InSituTopPocketFindLot 5HighTraceEvidenceSubtitlesused foranyoneCGIanimation oftreasureundergroundCON-structJackasks aquestionCoresamplepulledBillyDigsEyesandBootsWood"discovered"Rick getsemotionalAnythingsniffedJackSifts"X Marksthe Spot"Shockedhead-turnor stare"AHA"MomentOff-setChamberVault-likeStructureSomethingput in aZiploc bagChappellVaultAnythingof valuefoundXRFexplainedInSituTopPocketFindLot 5HighTraceEvidenceSubtitlesused foranyoneCGIanimation oftreasureundergroundCON-structJackasks aquestionCoresamplepulledBillyDigsEyesandBootsWood"discovered"Rick getsemotionalAnythingsniffedJackSifts"X Marksthe Spot"Shockedhead-turnor stare"AHA"MomentOff-setChamberVault-likeStructureSomethingput in aZiploc bagChappellVaultAnythingof valuefoundXRFexplained

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Situ
  2. Top Pocket Find
  3. Lot 5
  4. High Trace Evidence
  5. Subtitles used for anyone
  6. CGI animation of treasure underground
  7. CON-struct
  8. Jack asks a question
  9. Core sample pulled
  10. Billy Digs
  11. Eyes and Boots
  12. Wood "discovered"
  13. Rick gets emotional
  14. Anything sniffed
  15. Jack Sifts
  16. "X Marks the Spot"
  17. Shocked head-turn or stare
  18. "AHA" Moment
  19. Off-set Chamber
  20. Vault-like Structure
  21. Something put in a Ziploc bag
  22. Chappell Vault
  23. Anything of value found
  24. XRF explained