To Highlight To Entertain Non- Fiction Plot Resolution To Imagine Controlling idea Topic Conclude Conflict Falling Action Claim / Thesis Inference Flashback Composition / Compose Simile Climax / Turning Point Details Fiction Antagonist Metaphor Rising Action Figurative Language Theme To Persuade Summary To Explain Author’s purpose Main idea Protagonist To Describe Beginning / Exposition To Show Personification Reveal Imagery To Inform To Highlight To Entertain Non- Fiction Plot Resolution To Imagine Controlling idea Topic Conclude Conflict Falling Action Claim / Thesis Inference Flashback Composition / Compose Simile Climax / Turning Point Details Fiction Antagonist Metaphor Rising Action Figurative Language Theme To Persuade Summary To Explain Author’s purpose Main idea Protagonist To Describe Beginning / Exposition To Show Personification Reveal Imagery To Inform
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
To Highlight
To Entertain
Non-Fiction
Plot
Resolution
To Imagine
Controlling idea
Topic
Conclude
Conflict
Falling Action
Claim / Thesis
Inference
Flashback
Composition / Compose
Simile
Climax / Turning Point
Details
Fiction
Antagonist
Metaphor
Rising Action
Figurative Language
Theme
To Persuade
Summary
To Explain
Author’s purpose
Main idea
Protagonist
To Describe
Beginning / Exposition
To Show
Personification
Reveal
Imagery
To Inform