Regularitem usedas a miniDM triestosummona monstersomethinggetsstabbedNAT20Randomrules areaskedaboutdice getsput inDice jailSomeoneloses adienewitemStrugglingto opendoorHELLISHNUKELargeamounts ofcollateraldamageMinisfalloverskygoeslightrandomintimidationcheckSomeonestartstalkingabout ratscreativesolution tosomethingspell getscast onan allySomeonespectatesusSkygoesdarkAsheepdies3rd levelspell iscastNat 1causesdamageto an allyfighting acharacter whois usually orhas recentlybeen a playerNewcharacterisintroducedRegularitem usedas a miniDM triestosummona monstersomethinggetsstabbedNAT20Randomrules areaskedaboutdice getsput inDice jailSomeoneloses adienewitemStrugglingto opendoorHELLISHNUKELargeamounts ofcollateraldamageMinisfalloverskygoeslightrandomintimidationcheckSomeonestartstalkingabout ratscreativesolution tosomethingspell getscast onan allySomeonespectatesusSkygoesdarkAsheepdies3rd levelspell iscastNat 1causesdamageto an allyfighting acharacter whois usually orhas recentlybeen a playerNewcharacterisintroduced

DND Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Regular item used as a mini
  2. DM tries to summon a monster
  3. something gets stabbed
  4. NAT 20
  5. Random rules are asked about
  6. dice gets put in Dice jail
  7. Someone loses a die
  8. new item
  9. Struggling to open door
  10. HELLISH NUKE
  11. Large amounts of collateral damage
  12. Minis fall over
  13. sky goes light
  14. random intimidation check
  15. Someone starts talking about rats
  16. creative solution to something
  17. spell gets cast on an ally
  18. Someone spectates us
  19. Sky goes dark
  20. A sheep dies
  21. 3rd level spell is cast
  22. Nat 1 causes damage to an ally
  23. fighting a character who is usually or has recently been a player
  24. New character is introduced