Climax / Turning Point Theme Figurative Language Author’s purpose To Entertain To Explain Rising Action Protagonist Inference To Persuade To Imagine Resolution Personification Details Claim / Thesis Falling Action Conflict Controlling idea Beginning / Exposition Main idea To Highlight Topic Conclude Reveal Simile Summary Plot Non- Fiction Flashback Composition / Compose To Inform To Describe To Show Metaphor Fiction Imagery Antagonist Climax / Turning Point Theme Figurative Language Author’s purpose To Entertain To Explain Rising Action Protagonist Inference To Persuade To Imagine Resolution Personification Details Claim / Thesis Falling Action Conflict Controlling idea Beginning / Exposition Main idea To Highlight Topic Conclude Reveal Simile Summary Plot Non- Fiction Flashback Composition / Compose To Inform To Describe To Show Metaphor Fiction Imagery Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Climax / Turning Point
Theme
Figurative Language
Author’s purpose
To Entertain
To Explain
Rising Action
Protagonist
Inference
To Persuade
To Imagine
Resolution
Personification
Details
Claim / Thesis
Falling Action
Conflict
Controlling idea
Beginning / Exposition
Main idea
To Highlight
Topic
Conclude
Reveal
Simile
Summary
Plot
Non-Fiction
Flashback
Composition / Compose
To Inform
To Describe
To Show
Metaphor
Fiction
Imagery
Antagonist