phonefreeschoolsdepression& anxietyincreaseparentalcontrolsRewiring ofbrain sincesmartphonerisk takingis part ofchildhoodFoundationalharms ofsocial mediaphone-basedchildhoodselfcomparisonNEETS Notemployedor in schoolHave limitsonscreentimedopamineWaituntil8thgenderdifferencesinsomniamay resultfromscreen useLet childrenhave moreunsupervisedtime outsideplay-basedchildhoodfrontalcortex stilldevelopingBARKdesignateplaces asno devicezonedelayopeningsocial mediaaccountssafetyismis anexperienceblockerSurge ofsufferingplay-basedchildhoodSocialmediaconnectsbut isolatesphonefreeschoolsdepression& anxietyincreaseparentalcontrolsRewiring ofbrain sincesmartphonerisk takingis part ofchildhoodFoundationalharms ofsocial mediaphone-basedchildhoodselfcomparisonNEETS Notemployedor in schoolHave limitsonscreentimedopamineWaituntil8thgenderdifferencesinsomniamay resultfromscreen useLet childrenhave moreunsupervisedtime outsideplay-basedchildhoodfrontalcortex stilldevelopingBARKdesignateplaces asno devicezonedelayopeningsocial mediaaccountssafetyismis anexperienceblockerSurge ofsufferingplay-basedchildhoodSocialmediaconnectsbut isolates

Anxious Generation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. phone free schools
  2. depression & anxiety increase
  3. parental controls
  4. Rewiring of brain since smartphone
  5. risk taking is part of childhood
  6. Foundational harms of social media
  7. phone-based childhood
  8. self comparison
  9. NEETS Not employed or in school
  10. Have limits on screentime
  11. dopamine
  12. Wait until 8th
  13. gender differences
  14. insomnia may result from screen use
  15. Let children have more unsupervised time outside
  16. play-based childhood
  17. frontal cortex still developing
  18. BARK
  19. designate places as no device zone
  20. delay opening social media accounts
  21. safetyism is an experience blocker
  22. Surge of suffering
  23. play-based childhood
  24. Social media connects but isolates