HighTraceEvidenceJackSiftsEyesandBoots"AHA"MomentXRFexplainedCGIanimation oftreasureundergroundVault-likeStructureOff-setChamberWood"discovered"Lot 5Anythingof valuefoundSubtitlesused foranyone"X Marksthe Spot"CON-structInSituRick getsemotionalBillyDigsAnythingsniffedChappellVaultShockedhead-turnor stareJackasks aquestionSomethingput in aZiploc bagTopPocketFindCoresamplepulledHighTraceEvidenceJackSiftsEyesandBoots"AHA"MomentXRFexplainedCGIanimation oftreasureundergroundVault-likeStructureOff-setChamberWood"discovered"Lot 5Anythingof valuefoundSubtitlesused foranyone"X Marksthe Spot"CON-structInSituRick getsemotionalBillyDigsAnythingsniffedChappellVaultShockedhead-turnor stareJackasks aquestionSomethingput in aZiploc bagTopPocketFindCoresamplepulled

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Trace Evidence
  2. Jack Sifts
  3. Eyes and Boots
  4. "AHA" Moment
  5. XRF explained
  6. CGI animation of treasure underground
  7. Vault-like Structure
  8. Off-set Chamber
  9. Wood "discovered"
  10. Lot 5
  11. Anything of value found
  12. Subtitles used for anyone
  13. "X Marks the Spot"
  14. CON-struct
  15. In Situ
  16. Rick gets emotional
  17. Billy Digs
  18. Anything sniffed
  19. Chappell Vault
  20. Shocked head-turn or stare
  21. Jack asks a question
  22. Something put in a Ziploc bag
  23. Top Pocket Find
  24. Core sample pulled