HighTraceEvidenceXRFexplainedChappellVaultAnythingof valuefoundAnythingsniffedCoresamplepulledOff-setChamber"AHA"MomentInSituVault-likeStructureEyesandBootsCGIanimation oftreasureundergroundCON-structRick getsemotionalWood"discovered"Lot 5Shockedhead-turnor stare"X Marksthe Spot"TopPocketFindJackasks aquestionSomethingput in aZiploc bagSubtitlesused foranyoneBillyDigsJackSiftsHighTraceEvidenceXRFexplainedChappellVaultAnythingof valuefoundAnythingsniffedCoresamplepulledOff-setChamber"AHA"MomentInSituVault-likeStructureEyesandBootsCGIanimation oftreasureundergroundCON-structRick getsemotionalWood"discovered"Lot 5Shockedhead-turnor stare"X Marksthe Spot"TopPocketFindJackasks aquestionSomethingput in aZiploc bagSubtitlesused foranyoneBillyDigsJackSifts

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Trace Evidence
  2. XRF explained
  3. Chappell Vault
  4. Anything of value found
  5. Anything sniffed
  6. Core sample pulled
  7. Off-set Chamber
  8. "AHA" Moment
  9. In Situ
  10. Vault-like Structure
  11. Eyes and Boots
  12. CGI animation of treasure underground
  13. CON-struct
  14. Rick gets emotional
  15. Wood "discovered"
  16. Lot 5
  17. Shocked head-turn or stare
  18. "X Marks the Spot"
  19. Top Pocket Find
  20. Jack asks a question
  21. Something put in a Ziploc bag
  22. Subtitles used for anyone
  23. Billy Digs
  24. Jack Sifts