Shockedhead-turnor stareTopPocketFindRick getsemotionalOff-setChamberHighTraceEvidenceVault-likeStructureSomethingput in aZiploc bagEyesandBootsLot 5BillyDigsAnythingsniffed"X Marksthe Spot"CON-structCGIanimation oftreasureundergroundXRFexplainedWood"discovered"InSituJackasks aquestionJackSiftsAnythingof valuefoundSubtitlesused foranyone"AHA"MomentCoresamplepulledChappellVaultShockedhead-turnor stareTopPocketFindRick getsemotionalOff-setChamberHighTraceEvidenceVault-likeStructureSomethingput in aZiploc bagEyesandBootsLot 5BillyDigsAnythingsniffed"X Marksthe Spot"CON-structCGIanimation oftreasureundergroundXRFexplainedWood"discovered"InSituJackasks aquestionJackSiftsAnythingof valuefoundSubtitlesused foranyone"AHA"MomentCoresamplepulledChappellVault

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shocked head-turn or stare
  2. Top Pocket Find
  3. Rick gets emotional
  4. Off-set Chamber
  5. High Trace Evidence
  6. Vault-like Structure
  7. Something put in a Ziploc bag
  8. Eyes and Boots
  9. Lot 5
  10. Billy Digs
  11. Anything sniffed
  12. "X Marks the Spot"
  13. CON-struct
  14. CGI animation of treasure underground
  15. XRF explained
  16. Wood "discovered"
  17. In Situ
  18. Jack asks a question
  19. Jack Sifts
  20. Anything of value found
  21. Subtitles used for anyone
  22. "AHA" Moment
  23. Core sample pulled
  24. Chappell Vault