SleeporPoisonBurn orConfusionWinnerhas 3 ormorePokemonPatguesses thefake Shiny4 timesOnePokemonkills 3 ormoreRichguesses thefake ShinyTwiceSupereffectivemove doesless thanhalf HPNot veryeffectivemove killsUses aDANCEmoveBetween50-60%HPBerryEatenMisses amove with85%accuracy ormoreTwoPokemondie in oneturnPara orFreezeBothplayerswin abattleCritdoesn'tkillTwo 4LeggedPokemon onone teamLukeguessesthe fakeShiny twiceSPONSORProtectused inbattleDOG ORCATPOKEMONUSEDPatguessesthe leadOneshotted!Sets up,diesnext turnSleeporPoisonBurn orConfusionWinnerhas 3 ormorePokemonPatguesses thefake Shiny4 timesOnePokemonkills 3 ormoreRichguesses thefake ShinyTwiceSupereffectivemove doesless thanhalf HPNot veryeffectivemove killsUses aDANCEmoveBetween50-60%HPBerryEatenMisses amove with85%accuracy ormoreTwoPokemondie in oneturnPara orFreezeBothplayerswin abattleCritdoesn'tkillTwo 4LeggedPokemon onone teamLukeguessesthe fakeShiny twiceSPONSORProtectused inbattleDOG ORCATPOKEMONUSEDPatguessesthe leadOneshotted!Sets up,diesnext turn

Then we react bingo Luke shinies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sleep or Poison
  2. Burn or Confusion
  3. Winner has 3 or more Pokemon
  4. Pat guesses the fake Shiny 4 times
  5. One Pokemon kills 3 or more
  6. Rich guesses the fake Shiny Twice
  7. Super effective move does less than half HP
  8. Not very effective move kills
  9. Uses a DANCE move
  10. Between 50-60% HP
  11. Berry Eaten
  12. Misses a move with 85% accuracy or more
  13. Two Pokemon die in one turn
  14. Para or Freeze
  15. Both players win a battle
  16. Crit doesn't kill
  17. Two 4 Legged Pokemon on one team
  18. Luke guesses the fake Shiny twice
  19. SPONSOR
  20. Protect used in battle
  21. DOG OR CAT POKEMON USED
  22. Pat guesses the lead
  23. One shotted!
  24. Sets up, dies next turn