Surgebuff/reworkWindfurrybuffPinnaclenerfStriker buff,Doot is happybut Doot wontread this partof the squareLunarbuffCObuffScrapperrework/buffREbuffSurgenerfBard nottouched soDanny startsslurringEdgebuff/FMnerfSharpshooterbuffIgniterbuffWildfurrynerfPredatorbuff/Punisherrework/buffREnerfPSnerfScouterbuff,Ironcatswill be backEmp/EmpnerfBKbuff/adjustAsuranerfCOnerf/nottouchedWheelchairbuff, morewheels you canmove with yourwheelchairimagineBardbuffSurgebuff/reworkWindfurrybuffPinnaclenerfStriker buff,Doot is happybut Doot wontread this partof the squareLunarbuffCObuffScrapperrework/buffREbuffSurgenerfBard nottouched soDanny startsslurringEdgebuff/FMnerfSharpshooterbuffIgniterbuffWildfurrynerfPredatorbuff/Punisherrework/buffREnerfPSnerfScouterbuff,Ironcatswill be backEmp/EmpnerfBKbuff/adjustAsuranerfCOnerf/nottouchedWheelchairbuff, morewheels you canmove with yourwheelchairimagineBardbuff

R> - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Surge buff/rework
  2. Windfurry buff
  3. Pinnacle nerf
  4. Striker buff, Doot is happy but Doot wont read this part of the square
  5. Lunar buff
  6. CO buff
  7. Scrapper rework/buff
  8. RE buff
  9. Surge nerf
  10. Bard not touched so Danny starts slurring
  11. Edge buff/FM nerf
  12. Sharpshooter buff
  13. Igniter buff
  14. Wildfurry nerf
  15. Predator buff/Punisher rework/buff
  16. RE nerf
  17. PS nerf
  18. Scouter buff, Ironcats will be back
  19. Emp/Emp nerf
  20. BK buff/adjust
  21. Asura nerf
  22. CO nerf/not touched
  23. Wheelchair buff, more wheels you can move with your wheelchair imagine
  24. Bard buff