fighting acharacter whois usually orhas recentlybeen a playerStrugglingto opendoorHELLISHNUKEDM triestosummona monsterdice getsput inDice jailsomethinggetsstabbedMinisfallovercreativesolution tosomethingspell getscast onan allyNat 1causesdamageto an allySomeonespectatesusSkygoesdarkrandomintimidationcheckRandomrules areaskedaboutSomeoneloses adieNAT20Newcharacterisintroduced3rd levelspell iscastskygoeslightnewitemSomeonestartstalkingabout ratsRegularitem usedas a miniAsheepdiesLargeamounts ofcollateraldamagefighting acharacter whois usually orhas recentlybeen a playerStrugglingto opendoorHELLISHNUKEDM triestosummona monsterdice getsput inDice jailsomethinggetsstabbedMinisfallovercreativesolution tosomethingspell getscast onan allyNat 1causesdamageto an allySomeonespectatesusSkygoesdarkrandomintimidationcheckRandomrules areaskedaboutSomeoneloses adieNAT20Newcharacterisintroduced3rd levelspell iscastskygoeslightnewitemSomeonestartstalkingabout ratsRegularitem usedas a miniAsheepdiesLargeamounts ofcollateraldamage

DND Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. fighting a character who is usually or has recently been a player
  2. Struggling to open door
  3. HELLISH NUKE
  4. DM tries to summon a monster
  5. dice gets put in Dice jail
  6. something gets stabbed
  7. Minis fall over
  8. creative solution to something
  9. spell gets cast on an ally
  10. Nat 1 causes damage to an ally
  11. Someone spectates us
  12. Sky goes dark
  13. random intimidation check
  14. Random rules are asked about
  15. Someone loses a die
  16. NAT 20
  17. New character is introduced
  18. 3rd level spell is cast
  19. sky goes light
  20. new item
  21. Someone starts talking about rats
  22. Regular item used as a mini
  23. A sheep dies
  24. Large amounts of collateral damage