Emp/EmpnerfScrapperrework/buffWheelchairbuff, morewheels you canmove with yourwheelchairimagineIgniterbuffREnerfCObuffCOnerf/nottouchedSurgebuff/reworkPinnaclenerfWildfurrynerfLunarbuffWindfurrybuffREbuffStriker buff,Doot is happybut Doot wontread this partof the squarePSnerfAsuranerfEdgebuff/FMnerfBKbuff/adjustBard nottouched soDanny startsslurringPredatorbuff/Punisherrework/buffScouterbuff,Ironcatswill be backSharpshooterbuffSurgenerfBardbuffEmp/EmpnerfScrapperrework/buffWheelchairbuff, morewheels you canmove with yourwheelchairimagineIgniterbuffREnerfCObuffCOnerf/nottouchedSurgebuff/reworkPinnaclenerfWildfurrynerfLunarbuffWindfurrybuffREbuffStriker buff,Doot is happybut Doot wontread this partof the squarePSnerfAsuranerfEdgebuff/FMnerfBKbuff/adjustBard nottouched soDanny startsslurringPredatorbuff/Punisherrework/buffScouterbuff,Ironcatswill be backSharpshooterbuffSurgenerfBardbuff

R> - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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