CON-structXRFexplainedChappellVaultAnythingof valuefoundWood"discovered"AnythingsniffedOff-setChamber"AHA"MomentLot 5CGIanimation oftreasureunderground"X Marksthe Spot"EyesandBootsVault-likeStructureBillyDigsTopPocketFindSubtitlesused foranyoneJackSiftsSomethingput in aZiploc bagCoresamplepulledJackasks aquestionShockedhead-turnor stareInSituRick getsemotionalHighTraceEvidenceCON-structXRFexplainedChappellVaultAnythingof valuefoundWood"discovered"AnythingsniffedOff-setChamber"AHA"MomentLot 5CGIanimation oftreasureunderground"X Marksthe Spot"EyesandBootsVault-likeStructureBillyDigsTopPocketFindSubtitlesused foranyoneJackSiftsSomethingput in aZiploc bagCoresamplepulledJackasks aquestionShockedhead-turnor stareInSituRick getsemotionalHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CON-struct
  2. XRF explained
  3. Chappell Vault
  4. Anything of value found
  5. Wood "discovered"
  6. Anything sniffed
  7. Off-set Chamber
  8. "AHA" Moment
  9. Lot 5
  10. CGI animation of treasure underground
  11. "X Marks the Spot"
  12. Eyes and Boots
  13. Vault-like Structure
  14. Billy Digs
  15. Top Pocket Find
  16. Subtitles used for anyone
  17. Jack Sifts
  18. Something put in a Ziploc bag
  19. Core sample pulled
  20. Jack asks a question
  21. Shocked head-turn or stare
  22. In Situ
  23. Rick gets emotional
  24. High Trace Evidence