spell getscast onan allyrandomintimidationcheckStrugglingto opendoorRandomrules areaskedaboutSkygoesdarknewitemSomeonespectatesuscreativesolution tosomethingSomeonestartstalkingabout ratsMinisfalloverNewcharacterisintroducedfighting acharacter whois usually orhas recentlybeen a playerRegularitem usedas a miniNAT20DM triestosummona monster3rd levelspell iscastAsheepdiesSomeoneloses adiesomethinggetsstabbedHELLISHNUKENat 1causesdamageto an allyskygoeslightLargeamounts ofcollateraldamagedice getsput inDice jailspell getscast onan allyrandomintimidationcheckStrugglingto opendoorRandomrules areaskedaboutSkygoesdarknewitemSomeonespectatesuscreativesolution tosomethingSomeonestartstalkingabout ratsMinisfalloverNewcharacterisintroducedfighting acharacter whois usually orhas recentlybeen a playerRegularitem usedas a miniNAT20DM triestosummona monster3rd levelspell iscastAsheepdiesSomeoneloses adiesomethinggetsstabbedHELLISHNUKENat 1causesdamageto an allyskygoeslightLargeamounts ofcollateraldamagedice getsput inDice jail

DND Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. spell gets cast on an ally
  2. random intimidation check
  3. Struggling to open door
  4. Random rules are asked about
  5. Sky goes dark
  6. new item
  7. Someone spectates us
  8. creative solution to something
  9. Someone starts talking about rats
  10. Minis fall over
  11. New character is introduced
  12. fighting a character who is usually or has recently been a player
  13. Regular item used as a mini
  14. NAT 20
  15. DM tries to summon a monster
  16. 3rd level spell is cast
  17. A sheep dies
  18. Someone loses a die
  19. something gets stabbed
  20. HELLISH NUKE
  21. Nat 1 causes damage to an ally
  22. sky goes light
  23. Large amounts of collateral damage
  24. dice gets put in Dice jail