Off-setChamberSomethingput in aZiploc bagCGIanimation oftreasureundergroundXRFexplained"X Marksthe Spot"CoresamplepulledInSituChappellVaultCON-structTopPocketFindSubtitlesused foranyoneLot 5EyesandBoots"AHA"MomentHighTraceEvidenceVault-likeStructureBillyDigsJackSiftsWood"discovered"Anythingof valuefoundRick getsemotionalJackasks aquestionShockedhead-turnor stareAnythingsniffedOff-setChamberSomethingput in aZiploc bagCGIanimation oftreasureundergroundXRFexplained"X Marksthe Spot"CoresamplepulledInSituChappellVaultCON-structTopPocketFindSubtitlesused foranyoneLot 5EyesandBoots"AHA"MomentHighTraceEvidenceVault-likeStructureBillyDigsJackSiftsWood"discovered"Anythingof valuefoundRick getsemotionalJackasks aquestionShockedhead-turnor stareAnythingsniffed

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Off-set Chamber
  2. Something put in a Ziploc bag
  3. CGI animation of treasure underground
  4. XRF explained
  5. "X Marks the Spot"
  6. Core sample pulled
  7. In Situ
  8. Chappell Vault
  9. CON-struct
  10. Top Pocket Find
  11. Subtitles used for anyone
  12. Lot 5
  13. Eyes and Boots
  14. "AHA" Moment
  15. High Trace Evidence
  16. Vault-like Structure
  17. Billy Digs
  18. Jack Sifts
  19. Wood "discovered"
  20. Anything of value found
  21. Rick gets emotional
  22. Jack asks a question
  23. Shocked head-turn or stare
  24. Anything sniffed