Writing thatappears tobe onecontinuousthoughtRidiculesin hopesto createchangeTakingsomethingout of itsnormalsurroundingsOutsidereferenceThebrightnessin a comicAcharacterwho doesnot changeA describingof two thingsusing yoursensesThe choiceofvocabularywithin apieceWhensomethingunexpectedhappensThe audienceis aware butthecharactersare notSomething thatis itself butalso stands forsomething elseShadingandcontrast ina comicExaggerationof physicaltraitsTheemotionalappealThepunctuationchoiceswithin apieceTheethicalappealThe emotionsof thereader/viewerOpposingideas that aredependentupon oneanotherTheAuthor'sattitudeThedialoguein a comicThelogicalappealDots andlines thatdepictemotionSmall storyat thebeginningof a textTheintentionalmisuse ofa wordWriting thatappears tobe onecontinuousthoughtRidiculesin hopesto createchangeTakingsomethingout of itsnormalsurroundingsOutsidereferenceThebrightnessin a comicAcharacterwho doesnot changeA describingof two thingsusing yoursensesThe choiceofvocabularywithin apieceWhensomethingunexpectedhappensThe audienceis aware butthecharactersare notSomething thatis itself butalso stands forsomething elseShadingandcontrast ina comicExaggerationof physicaltraitsTheemotionalappealThepunctuationchoiceswithin apieceTheethicalappealThe emotionsof thereader/viewerOpposingideas that aredependentupon oneanotherTheAuthor'sattitudeThedialoguein a comicThelogicalappealDots andlines thatdepictemotionSmall storyat thebeginningof a textTheintentionalmisuse ofa word

Senior Paper 1 Exam Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Writing that appears to be one continuous thought
  2. Ridicules in hopes to create change
  3. Taking something out of its normal surroundings
  4. Outside reference
  5. The brightness in a comic
  6. A character who does not change
  7. A describing of two things using your senses
  8. The choice of vocabulary within a piece
  9. When something unexpected happens
  10. The audience is aware but the characters are not
  11. Something that is itself but also stands for something else
  12. Shading and contrast in a comic
  13. Exaggeration of physical traits
  14. The emotional appeal
  15. The punctuation choices within a piece
  16. The ethical appeal
  17. The emotions of the reader/viewer
  18. Opposing ideas that are dependent upon one another
  19. The Author's attitude
  20. The dialogue in a comic
  21. The logical appeal
  22. Dots and lines that depict emotion
  23. Small story at the beginning of a text
  24. The intentional misuse of a word