We goover therules(again)DEXsaveAn NPCgetsangryOilSomeonealmost dies orgets a statuscondition in thefirst 30 minsMake theGMlaugh-cryExplosionsin thelibraryPoetryisutteredHotgoss issharedAll of ushave readthe bookA Wizardmakes aninvestigationcheckNPCs aremean toPCsA major plotpoint getsrevealedafter majorshenanigansSomeonegoesinvisibleA PC takesa momentto mopeand/or cryBadpunsAfamiliarpoofsConversationabout thedrink we arehaving(again)Innuendosthat the GMpretends todislikeTheconversationgetssurprisinglydeepA PCgetsangryDramaWe laughaboutdead exesPCs aremean toNPCsWe goover therules(again)DEXsaveAn NPCgetsangryOilSomeonealmost dies orgets a statuscondition in thefirst 30 minsMake theGMlaugh-cryExplosionsin thelibraryPoetryisutteredHotgoss issharedAll of ushave readthe bookA Wizardmakes aninvestigationcheckNPCs aremean toPCsA major plotpoint getsrevealedafter majorshenanigansSomeonegoesinvisibleA PC takesa momentto mopeand/or cryBadpunsAfamiliarpoofsConversationabout thedrink we arehaving(again)Innuendosthat the GMpretends todislikeTheconversationgetssurprisinglydeepA PCgetsangryDramaWe laughaboutdead exesPCs aremean toNPCs

Grapevine Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We go over the rules (again)
  2. DEX save
  3. An NPC gets angry
  4. Oil
  5. Someone almost dies or gets a status condition in the first 30 mins
  6. Make the GM laugh-cry
  7. Explosions in the library
  8. Poetry is uttered
  9. Hot goss is shared
  10. All of us have read the book
  11. A Wizard makes an investigation check
  12. NPCs are mean to PCs
  13. A major plot point gets revealed after major shenanigans
  14. Someone goes invisible
  15. A PC takes a moment to mope and/or cry
  16. Bad puns
  17. A familiar poofs
  18. Conversation about the drink we are having (again)
  19. Innuendos that the GM pretends to dislike
  20. The conversation gets surprisingly deep
  21. A PC gets angry
  22. Drama
  23. We laugh about dead exes
  24. PCs are mean to NPCs