DM triestosummona monsterSomeoneloses adieLargeamounts ofcollateraldamageskygoeslightsomethinggetsstabbedcreativesolution tosomethingSomeonestartstalkingabout ratsMinisfalloverNewcharacterisintroduced3rd levelspell iscastnewitemStrugglingto opendoorAsheepdiesRandomrules areaskedaboutSomeonespectatesusNat 1causesdamageto an allyRegularitem usedas a minidice getsput inDice jailrandomintimidationcheckHELLISHNUKEfighting acharacter whois usually orhas recentlybeen a playerspell getscast onan allySkygoesdarkNAT20DM triestosummona monsterSomeoneloses adieLargeamounts ofcollateraldamageskygoeslightsomethinggetsstabbedcreativesolution tosomethingSomeonestartstalkingabout ratsMinisfalloverNewcharacterisintroduced3rd levelspell iscastnewitemStrugglingto opendoorAsheepdiesRandomrules areaskedaboutSomeonespectatesusNat 1causesdamageto an allyRegularitem usedas a minidice getsput inDice jailrandomintimidationcheckHELLISHNUKEfighting acharacter whois usually orhas recentlybeen a playerspell getscast onan allySkygoesdarkNAT20

DND Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM tries to summon a monster
  2. Someone loses a die
  3. Large amounts of collateral damage
  4. sky goes light
  5. something gets stabbed
  6. creative solution to something
  7. Someone starts talking about rats
  8. Minis fall over
  9. New character is introduced
  10. 3rd level spell is cast
  11. new item
  12. Struggling to open door
  13. A sheep dies
  14. Random rules are asked about
  15. Someone spectates us
  16. Nat 1 causes damage to an ally
  17. Regular item used as a mini
  18. dice gets put in Dice jail
  19. random intimidation check
  20. HELLISH NUKE
  21. fighting a character who is usually or has recently been a player
  22. spell gets cast on an ally
  23. Sky goes dark
  24. NAT 20