ImageryFigurativeLanguageDetailsToExplainRisingActionConflictConcludeToEntertainClimax /TurningPointRevealAntagonistToInformMainideaToImagineFallingActionMetaphorComposition/ ComposeToPersuadeFlashbackPlotControllingideaResolutionNon-FictionPersonificationProtagonistSimileToShowTopicFictionInferenceToDescribeThemeToHighlightSummaryAuthor’spurposeBeginning/ExpositionClaim /ThesisImageryFigurativeLanguageDetailsToExplainRisingActionConflictConcludeToEntertainClimax /TurningPointRevealAntagonistToInformMainideaToImagineFallingActionMetaphorComposition/ ComposeToPersuadeFlashbackPlotControllingideaResolutionNon-FictionPersonificationProtagonistSimileToShowTopicFictionInferenceToDescribeThemeToHighlightSummaryAuthor’spurposeBeginning/ExpositionClaim /Thesis

STAAR Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
  1. Imagery
  2. Figurative Language
  3. Details
  4. To Explain
  5. Rising Action
  6. Conflict
  7. Conclude
  8. To Entertain
  9. Climax / Turning Point
  10. Reveal
  11. Antagonist
  12. To Inform
  13. Main idea
  14. To Imagine
  15. Falling Action
  16. Metaphor
  17. Composition / Compose
  18. To Persuade
  19. Flashback
  20. Plot
  21. Controlling idea
  22. Resolution
  23. Non-Fiction
  24. Personification
  25. Protagonist
  26. Simile
  27. To Show
  28. Topic
  29. Fiction
  30. Inference
  31. To Describe
  32. Theme
  33. To Highlight
  34. Summary
  35. Author’s purpose
  36. Beginning / Exposition
  37. Claim / Thesis