Climax / Turning Point To Explain Fiction Theme Resolution Conflict Rising Action Simile Summary Topic Reveal Metaphor To Imagine Conclude To Describe Non- Fiction Author’s purpose Flashback Falling Action To Highlight Claim / Thesis Personification To Entertain Details Antagonist Composition / Compose To Show Inference To Persuade Plot Controlling idea Imagery Main idea Beginning / Exposition To Inform Figurative Language Protagonist Climax / Turning Point To Explain Fiction Theme Resolution Conflict Rising Action Simile Summary Topic Reveal Metaphor To Imagine Conclude To Describe Non- Fiction Author’s purpose Flashback Falling Action To Highlight Claim / Thesis Personification To Entertain Details Antagonist Composition / Compose To Show Inference To Persuade Plot Controlling idea Imagery Main idea Beginning / Exposition To Inform Figurative Language Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Climax / Turning Point
To Explain
Fiction
Theme
Resolution
Conflict
Rising Action
Simile
Summary
Topic
Reveal
Metaphor
To Imagine
Conclude
To Describe
Non-Fiction
Author’s purpose
Flashback
Falling Action
To Highlight
Claim / Thesis
Personification
To Entertain
Details
Antagonist
Composition / Compose
To Show
Inference
To Persuade
Plot
Controlling idea
Imagery
Main idea
Beginning / Exposition
To Inform
Figurative Language
Protagonist