HighTraceEvidence"AHA"MomentOff-setChamberCON-structAnythingsniffedJackSiftsRick getsemotionalJackasks aquestionEyesandBootsLot 5BillyDigsChappellVaultTopPocketFindSomethingput in aZiploc bagVault-likeStructureXRFexplainedCoresamplepulledAnythingof valuefoundCGIanimation oftreasureunderground"X Marksthe Spot"Shockedhead-turnor stareSubtitlesused foranyoneWood"discovered"InSituHighTraceEvidence"AHA"MomentOff-setChamberCON-structAnythingsniffedJackSiftsRick getsemotionalJackasks aquestionEyesandBootsLot 5BillyDigsChappellVaultTopPocketFindSomethingput in aZiploc bagVault-likeStructureXRFexplainedCoresamplepulledAnythingof valuefoundCGIanimation oftreasureunderground"X Marksthe Spot"Shockedhead-turnor stareSubtitlesused foranyoneWood"discovered"InSitu

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Trace Evidence
  2. "AHA" Moment
  3. Off-set Chamber
  4. CON-struct
  5. Anything sniffed
  6. Jack Sifts
  7. Rick gets emotional
  8. Jack asks a question
  9. Eyes and Boots
  10. Lot 5
  11. Billy Digs
  12. Chappell Vault
  13. Top Pocket Find
  14. Something put in a Ziploc bag
  15. Vault-like Structure
  16. XRF explained
  17. Core sample pulled
  18. Anything of value found
  19. CGI animation of treasure underground
  20. "X Marks the Spot"
  21. Shocked head-turn or stare
  22. Subtitles used for anyone
  23. Wood "discovered"
  24. In Situ