevine Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A major plot point gets revealed after major shenanigans
  2. Bad puns
  3. NPCs are mean to PCs
  4. Someone almost dies or gets a status condition in the first 30 mins
  5. Poetry is uttered
  6. A familiar poofs
  7. Conversation about the drink we are having (again)
  8. All of us have read the book
  9. PCs are mean to NPCs
  10. A Wizard makes an investigation check
  11. Drama
  12. Innuendos that the GM pretends to dislike
  13. DEX save
  14. Hot goss is shared
  15. Explosions in the library
  16. Make the GM laugh-cry
  17. We laugh about dead exes
  18. We go over the rules (again)
  19. An NPC gets angry
  20. The conversation gets surprisingly deep
  21. A PC gets angry
  22. A PC takes a moment to mope and/or cry
  23. Oil
  24. Someone goes invisible